Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-07 | TreeItem: Added a setter for the disabled-property of buttons | Meriipu | |
2019-07-07 | Merge pull request #30357 from simonpuchert/spheres | Rémi Verschelde | |
Particles / CPUParticles: Return uniform density spheres. | |||
2019-07-07 | Merge pull request #30388 from remram44/its | Rémi Verschelde | |
DOC: Fix spelling | |||
2019-07-06 | DOC: Fix spelling | Remi Rampin | |
See also https://github.com/godotengine/godot-docs/pull/2595 | |||
2019-07-06 | Merge pull request #30382 from simonpuchert/geo-opt | Rémi Verschelde | |
Some small optimizations in core/math/geometry.h. | |||
2019-07-06 | Merge pull request #30363 from YeldhamDev/viewport_size_stretch_property | Rémi Verschelde | |
Make 'size_override_stretch' a property in 'Viewport' | |||
2019-07-06 | Merge pull request #30371 from creikey/fix-30366 | Rémi Verschelde | |
Give up finding item if started at beginning | |||
2019-07-06 | Merge pull request #30378 from Kanabenki/sort-selection-duplicate | Rémi Verschelde | |
Sort selected nodes in scene tree before duplication | |||
2019-07-06 | Merge pull request #30379 from bojidar-bg/30368-editor-stay-dimmed | Rémi Verschelde | |
Fix editor remaining dimmed after certain actions | |||
2019-07-06 | Merge pull request #30367 from luiz-lima/patch-1 | Rémi Verschelde | |
Add Weblate badge to README.md | |||
2019-07-06 | Merge pull request #30352 from bojidar-bg/28727-enum-value-check | Rémi Verschelde | |
Fix parsing of enums allowing for juxtaposed identifiers | |||
2019-07-06 | Merge pull request #30337 from Chaosus/vs_depth_texture | Rémi Verschelde | |
Added DEPTH_TEXTURE to visual shaders | |||
2019-07-06 | particles: Return uniform density spheres. | Simon Puchert | |
This matches the previous change for cpu_particles. | |||
2019-07-06 | Merge pull request #30206 from ibrahn/poolvector-access-close | Rémi Verschelde | |
Added release function to PoolVector::Access. | |||
2019-07-06 | Optimize get_closest_point_to_segment*. | Simon Puchert | |
By combining all scalar factors we can get rid of a scalar * vector multiplication and a square root operation, since the resulting formula only uses the squared length. | |||
2019-07-06 | Fix editor remaining dimmed after certain actions | Bojidar Marinov | |
Fixes #30368 | |||
2019-07-06 | Sort selected nodes in scene tree before duplication | Kanabenki | |
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir | |
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope) | |||
2019-07-06 | Merge pull request #30370 from GodotExplorer/fix-30365 | Rémi Verschelde | |
Fix light area position in the selected completion | |||
2019-07-06 | Merge pull request #30369 from GodotExplorer/fix-shader-completion | Rémi Verschelde | |
Fix code completion for shader editor | |||
2019-07-05 | Give up finding item if started at beginning | Cameron Reikes | |
When the current item is -1, then the loop will infinitely repeat, constantly setting i to zero and never exiting. | |||
2019-07-06 | Fix light area position in the selected completion | geequlim | |
2019-07-06 | Fix code completion for shader editor | geequlim | |
2019-07-06 | Add Weblate badge to README.md | Luiz Lima | |
2019-07-05 | Make 'size_override_stretch' a property in 'Viewport' | Michael Alexsander Silva Dias | |
2019-07-06 | cpu_particles: Return uniform density spheres. | Simon Puchert | |
The current implementation normalizes points from a uniform distribution on a cube. This creates a non-uniform distribution on the sphere. | |||
2019-07-05 | Fix parsing of enums allowing for juxtaposed identifiers | Bojidar Marinov | |
Fixes #28727 | |||
2019-07-05 | Merge pull request #30338 from godotengine/revert-30336-open_project_data | Rémi Verschelde | |
Revert "Add editor menu to open the project data "user://" location." | |||
