Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-09 | Remove joint freeing logic from physics servers | Pedro J. Estébanez | |
Since joint resources are created by joint nodes and also they take care of freeing them, the physics server doesn't need to free bodies' joints explicitly. The logic for clearing the constraints map/set is still relevant as there may be collision pairs and in their case its the server itself the one creating them and therefore releasing them. | |||
2017-08-29 | Fix joints collision exceptions | Pedro J. Estébanez | |
Fix 3D joint handling of collision exceptions, so that they lose effect when the joint is not valid in every case; also some redundant code removed. Also avoid trying to create the joint when not neither body A nor body B are set. Make 2D joints be handled like their 3D counterparts, which adds the fixes to them while also removing duplicated code. (adapted from commit 4a98a59aa6810a679370e3664e89b3d83eb3d879) | |||
2017-08-29 | Changed bools to uint32_t as this may be a compiler bug.. | Juan Linietsky | |
2017-08-29 | Made some methods to check method/signal availability in GDScript, closes #9800 | Juan Linietsky | |
2017-08-29 | -Fixed screen edge SSAO filter, fixes #9678 | Juan Linietsky | |
-Raised the SSAO limits, making the effect a lot more useful -Still pending to enable tresholding to avoid some hollow places | |||
2017-08-29 | removed DISCARD built in variable, replaced by actual discard GLSL ↵ | Juan Linietsky | |
instruction, fixes #9677 | |||
2017-08-29 | Merge pull request #10739 from Rubonnek/removed-paramdef-paramhint | Rémi Verschelde | |
Removed ParamDef and ParamHint structs | |||
2017-08-29 | -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 | Juan Linietsky | |
-Fix to gridmap cell size (wrong property type) | |||
2017-08-29 | Merge pull request #10754 from bojidar-bg/10723-fix-shadows | Rémi Verschelde | |
Fix #10723, a regression from 7a07895 | |||
2017-08-29 | Fix #10723, a regression from 7a07895 | Bojidar Marinov | |
Using @akien-mga's patch | |||
2017-08-29 | Removed ParamDef and ParamHint structs | Wilson E. Alvarez | |
2017-08-29 | Merge pull request #10716 from Noshyaar/pr-update | Rémi Verschelde | |
Change editor update_mode to boolean (update_always) | |||
2017-08-29 | Merge pull request #10704 from Noshyaar/pr-scene | Rémi Verschelde | |
EditorNode: enhance open scene error dialog | |||
2017-08-29 | Merge pull request #10705 from djrm/pr_gizmo_icons | Rémi Verschelde | |
Added missing gizmo icons and fixed ugly looking gizmo icons. | |||
2017-08-29 | Merge pull request #10741 from henkz1/android-export | Rémi Verschelde | |
Android Fix export of 32 Bits Framebuffer option | |||
2017-08-29 | Merge pull request #10731 from Noshyaar/pr-save | Rémi Verschelde | |
EditorNode: fix scene save over others | |||
2017-08-29 | Change editor update_mode to boolean | Poommetee Ketson | |
Fix potential issues when MenuOptions enum or the entry in project metadata file is altered. | |||
2017-08-29 | Fix export of 32 Bits Framebuffer option | Henrik Andersson | |
2017-08-29 | EditorNode: fix scene save over others | Poommetee Ketson | |
2017-08-29 | EditorNode: enhance open scene error dialog | Poommetee Ketson | |
2017-08-29 | Merge pull request #10531 from RandomShaper/remove-old-android-setting | Rémi Verschelde | |
Sanitize Android debug | |||
2017-08-29 | Merge pull request #10552 from RandomShaper/improve-posix | Rémi Verschelde | |
Improve Mac/UNIX conformance/reliability | |||
2017-08-28 | Merge pull request #10614 from poke1024/realtime-polygon-2d | Rémi Verschelde | |
Adds realtime updates to polygon 2d editing | |||
2017-08-28 | Merge pull request #10622 from letheed/patch-1 | Rémi Verschelde | |
