| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-09-03 | Update RichTextLabel to support real time effects and custom BBCodes. | Eoin O'Neill | |
| Added a new ItemFX type to RichTextLabel which supports dynamic text effects. RichTextEffect Resource Type was added which can be extended for more real time text effects. | |||
| 2019-09-03 | Merge pull request #31931 from fire/assimp_map_mode | Rémi Verschelde | |
| Assimp map mode is not initialized before use. | |||
| 2019-09-03 | Assimp map mode is not initialized before use. | K. S. Ernest (iFire) Lee | |
| 2019-09-03 | Merge pull request #31844 from 2shady4u/TweenInSceneTree | Rémi Verschelde | |
| Timer and Tween check if they are in SceneTree when starting | |||
| 2019-09-03 | Merge pull request #28122 from mrcdk/show_get_property_list_in_completion | Rémi Verschelde | |
| When triggering completion show all the properties added with _get_property_list() | |||
| 2019-09-03 | Merge pull request #31021 from willnationsdev/script-reflection | Rémi Verschelde | |
| Expose Script reflection methods to scripting API. | |||
| 2019-09-03 | Try and show all the properties added with _get_property_list() when ↵ | MrCdK | |
| triggering completion. Closes https://github.com/godotengine/godot/issues/25097 | |||
| 2019-09-03 | Fixed javascript code to remove animateStatusIndeterminate callback when the ↵ | Enzo Ferrari | |
| game is loaded. (cherry picked from commit a5a413c7e971808576bbcf369e91208b51d0d819) | |||
| 2019-09-03 | Update AUTHORS and DONORS list | Rémi Verschelde | |
| New contributors added to AUTHORS: @merumelu, @sparkart Thanks to all contributors and donors for making Godot possible! | |||
| 2019-09-03 | Added is_inside_tree() check in both Timer and Tween | shaderbeast | |
| Tween now throws error and doesnt even execute. | |||
| 2019-09-03 | Merge pull request #31295 from fstiewitz/focus-rect-issue | Rémi Verschelde | |
| Fix get_meta error and visual bug when editing scene with keyboard | |||
| 2019-09-03 | Merge pull request #31346 from sparkart/Add_scrollwheel_input_to_spinslider | Rémi Verschelde | |
| Add scrollwheel input to spin slider | |||
| 2019-09-03 | Merge pull request #31389 from Calinou/add-node-comments | Rémi Verschelde | |
| Add an `editor_description` property to Node for documentation purposes | |||
| 2019-09-03 | Merge pull request #31476 from SoulForMachine/fix-move-and-slide-error | Rémi Verschelde | |
| Prevent move_and_slide() to generate an error. | |||
| 2019-09-03 | Merge pull request #31507 from YeldhamDev/button_icon_expand | Rémi Verschelde | |
| Add feature to Button to make its icon expand/shrink with the button's size | |||
| 2019-09-03 | Merge pull request #31782 from aole/persist-ColorPicker-color-mode | Rémi Verschelde | |
| Persist ColorPicker color mode | |||
| 2019-09-03 | Merge pull request #31916 from puthre/bezier_editor_zoom | Rémi Verschelde | |
| Animation Bezier Editor - fixed vertical zoom around mouse | |||
| 2019-09-03 | Merge pull request #31756 from raphael10241024/fast_aabb_transform | Rémi Verschelde | |
| a faster function to transform aabb | |||
| 2019-09-03 | Merge pull request #31795 from puthre/master | Rémi Verschelde | |
| Animation Bezier Editor: Extended zoom in and zoom out limits and fixed guide lines to accomodate sub unit steps and steps other than powers of 5 | |||
| 2019-09-03 | Merge pull request #31847 from aole/editor-expose-current-path | Rémi Verschelde | |
| Expose current path function to EditorPlugin | |||
| 2019-09-03 | Merge pull request #31915 from KoBeWi/xformers | Rémi Verschelde | |
| Don't transform global position of mouse input | |||
| 2019-09-03 | Merge pull request #31880 from nekomatata/joystick-ui-navigation | Rémi Verschelde | |
| Fixed UI navigation using joy axis inputs | |||
| 2019-09-03 | Merge pull request #31871 from aaronfranke/equal-approx-inf | Rémi Verschelde | |
| Check for exact equality before approximate equality | |||
| 2019-09-03 | Merge pull request #31913 from Calinou/improve-animation-autokey-icon | Rémi Verschelde | |
| Improve the animation autokey editor icon | |||
| 2019-09-03 | Animation Bezier Editor - fixed vertical zoom around mouse | Valentin Zagura | |
