index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2021-07-25
Merge pull request #50809 from akien-mga/iterators-const-references
Rémi Verschelde
2021-07-25
Merge pull request #50250 from luzpaz/typos
Rémi Verschelde
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
Merge pull request #50834 from akien-mga/resourceuid-fix-remove-id-binding
Rémi Verschelde
2021-07-25
Merge pull request #50644 from BastiaanOlij/mobile_compute_to_fragment
Rémi Verschelde
2021-07-25
ResourceUID: Fix `remove_id` binding
Rémi Verschelde
2021-07-25
Fix various typos with codespell
luz paz
2021-07-25
Merge pull request #50828 from aaronfranke/fix-json-stringify-dict
Rémi Verschelde
2021-07-25
Use fragment shader instead of compute shader for effects for mobile renderer
Bastiaan Olij
2021-07-24
Fix check for the first key in JSON stringify from Dictionary code
Aaron Franke
2021-07-25
Merge pull request #50820 from raulsntos/fix-csharp-documentation
Rémi Verschelde
2021-07-24
Merge pull request #50821 from raulsntos/fix-collision-doc
Rémi Verschelde
2021-07-24
Merge pull request #50791 from foxydevloper/select-mode-tooltip-improvation
Rémi Verschelde
2021-07-24
Fix documentation in StringExtensions
Raul Santos
2021-07-24
Fix typo in CollisionObject documentation
Raul Santos
2021-07-24
Merge pull request #50535 from ChristopheClaustre/packedbytearray_decode_api
Rémi Verschelde
2021-07-24
Merge pull request #50757 from aaronfranke/simple-cs-editorconfig
Ignacio Roldán Etcheverry
2021-07-24
Merge pull request #50816 from aaronfranke/iterators-fix-scene-import
Rémi Verschelde
2021-07-24
New to_***_array method to decode PackedByteArray to Packed***Array
ChristopheClaustre
2021-07-24
Fix scene import following List iterator changes
Aaron Franke
2021-07-24
Merge pull request #50786 from reduz/implement-resource-uids
Rémi Verschelde
2021-07-24
Merge pull request #50511 from aaronfranke/iterators
Rémi Verschelde
2021-07-24
Implement Resource UIDs
reduz
2021-07-24
Merge pull request #50795 from Calinou/editor-profiler-display-time-add-tooltips
Rémi Verschelde
2021-07-24
Add a tooltip for Inclusive and Self in the editor profiler
Hugo Locurcio
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
Improve select tool's tooltip
foxydevloper
2021-07-23
Add a simple C# .editorconfig
Aaron Franke
2021-07-23
Merge pull request #50789 from aaronfranke/fix-input-action-raw-str
Rémi Verschelde
2021-07-23
Merge pull request #50780 from JFonS/fix_submenus
Rémi Verschelde
2021-07-23
Merge pull request #50762 from TokageItLab/fix-node-selection-signal
Rémi Verschelde
2021-07-23
Merge pull request #50748 from JFonS/gizmo_rework
Rémi Verschelde
2021-07-23
Merge pull request #50779 from DavidCambre/Revert-unnecessary-changes
Rémi Verschelde
2021-07-23
Node3D gizmo improvements
jfons
2021-07-23
Fix popup submenu in single-window mode
jfons
2021-07-23
Revert unnecessary changes to VisualScriptEmitSignal
David Cambré
2021-07-23
Merge pull request #50765 from Calinou/resource-importer-expose-order-enum
Rémi Verschelde
2021-07-23
Merge pull request #50782 from timothyqiu/undoredo-ref
Rémi Verschelde
2021-07-23
Merge pull request #50747 from bruvzg/move_alert_to_os
Rémi Verschelde
2021-07-23
Merge pull request #50776 from SirQuartz/patch-30
Rémi Verschelde
2021-07-23
Merge pull request #43693 from KoBeWi/absolute_tooltips
Rémi Verschelde
2021-07-24
Fix UndoRedo crash when clearing history
Haoyu Qiu
2021-07-23
Merge pull request #50777 from KoBeWi/Schrödinger's-Label
Rémi Verschelde
2021-07-23
Fix doc typos
Nicholas Huelin
2021-07-23
Show tooltips even when paused or time_scale is 0
kobewi
2021-07-23
Don't set metadata_label font if it doesn't exist
kobewi
2021-07-23
Merge pull request #50768 from Calinou/editor-asset-library-urls-clarify
Rémi Verschelde
2021-07-23
Merge pull request #50764 from AndreaCatania/AndreaCatania-patch-4
Rémi Verschelde
2021-07-23
Merge pull request #37760 from KoBeWi/rect_edit_level_up
Rémi Verschelde
2021-07-23
Clarify the purpose of the default asset library URLs in the editor
Hugo Locurcio
[next]