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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2018-12-14
Merge pull request #24341 from YeldhamDev/buttongroup_expose_get_buttons
Rémi Verschelde
2018-12-14
Merge pull request #23799 from marcelofg55/custom_ps
Rémi Verschelde
2018-12-14
Merge pull request #24324 from volzhs/access-mic
Rémi Verschelde
2018-12-14
Merge pull request #24333 from YeldhamDev/filechooser_folder_icon
Rémi Verschelde
2018-12-14
Merge pull request #24331 from mineevgleb/resource-undo-redo
Rémi Verschelde
2018-12-14
Merge pull request #24330 from Zylann/readd_inspector_save
Rémi Verschelde
2018-12-14
Expose ButtonGroup's "get_buttons()" to GDScript
Michael Alexsander Silva Dias
2018-12-14
Request mic access only when is needed
volzhs
2018-12-13
Change EditorLineEditFileChooser to use the "Folder" icon
Michael Alexsander Silva Dias
2018-12-13
#23231: make resource changes in a nested inspector undoable
Gleb Mineev
2018-12-13
Re-add missing save resource button in the inspector
Marc Gilleron
2018-12-13
Add application/config/project_settings_override option to override project s...
Marcelo Fernandez
2018-12-13
Merge pull request #22870 from semtri/godot-issue-7620
Rémi Verschelde
2018-12-13
Merge pull request #24327 from godotengine/revert-20725-textedit-subtle-inden...
Rémi Verschelde
2018-12-13
Merge pull request #22910 from marcelofg55/nothreads_rec
Rémi Verschelde
2018-12-13
Docs: Add mention to Object constructors in scripting languages
Davide Cristini
2018-12-13
Revert "Use more subtle indentation guides in the script editor"
Rémi Verschelde
2018-12-13
doc: Sync classref with current source
Rémi Verschelde
2018-12-13
i18n: Sync translation template with current source
Rémi Verschelde
2018-12-13
i18n: Sync translations with Weblate
Rémi Verschelde
2018-12-13
Merge pull request #24312 from QbieShay/fix_uv_vert
Rémi Verschelde
2018-12-13
Merge pull request #24285 from volzhs/support-gles2-ios
Rémi Verschelde
2018-12-13
Merge pull request #24310 from merumelu/color-picker-fixes
Rémi Verschelde
2018-12-13
fixed uv missing in vertex shader of canvas.
QbieShay
2018-12-12
Fix AudioEffectRecord not working without thread support
Marcelo Fernandez
2018-12-12
ColorPicker fixes
merumelu
2018-12-12
Merge pull request #24218 from staddy/master
Rémi Verschelde
2018-12-12
Merge pull request #22739 from DualMatrix/autoplay_warn
Rémi Verschelde
2018-12-12
Merge pull request #24109 from remorse107/godotengine-path2d-editor-fix
Rémi Verschelde
2018-12-12
Merge pull request #24203 from qichunren/fix_export_dialog_layout
Rémi Verschelde
2018-12-12
Disabled CollisionShape and CollisionShape2D are not processed now
Stanislav
2018-12-12
Bump minimum iOS version to 10
Sam Green
2018-12-12
Merge pull request #24135 from Chaosus/rng
Rémi Verschelde
2018-12-12
Merge pull request #24267 from YeldhamDev/buttongroup_remove_panel_theme
Rémi Verschelde
2018-12-12
Merge pull request #24214 from marcelofg55/editor_audio_buses_fix
Rémi Verschelde
2018-12-12
Merge pull request #23469 from clayjohn/fragment_camera_matrix
Rémi Verschelde
2018-12-12
Merge pull request #24298 from corrigentia/patch-1
Rémi Verschelde
2018-12-12
Update WorldEnvironment.xml
corrigentia
2018-12-12
Merge pull request #24241 from Rubonnek/move-to-initializer-list
Rémi Verschelde
2018-12-12
Merge pull request #24293 from akien-mga/editorsettings-cleanup
Rémi Verschelde
2018-12-12
EditorSettings: Remove unused settings from initial set
Rémi Verschelde
2018-12-12
Code style: Sort EditorSettings initial set by section
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-12-11
Fix EditorAudioBuses not updating when changing to a device with different ch...
Marcelo Fernandez
2018-12-11
Merge pull request #23483 from clayjohn/fragment_camera_view
Rémi Verschelde
2018-12-11
Merge pull request #23932 from muiroc/es2_viewport_size_builtin
Rémi Verschelde
2018-12-11
make VIEW vector available in fragment
clayjohn
2018-12-11
Merge pull request #23361 from mrcdk/wav_loop_backward
Rémi Verschelde
2018-12-11
Merge pull request #21471 from RodZill4/issue_11893
Rémi Verschelde
2018-12-11
gles2 implemented VIEWPORT_SIZE builtin for spatial shader
muiroc
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