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2022-04-08Fix navmesh bakingPawel Lampe
- improved mesh data calculation from standalone static colliders so that no VisualServer calls are performed - and thus no VS mutexes need to be locked in case of on-thread baking - improved the same for GridMap's static colliders
2022-04-06Merge pull request #59955 from lufog/add_folder_fixRémi Verschelde
2022-04-06Merge pull request #59947 from vnen/gdscript-static-methods-classdbRémi Verschelde
2022-04-06Fix false warning folder already existsAleksey Smirnov
2022-04-06GDScript: Add support for static method calls in native typesGeorge Marques
2022-04-06Merge pull request #59911 from bruvzg/cppcheck_fixesRémi Verschelde
2022-04-06Fix some issues found by cppcheck.bruvzg
2022-04-06Merge pull request #57871 from bruvzg/rtl_impr_tbl_selRémi Verschelde
[RTL] Improve table cell selection.
2022-04-06Merge pull request #59862 from bruvzg/font_delay_texture_updateRémi Verschelde
Delay font texture update, until `draw` is called. Rasterize glyphs during shaping.
2022-04-06Merge pull request #59908 from bruvzg/fix_popup_close_raceRémi Verschelde
Fix a possible race condition on popup close, that might cause multiple deletions of the same list item.
2022-04-06[RTL] Improve table cell selection.bruvzg
2022-04-05Merge pull request #59930 from Scony/fix-navi-get-simple-path-masterRémi Verschelde
Fix `map_get_path` aka `get_simple_path` behavior in 2D & 3D
2022-04-05Merge pull request #59922 from V-Sekai/fix_editor_searchRémi Verschelde
Improve handling for editor documentation search with blank searches
2022-04-05Merge pull request #59920 from marstaik/fix_project_managerRémi Verschelde
Fix Project Manager hard crashes due to invalid access to Editor Nodes
2022-04-05Fix get_simple_path behavior in 2D & 3DPawel Lampe
2022-04-05Merge pull request #59923 from pfertyk/issue-59915-noise-generate-texture-crashRémi Verschelde
Fix `NoiseTexture._generate_texture` crash
2022-04-05Improve handling for editor search with blank searchesSaracenOne
2022-04-05Fix `NoiseTexture._generate_texture` crashPaweł Fertyk
Fixes #59915 .
2022-04-05Fix Project Manager hard crashes due to invalid access to Editor NodesMarios Staikopoulos
2022-04-05CI: Update black formatter and apply changesRémi Verschelde
2022-04-05Merge pull request #59916 from KoBeWi/gimzo_extendsRémi Verschelde
2022-04-05Change gizmo_extents to propertykobewi
2022-04-05Merge pull request #58062 from Calinou/panoramaskymaterial-default-blackRémi Verschelde
2022-04-05Merge pull request #56695 from bruvzg/mod_unicode_inputRémi Verschelde
2022-04-05Merge pull request #59910 from rcorre/array-remove-docRémi Verschelde
2022-04-05Clarify Array.erase for nonexistant element.Ryan Roden-Corrent
The docs specify that Array.remove does nothing if the index does not exist. Array.erase does not have a similar phrase, so it's unclear if erase will print an error, or silently do nothing.
2022-04-05[Input] Add extra `shortcut_input` input processing step to process Unicode ↵bruvzg
character input with Alt / Ctrl modifiers, after processing of shortcuts.
2022-04-05Fix a possible race condition on popup close, that might cause multiple ↵bruvzg
deletions of the same list item.
2022-04-05Merge pull request #59905 from Chaosus/fix_first_doc_openRémi Verschelde
Fix lookup symbol in scripts which doesn't open a tab at first attempt
2022-04-05Delay font texture update, until `draw` is called. Rasterize glyphs during ↵bruvzg
shaping.
2022-04-05Fix lookup symbol in scripts which doesn't open a tab at first attemptYuri Roubinsky
2022-04-05Merge pull request #59897 from timothyqiu/undo-selectRémi Verschelde
Consider chained operation when selecting text in `TextEdit::undo()`
2022-04-05Consider chained operation when selecting text in TextEdit::undo()Haoyu Qiu
2022-04-05Merge pull request #59896 from akien-mga/dynamicbvh-crashRémi Verschelde
2022-04-05Fix DynamicBVH crash after #59867Rémi Verschelde
I made a wrong assumption that initialization the other pointer in the union would properly initialize the `childs` array.
2022-04-05Merge pull request #59891 from ConteZero/editor_log_deselectRémi Verschelde
2022-04-04Merge pull request #58452 from marcgpuig/text-edit-backspace-fixRémi Verschelde
2022-04-04Merge pull request #59888 from akien-mga/clang-tidyRémi Verschelde
2022-04-04Merge pull request #59885 from Jayman2000/autoload-inheritance-messageRémi Verschelde
2022-04-04Merge pull request #59893 from Scony/fix-debug-navmesh-errorsRémi Verschelde
2022-04-04Fix debug navmesh errorsPawel Lampe
2022-04-04Disable deselect on focus lost on editor_logConteZero
2022-04-04Improve autoload inheritance error messageJason Yundt
Autoloaded scripts should always inherit from Node. When you run a project that tries to autoload a script which doesn’t inherit from Node, then Godot gives an error. Before this change, the error said “Script does not inherit a Node”. That error message is a little bit misleading. If a class inherits a Node, then one of its superclasses has a Node. If a class inherits _from_ Node, then one of its superclasses is Node. This change corrects that mistake. Fixes #59884.
2022-04-04Style: Apply clang-tidy to current code, add `readability-redundant-member-init`Rémi Verschelde
2022-04-04Merge pull request #59867 from akien-mga/refactor-zero-initialize-all-pointersRémi Verschelde
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr.
2022-04-04Merge pull request #59866 from m4gr3d/update_default_display_scale_mainRémi Verschelde
2022-04-04Merge pull request #59880 from m4gr3d/update_resizeable_mainRémi Verschelde
2022-04-04Merge pull request #59881 from Sauermann/revert-59737Rémi Verschelde
2022-04-04Merge pull request #59841 from KoBeWi/drag_boxRémi Verschelde