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2019-08-21Fix Network Editor Settings setup.Fabio Alessandrelli
2019-08-21Rewrite StreamPeerSSL with SSLContext helper classFabio Alessandrelli
connect_to_stream now accepts optional parameter to specify which certificates to trust. Implement accept_stream (SSL server) with key/cert parameters to specify the RSA key and X509 certificate resources.
2019-08-21New CryptoMbedTLS Crypto implementation.Fabio Alessandrelli
Allows random bytes, RSA keys, and X509 certificates generation.
2019-08-21Add hashing context classFabio Alessandrelli
2019-08-21Add hex_encode function to PoolByteArrayFabio Alessandrelli
2019-08-21Add Crypto custom classFabio Alessandrelli
2019-08-19Move CryptoCore to it's own folder.Fabio Alessandrelli
Crypto classes will be placed in core/crypto.
2019-08-19Fix CryptoCore signatures, add SHA1 context.Fabio Alessandrelli
Fix hash size in SHA256 signature Fix source parameter in hash context update function to be const. Add SHA1 hash context.
2019-08-19Merge pull request #31473 from Chaosus/shader_bugRémi Verschelde
Fix ternary operator shader compiler expression
2019-08-19Merge pull request #31470 from clayjohn/GLES2-skeleton-memory-leakRémi Verschelde
Check if skeleton texture is already allocated before reallocating
2019-08-19Fix ternary operator shader compiler expressionYuri Roubinski
2019-08-18check if skeleton texture is already allocated before reallocatingclayjohn
2019-08-18Merge pull request #31460 from YeldhamDev/textedit_readonly_syntax_fixRémi Verschelde
Keep syntax highlighting on TextEdit in readonly mode
2019-08-18Merge pull request #31462 from YeldhamDev/shader_preview_text_simplificationRémi Verschelde
Simplify structure of preview text in visual shader editor
2019-08-18Keep syntax highlighting on TextEdit in readonly modeMichael Alexsander Silva Dias
2019-08-18Simplify structure of preview text in visual shader editorMichael Alexsander Silva Dias
2019-08-18Merge pull request #31453 from Chaosus/vs_code_previewRémi Verschelde
Added code preview to visual shader
2019-08-18Merge pull request #31449 from Chaosus/vs_global_expressionRémi Verschelde
Added global expressions to visual shaders
2019-08-18Added code preview to visual shaderYuri Roubinski
2019-08-18Merge pull request #31456 from Calinou/travis-use-stagesRémi Verschelde
Travis CI: Use a multi-stage build to run static checks first
2019-08-18Merge pull request #31447 from Calinou/spatial-editor-use-shortcut-tooltipsRémi Verschelde
Use shortcut tooltips in the spatial editor
2019-08-18Travis CI: Use a multi-stage build to run static checks firstHugo Locurcio
This prevents Travis CI from performing full builds if static checks have failed. This also removes `sudo: false` as it is deprecated.
2019-08-18Merge pull request #31448 from Calinou/improve-snap-object-to-floorRémi Verschelde
Improve "Snap Object to Floor" functionality
2019-08-18Merge pull request #31445 from KoBeWi/how_to_inputRémi Verschelde
Clarify usage of action_press
2019-08-18Merge pull request #31442 from KoBeWi/grounded_grabberRémi Verschelde
Update Slider grabber position when using mouse wheel
2019-08-18Merge pull request #31439 from YeldhamDev/node_dock_minor_improvementsRémi Verschelde
Minor improvements to the Node dock
2019-08-18Merge pull request #31423 from Calinou/improve-node-signal-group-tooltipRémi Verschelde
Improve the scene tree signals/groups tooltip
2019-08-18Merge pull request #31440 from akien-mga/diraccesspack-dir_existsRémi Verschelde
DirAccessPack: Fix dir_exists and file_exists for res:// paths
2019-08-18Added global expressions to visual shadersYuri Roubinski
2019-08-17Minor improvements to the Node dockMichael Alexsander Silva Dias
2019-08-18Improve "Snap Object to Floor" functionalityHugo Locurcio
- Display an error message if no selected nodes could be snapped - Only register an undo/redo action if at least one node could be snapped - Increase the maximum snapping height to 20 - Increase the negative snapping limit to 0.2
2019-08-17Use shortcut tooltips in the spatial editorHugo Locurcio
This makes the tooltips display the correct shortcuts in case they are changed, as is done automatically by `set_shortcut()`. Button shortcuts are now used to apply shortcut actions, which makes for cleaner code.
2019-08-17Clarify usage of action_pressTomasz Chabora
2019-08-17Merge pull request #31401 from aaronfranke/no-init-scriptsRémi Verschelde
Allow plugins to not have an init script
2019-08-17Update Slider grabber position when using mouse wheelTomasz Chabora
2019-08-17DirAccessPack: Fix dir_exists and file_exists for res:// pathsRémi Verschelde
Both methods check against containers using relative paths as index, so the `res://` part needs to be stripped. Fixes #26009.
2019-08-17Merge pull request #31435 from ↵Rémi Verschelde
godotengine/revert-31367-add_minmax_winsize_setting Revert "Add Min/Max Window Size Setting"
2019-08-17Revert "Add Min/Max Window Size Setting"Rémi Verschelde
2019-08-17Merge pull request #31431 from akien-mga/err_explainRémi Verschelde
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
2019-08-17Improve the scene tree signals/groups tooltipHugo Locurcio
The tooltip now displays the number of connections and groups that are assigned to the hovered node.
2019-08-17Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'Rémi Verschelde
The last remaining ERR_EXPLAIN call is in FreeType code and makes sense as is (conditionally defines the error message). There are a few ERR_EXPLAINC calls for C-strings where String is not included which can stay as is to avoid adding additional _MSGC macros just for that. Part of #31244.
2019-08-17Merge pull request #31244 from Unholydeath/BB_ChangeErrorMacrosRémi Verschelde
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
2019-08-17Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily
Condensed some if and ERR statements. Added dots to end of error messages Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?), core/os/memory.cpp, drivers/png/png_driver_common.cpp, drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-17Merge pull request #31424 from Calinou/improve-animation-editor-timelineRémi Verschelde
Improve timeline drawing in the animation editor
2019-08-17Merge pull request #31422 from sparkart/attachscript_by_scripteditorRémi Verschelde
Adds Attaching Script via Script Editor
2019-08-17Merge pull request #31399 from Calinou/box-selection-add-bordersRémi Verschelde
Add an outline to box selection rectangles for better visibility
2019-08-17Merge pull request #31398 from KoBeWi/1000_ways_to_make_sceneRémi Verschelde
Allow to create scene from FileSystem dock
2019-08-17Merge pull request #31396 from Calinou/low-processor-mode-editor-restartRémi Verschelde
Set the low processor mode sleep editor settings to require a restart
2019-08-17Merge pull request #31367 from sparkart/add_minmax_winsize_settingRémi Verschelde
Add Min/Max Window Size Setting
2019-08-17Improve timeline drawing in the animation editorHugo Locurcio
A small arrow-like icon is now drawn at the top of the timeline. The timeline is now also wider as to be more visible.