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2019-07-07TreeItem: Added a setter for the disabled-property of buttonsMeriipu
2019-07-07Merge pull request #30357 from simonpuchert/spheresRémi Verschelde
Particles / CPUParticles: Return uniform density spheres.
2019-07-07Merge pull request #30388 from remram44/itsRémi Verschelde
DOC: Fix spelling
2019-07-06DOC: Fix spellingRemi Rampin
See also https://github.com/godotengine/godot-docs/pull/2595
2019-07-06Merge pull request #30382 from simonpuchert/geo-optRémi Verschelde
Some small optimizations in core/math/geometry.h.
2019-07-06Merge pull request #30363 from YeldhamDev/viewport_size_stretch_propertyRémi Verschelde
Make 'size_override_stretch' a property in 'Viewport'
2019-07-06Merge pull request #30371 from creikey/fix-30366Rémi Verschelde
Give up finding item if started at beginning
2019-07-06Merge pull request #30378 from Kanabenki/sort-selection-duplicateRémi Verschelde
Sort selected nodes in scene tree before duplication
2019-07-06Merge pull request #30379 from bojidar-bg/30368-editor-stay-dimmedRémi Verschelde
Fix editor remaining dimmed after certain actions
2019-07-06Merge pull request #30367 from luiz-lima/patch-1Rémi Verschelde
Add Weblate badge to README.md
2019-07-06Merge pull request #30352 from bojidar-bg/28727-enum-value-checkRémi Verschelde
Fix parsing of enums allowing for juxtaposed identifiers
2019-07-06Merge pull request #30337 from Chaosus/vs_depth_textureRémi Verschelde
Added DEPTH_TEXTURE to visual shaders
2019-07-06particles: Return uniform density spheres.Simon Puchert
This matches the previous change for cpu_particles.
2019-07-06Merge pull request #30206 from ibrahn/poolvector-access-closeRémi Verschelde
Added release function to PoolVector::Access.
2019-07-06Optimize get_closest_point_to_segment*.Simon Puchert
By combining all scalar factors we can get rid of a scalar * vector multiplication and a square root operation, since the resulting formula only uses the squared length.
2019-07-06Fix editor remaining dimmed after certain actionsBojidar Marinov
Fixes #30368
2019-07-06Sort selected nodes in scene tree before duplicationKanabenki
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope)
2019-07-06Merge pull request #30370 from GodotExplorer/fix-30365Rémi Verschelde
Fix light area position in the selected completion
2019-07-06Merge pull request #30369 from GodotExplorer/fix-shader-completionRémi Verschelde
Fix code completion for shader editor
2019-07-05Give up finding item if started at beginningCameron Reikes
When the current item is -1, then the loop will infinitely repeat, constantly setting i to zero and never exiting.
2019-07-06Fix light area position in the selected completiongeequlim
2019-07-06Fix code completion for shader editorgeequlim
2019-07-06Add Weblate badge to README.mdLuiz Lima
2019-07-05Make 'size_override_stretch' a property in 'Viewport'Michael Alexsander Silva Dias
2019-07-06cpu_particles: Return uniform density spheres.Simon Puchert
The current implementation normalizes points from a uniform distribution on a cube. This creates a non-uniform distribution on the sphere.
2019-07-05Fix parsing of enums allowing for juxtaposed identifiersBojidar Marinov
Fixes #28727
2019-07-05Merge pull request #30338 from godotengine/revert-30336-open_project_dataRémi Verschelde
Revert "Add editor menu to open the project data "user://" location."
2019-07-05Revert "Add editor menu to open the project data "user://" location."Rémi Verschelde
2019-07-05Merge pull request #30336 from fire/open_project_dataRémi Verschelde
Add editor menu to open the project data "user://" location.
2019-07-05Added DEPTH_TEXTURE to visual shadersChaosus
2019-07-05doc: Sync classref with current sourceRémi Verschelde
2019-07-05Merge pull request #30334 from Calinou/improve-csg-gizmo-drawingRémi Verschelde
Improve the CSG shape gizmo drawing
2019-07-05Merge pull request #30282 from neikeq/editor_in_cs_equals_winRémi Verschelde
Re-write mono module editor code in C#
2019-07-05Merge pull request #24086 from RandomShaper/bundle-pck-to-executableRémi Verschelde
Enhance game export
2019-07-05Add editor menu to open the project data "user://" location.K. S. Ernest (iFire) Lee
2019-07-05Merge pull request #30321 from KoBeWi/underdupRémi Verschelde
Smarter node placement after duplicating
2019-07-05Merge pull request #30316 from sparkart/masterRémi Verschelde
Reparent selection without flattening
2019-07-05Merge pull request #30327 from Calinou/editor-dim-window-quittingRémi Verschelde
Dim the editor window while it's quitting
2019-07-05Merge pull request #30326 from Anutrix/replace-all-fix-for-nowRémi Verschelde
Got replace-all working without breaking search
2019-07-05Merge pull request #30325 from ↵Rémi Verschelde
LikeLakers2/scenetreedock-script-creation-bugfix-2 SceneTreeDock will reset the ScriptCreateDialog's inheritance base type whenever it opens the dialog
2019-07-05Merge pull request #30319 from Calinou/editor-use-checkboxesRémi Verschelde
Use CheckBoxes in the editor instead of CheckButtons when applicable
2019-07-05Merge pull request #30318 from bojidar-bg/28501-ysort-modulateRémi Verschelde
Ensure that nested YSort preserves intermediate modulate values
2019-07-05Fix localize_path not always workingIgnacio Etcheverry
We make sure the resource dir path ends with a trailing '/' for safety reasons, so we must make sure the path we compare it to does so as well.
2019-07-05Script API methods must return Ref<T> instead of Reference*Ignacio Etcheverry
ptrcall assumes methods that return a Reference type do so with Ref<T>. Returning Reference* from a method exposed to the scripting API completely breaks ptrcalls to this method (it can be quite hard to debug!).
2019-07-05Re-write mono module editor code in C#Ignacio Etcheverry
Make the build system automatically build the C# Api assemblies to be shipped with the editor. Make the editor, editor player and debug export templates use Api assemblies built with debug symbols. Always run MSBuild to build the editor tools and Api assemblies when building Godot. Several bugs fixed related to assembly hot reloading and restoring state. Fix StringExtensions internal calls not being registered correctly, resulting in MissingMethodException.
2019-07-05Merge pull request #26674 from hunte922/masterRémi Verschelde
Hide command prompt launched by OS.execute
2019-07-05Merge pull request #30296 from neikeq/issue-30127Rémi Verschelde
Expose ResourceImporter to the scripting API
2019-07-05Improve the CSG shape gizmo drawingHugo Locurcio
The gizmo colors now depend on the operation. Subtraction will result in an inverted gizmo color, whereas intersection is now displayed as white. A solid translucent overlay is now drawn over a selected node to make it easier to distinguish.
2019-07-05Merge pull request #30332 from marcotc/docs-transformRémi Verschelde
Document constants in Transform/Transform2D