Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-08 | Expose local center of mass in physics servers | PouleyKetchoupp | |
Center of mass in body's local space is more useful than the transformed one in some cases, like drawing its position for debug. It's especially useful to get the generated local center of mass when in auto mode (by default). Physics Server BODY_PARAM_CENTER_OF_MASS: Now always returns the local center of mass, instead of setting a local center of mass and getting a transformed one. This causes compatibility breaking, but it makes more sense for the parameter to be consistent between getter and setter. Direct Body State: There are now two properties, because both of them can be useful in different situations. center_of_mass: relative position in global coordinates (same as before) center_of_mass_local: position in local coordinates | |||
2021-11-03 | Merge pull request #54527 from nekomatata/fix-polygon-bone-path-errors | Rémi Verschelde | |
2021-11-03 | Merge pull request #52781 from KoBeWi/node's_favorite_shader | Rémi Verschelde | |
2021-11-03 | Fix errors with invalid bone node path in Polygon2D | PouleyKetchoupp | |
NodePath properties are designed to be relative to the given node, so validity checks are failing in the editor for Polygon2D nodes, which are relative to the Skeleton2D node rather than the Polygon2D node. Fixed by saving bone paths as String properties instead of NodePath. Shouldn't cause a difference for performance since NodePath properties are technically saved as String anyway. | |||
2021-11-03 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @briansemrau, @Duroxxigar, @williamd67 Thanks to all contributors and donors for making Godot possible! | |||
2021-11-03 | Infer shader type based on edited node | kobewi | |
2021-11-03 | i18n: Sync classref translations with Weblate | Rémi Verschelde | |
German (de) is now above the threshold for inclusion. (cherry picked from commit 0b694eb8e711b6cfdc3d398254692ed9cbb6f8c9) | |||
2021-11-03 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
Latvian (lv) is now above the threshold for inclusion. (cherry picked from commit 74bcf37f90faa8b5ec2bfe2bf2b36934ac875f4b) | |||
2021-11-03 | Merge pull request #54547 from akien-mga/ci-black-21.10b0 | Rémi Verschelde | |
2021-11-03 | CI: Update black to 21.10b0 | Rémi Verschelde | |
No formatting changes on our code compared to 20.8b1. | |||
2021-11-03 | Merge pull request #54104 from Scony/improve-navigation-obstacles | Rémi Verschelde | |
Improve NavigationObstacle3D usability | |||
2021-11-03 | Merge pull request #54528 from nekomatata/fix-crash-tileset-polygon | Gilles Roudière | |
Fix crash in Tileset with get_collision_polygon_shape | |||
2021-11-02 | Fix crash in Tileset with get_collision_polygon_shape | PouleyKetchoupp | |
Shape index was used instead of polygon index in this one case. | |||
2021-11-02 | Merge pull request #54505 from bruvzg/macos_opengles3 | Rémi Verschelde | |
2021-11-02 | Merge pull request #54471 from rafallus/callable_area_monitor | Rémi Verschelde | |
2021-11-02 | Merge pull request #54511 from pycbouh/meshtool-fix-bones-crash | Rémi Verschelde | |
2021-11-02 | Prevent MeshDataTool from crashing due to invalid bones/weights arrays | Yuri Sizov | |
2021-11-02 | Merge pull request #54509 from pycbouh/editor-resource-picker-edit | Rémi Verschelde | |
2021-11-02 | Merge pull request #54453 from KoBeWi/slice_of_string | Rémi Verschelde | |
2021-11-02 | Add a flag to EditorResourcePicker to differentiate selection contexts | Yuri Sizov | |
2021-11-02 | [macOS] Add support for OpenGLES3 video driver. | bruvzg | |
2021-11-02 | Expose String.get_slice | kobewi | |
2021-11-02 | Merge pull request #51644 from ChainedLupine/bugfix-stex-webp | Rémi Verschelde | |
2021-11-02 | Fix crash in ResourceImporterTexture::_save_stex if webp disabled | Chained Lupine | |
Fixes #51535. | |||
2021-11-02 | Merge pull request #54346 from mhilbrunner/used-what-instead-of-what | Rémi Verschelde | |
2021-11-02 | Merge pull request #54494 from lyuma/fix_override_materials | Rémi Verschelde | |
glTF: Fix override materials and non-empty arrays | |||
2021-11-02 | Merge pull request #54497 from mhilbrunner/readme-link-license | Rémi Verschelde | |
README updates and improvements, link license page | |||
2021-11-02 | Merge pull request #54501 from clayjohn/fog-volume-validate | Rémi Verschelde | |
Validate fog volume properties | |||
2021-11-01 | glTF: Fix override materials and non-empty arrays | Lyuma | |
Keep track of MeshInstance and GeometryInstance override materials in the GLTFMesh object. Ensure all arrays are non-empty to conform with "minItems":1 in glTF spec. | |||
2021-11-01 | Validate fog volume properties | clayjohn | |
2021-11-01 | Use `Callable` in Area monitor callback | rafallus | |
2021-11-02 | README updates and improvements, link license page | Max Hilbrunner | |
...some copy edits, and sprinkling some links over that page in general. | |||
2021-11-02 | Merge pull request #54438 from Laelaps9/patch-1 | Max Hilbrunner | |
Fix area_shape_exited's description | |||
2021-11-02 | Merge pull request #35816 from touilleMan/dictionary-operator==-true-comparison | Emmanuel Leblond | |
Modify Array/Dictionary::operator== to do real key/value comparison | |||
2021-11-01 | Merge pull request #54490 from q66/ppc | Rémi Verschelde | |
2021-11-01 | Merge pull request #54387 from ↵ | Rémi Verschelde | |
Calinou/editor-translations-increase-zlib-compression-level | |||
2021-11-01 | Merge pull request #54491 from Calinou/project-manager-fix-vulkan-choice | Rémi Verschelde | |
Fix new projects always being created with OpenGL | |||
2021-11-01 | Merge pull request #54391 from DavidSichma/doc_interpolate_value | Rémi Verschelde | |
2021-11-01 | Merge pull request #54396 from groud/implement_terrain_other_brushes | Rémi Verschelde | |
2021-11-01 | Add support for PowerPC family | Daniel Kolesa | |
2021-11-01 | Fix new projects always being created with OpenGL | Hugo Locurcio | |
Only Vulkan is fully implemented for now, so OpenGL isn't available in the project manager yet. This also makes the rendering driver checks use lowercase names everywhere for consistency. | |||
2021-11-01 | Merge pull request #54369 from S0yKaf/fix-hardcoded-ray-distance | Rémi Verschelde | |
Fix hardcoded raycast distance in viewport object picking | |||
2021-11-01 | Merge pull request #37880 from nekomatata/rigid-body-damping-override | Camille Mohr-Daurat | |
Improved RigidDynamicBody linear/angular damping override | |||
2021-11-01 | Merge pull request #54379 from Anutrix/editor-default-float-step | Rémi Verschelde | |
2021-11-01 | Merge pull request #41565 from nekomatata/x11-usable-screen-size | Rémi Verschelde | |
2021-11-01 | Merge pull request #54404 from ibrahn/pulsedriver-less-cowref | Rémi Verschelde | |
2021-11-01 | Merge pull request #54476 from bruvzg/monterey_create_instance | Rémi Verschelde | |
2021-11-01 | Merge pull request #54356 from Chaosus/shader_fix_matrix_autocompletion | Rémi Verschelde | |
2021-11-01 | Merge pull request #54419 from Chaosus/vs_cut | Rémi Verschelde | |
2021-11-01 | Merge pull request #54480 from timothyqiu/texture-replace | Rémi Verschelde | |