| Fixed vertical zoom so it zooms around the mouse cursor not around the center of the window. | |||
| 2019-09-03 | Don't transform global position of mouse input | Tomasz Chabora | |
| 2019-09-03 | Improve the animation autokey editor icon | Hugo Locurcio | |
| The icon was redrawn to snap to a 16x16 grid, with a lower number of SVG nodes in the process. | |||
| 2019-09-02 | Merge pull request #31898 from Calinou/animation-editor-add-precise-snapping | Rémi Verschelde | |
| Implement precise snapping in the animation editor | |||
| 2019-09-02 | Merge pull request #31890 from Calinou/curve-editor-add-snapping | Rémi Verschelde | |
| Implement snapping in the Curve editor | |||
| 2019-09-02 | Merge pull request #31889 from Calinou/gradient-editor-add-snapping | Rémi Verschelde | |
| Implement snapping in the Gradient editor | |||
| 2019-09-02 | Merge pull request #31906 from Calinou/assetlib-refresh-once | Rémi Verschelde | |
| Refresh the asset library only once on startup | |||
| 2019-09-02 | Merge pull request #26812 from KoBeWi/auto-complete-the-scenes | Rémi Verschelde | |
| Add autocomplete support for change_scene() | |||
| 2019-09-02 | Merge pull request #31893 from bojidar-bg/25081-gdscript-index-self | Rémi Verschelde | |
| Re-allow indexing on objects and other non-builtin types | |||
| 2019-09-02 | Refresh the asset library only once on startup | Hugo Locurcio | |
| This avoids unnecessary calls to the API when switching between tabs in the editor or project manager. | |||
| 2019-09-02 | Merge pull request #31902 from YeldhamDev/ruler_icon | Rémi Verschelde | |
| Add icon for the ruler tool | |||
| 2019-09-02 | Merge pull request #31843 from 2shady4u/parserCtrlClick | Rémi Verschelde | |
| Solves ctrl+click on functions by ignoring the cursor | |||
| 2019-09-02 | Re-allow indexing on "self" and object types in GDScript | Bojidar Marinov | |
| Fixes #25081 | |||
| 2019-09-02 | Add autocomplete support for change_scene() | Tomasz Chabora | |
| 2019-09-02 | Merge pull request #31571 from NeoSpark314/tonemapping_none_option | Rémi Verschelde | |
| Don't clamp color to [0, 1] in Linear tonemapping | |||
| 2019-09-02 | Merge pull request #31892 from ↵ | Rémi Verschelde | |
| alexey-makarenko/fix/editor_search_back_infinitely Fix editor infinite loop in search_prev issue #31328 | |||
| 2019-09-02 | Merge pull request #31901 from akien-mga/completion-option-fix-build | Rémi Verschelde | |
| gdscript: Fix build after #24925 | |||
| 2019-09-02 | Add icon for the ruler tool | Michael Alexsander Silva Dias | |
| 2019-09-02 | gdscript: Fix build after #24925 | Rémi Verschelde | |
| The PR did not use the ScriptCodeCompletionOption system introduced later on, and somehow this did not generate a merge conflict even though neighboring code was changed. | |||
| 2019-09-02 | Merge pull request #24925 from Mr-Slurpy/typed-autoload | Rémi Verschelde | |
| Added autoloads as a potential type. | |||
| 2019-09-02 | Implement precise snapping in the animation editor | Hugo Locurcio | |
| Holding Shift while snapping is enabled will now make snapping 4 times as precise. | |||
| 2019-09-02 | Merge pull request #21443 from deepmax/ord_function | Rémi Verschelde | |
| Add ord() function to return Unicode code point of a string of length one | |||
| 2019-09-02 | Fix editor infinit loop in search_prev | amakarenko | |
| Fixes godotengine#31328 | |||
| 2019-09-02 | Implement snapping in the Curve editor | Hugo Locurcio | |
| Holding Ctrl will snap the selected point/tangent by increments of 10% of the curve's width/height. Holding Shift as well will snap by increments of 2.5% instead. | |||
| 2019-09-02 | Solves ctrl+click on functions by ignoring the cursor | shaderbeast | |
| Obeyed CLANG format rules Obeying CLANG format rules attempt 2 Obeying CLANG format rules attempt 3 Clean up Fixed runaway while loop Removed int initialization | |||
| 2019-09-02 | Implement snapping in the Gradient editor | Hugo Locurcio | |
| Holding Ctrl will snap the selected point's position by increments of 0.1. Holding Ctrl + Shift will snap by increments of 0.025 instead. The previous behavior is preserved when holding just Shift (snapping to other gradient points). | |||