Allow to disable shadow gradients in Light2D | |||
2017-08-28 | Disable antialiasing for CanvasItem triangle arrays | Rémi Verschelde | |
Fixes #10461 and supersedes #10645 as suggested by @bruvzg. | |||
2017-08-28 | Merge pull request #10676 from hpvb/speedup-_render_canvas_item_tree | Rémi Verschelde | |
Use memset to zero z_list | |||
2017-08-28 | Merge pull request #10683 from marcelofg55/rtaudio_buffer_fix | Rémi Verschelde | |
Fix RtAudio driver buffer_size incorrect calculation | |||
2017-08-28 | Merge pull request #10692 from marcelofg55/wasapi_driver | Rémi Verschelde | |
Added new WASAPI driver for Windows | |||
2017-08-28 | Added missing gizmo icons and fixed ugly looking gizmo icons. | Daniel J. Ramirez | |
2017-08-28 | Merge pull request #10709 from djrm/pr_gizmos_improvements | Rémi Verschelde | |
Highlight currently selected gizmo. | |||
2017-08-28 | Merge pull request #10733 from tagcup/gltf_ao_metallic_chan | Rémi Verschelde | |
Fix the channels gltf importer uses for metallic and AO textures. | |||
2017-08-28 | Fix the channels gltf importer uses for metallic and AO textures. | Ferenc Arn | |
Khronos blender gltf exporter uses red channel for occlusion and blue channel for metallic, whereas the current behavior is the opposite. Fixes #10700. | |||
2017-08-28 | Improved directional light arrow and gizmo highlighting | Daniel J. Ramirez | |
2017-08-28 | Fix inability to change project settings | Rémi Verschelde | |
Regression from 565600e8445a3073e4188a1a2bde1f47dd299c5a, fixes #10712. | |||
2017-08-28 | Highlight currently selected gizmo. | Daniel J. Ramirez | |
Work with, GIProbe, ReflectionProbe and Particles. | |||
2017-08-28 | -Some fixes to code completion. | Juan Linietsky | |
-Fix getter in code completion being displayed when it shouldn't -Clean up preview generation for editors and exposed it as editor plugin | |||
2017-08-28 | Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529 | Rémi Verschelde | |
Fixed offset view when removing text, issue 10529 | |||
2017-08-28 | Merge pull request #10688 from Noshyaar/pr-csv2 | Rémi Verschelde | |
ImporterCSV: add delimiter options , ; or \t | |||
2017-08-28 | Merge pull request #10667 from Zylann/freelook_inertia | Rémi Verschelde | |
Added freelook inertia | |||
2017-08-28 | Merge pull request #10662 from hoelzl/python3-v3 | Rémi Verschelde | |
Make build scripts Python 3 compatible | |||
2017-08-27 | -Moved script run to editor, removed from project | Juan Linietsky | |
-fixed to code completion -fix shader crash bug reported by tagcup | |||
2017-08-28 | Merge pull request #10701 from hpvb/fix-callback-crash | Rémi Verschelde | |
Fix a crash in gdscript callbacks | |||
2017-08-27 | Fix a crash in gdscript callbacks | Hein-Pieter van Braam | |
This fixes a crash running the 'goltorus' project. | |||
2017-08-27 | Make build scripts Python3 compatible | Matthias Hoelzl | |
- The Windows, UWP, Android (on Windows) and Linux builds are tested with Scons 3.0 alpha using Python 3. - OSX and iOS should hopefully work but are not tested since I don't have a Mac. - Builds using SCons 2.5 and Python 2 should not be impacted. | |||
2017-08-27 | Fix mixed tab/whitespace in build files | Matthias Hoelzl | |
2017-08-27 | Merge pull request #10699 from akien-mga/burn-burn-burn | Rémi Verschelde | |
Dead code tells no tales | |||
2017-08-27 | Dead code tells no tales | Rémi Verschelde | |
2017-08-27 | -Largely rewrote gridmap to simplify it | Juan Linietsky | |
-Got editor working again -Added a current-floor marker on selection | |||
2017-08-27 | Added new WASAPI driver for Windows | Marcelo Fernandez | |
2017-08-27 | Fixed offset view when removing text, issue 10529 | Paulb23 | |