2019-07-05 | Revert "Add editor menu to open the project data "user://" location." | Rémi Verschelde | |
2019-07-05 | Merge pull request #30336 from fire/open_project_data | Rémi Verschelde | |
Add editor menu to open the project data "user://" location. | |||
2019-07-05 | Added DEPTH_TEXTURE to visual shaders | Chaosus | |
2019-07-05 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-05 | Merge pull request #30334 from Calinou/improve-csg-gizmo-drawing | Rémi Verschelde | |
Improve the CSG shape gizmo drawing | |||
2019-07-05 | Merge pull request #30282 from neikeq/editor_in_cs_equals_win | Rémi Verschelde | |
Re-write mono module editor code in C# | |||
2019-07-05 | Merge pull request #24086 from RandomShaper/bundle-pck-to-executable | Rémi Verschelde | |
Enhance game export | |||
2019-07-05 | Add editor menu to open the project data "user://" location. | K. S. Ernest (iFire) Lee | |
2019-07-05 | Merge pull request #30321 from KoBeWi/underdup | Rémi Verschelde | |
Smarter node placement after duplicating | |||
2019-07-05 | Merge pull request #30316 from sparkart/master | Rémi Verschelde | |
Reparent selection without flattening | |||
2019-07-05 | Merge pull request #30327 from Calinou/editor-dim-window-quitting | Rémi Verschelde | |
Dim the editor window while it's quitting | |||
2019-07-05 | Merge pull request #30326 from Anutrix/replace-all-fix-for-now | Rémi Verschelde | |
Got replace-all working without breaking search | |||
2019-07-05 | Merge pull request #30325 from ↵ | Rémi Verschelde | |
LikeLakers2/scenetreedock-script-creation-bugfix-2 SceneTreeDock will reset the ScriptCreateDialog's inheritance base type whenever it opens the dialog | |||
2019-07-05 | Merge pull request #30319 from Calinou/editor-use-checkboxes | Rémi Verschelde | |
Use CheckBoxes in the editor instead of CheckButtons when applicable | |||
2019-07-05 | Merge pull request #30318 from bojidar-bg/28501-ysort-modulate | Rémi Verschelde | |
Ensure that nested YSort preserves intermediate modulate values | |||
2019-07-05 | Fix localize_path not always working | Ignacio Etcheverry | |
We make sure the resource dir path ends with a trailing '/' for safety reasons, so we must make sure the path we compare it to does so as well. | |||
2019-07-05 | Script API methods must return Ref<T> instead of Reference* | Ignacio Etcheverry | |
ptrcall assumes methods that return a Reference type do so with Ref<T>. Returning Reference* from a method exposed to the scripting API completely breaks ptrcalls to this method (it can be quite hard to debug!). | |||
2019-07-05 | Re-write mono module editor code in C# | Ignacio Etcheverry | |
Make the build system automatically build the C# Api assemblies to be shipped with the editor. Make the editor, editor player and debug export templates use Api assemblies built with debug symbols. Always run MSBuild to build the editor tools and Api assemblies when building Godot. Several bugs fixed related to assembly hot reloading and restoring state. Fix StringExtensions internal calls not being registered correctly, resulting in MissingMethodException. | |||
2019-07-05 | Merge pull request #26674 from hunte922/master | Rémi Verschelde | |
Hide command prompt launched by OS.execute | |||
2019-07-05 | Merge pull request #30296 from neikeq/issue-30127 | Rémi Verschelde | |
Expose ResourceImporter to the scripting API | |||
2019-07-05 | Improve the CSG shape gizmo drawing | Hugo Locurcio | |
The gizmo colors now depend on the operation. Subtraction will result in an inverted gizmo color, whereas intersection is now displayed as white. A solid translucent overlay is now drawn over a selected node to make it easier to distinguish. | |||
2019-07-05 | Merge pull request #30332 from marcotc/docs-transform | Rémi Verschelde | |
Document constants in Transform/Transform2D |