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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-06-07
Merge pull request #49349 from SirQuartz/patch-5
Rémi Verschelde
2021-06-07
Merge pull request #49372 from KoBeWi/do_not_save_do_not_save_do_not_save
Rémi Verschelde
2021-06-07
Update Gradle archiveName and destinationDir properties
Marcel Admiraal
2021-06-07
Adds `UVFunc` for panning/scaling on UV's to VisualShader's.
Yuri Roubinsky
2021-06-07
Merge pull request #49360 from Chaosus/fix_shader_crash
Yuri Roubinsky
2021-06-06
Don't save built-in script when adding method
kobewi
2021-06-06
Highlight annotations in the GDScript syntax highlighter
Hugo Locurcio
2021-06-06
Merge pull request #49365 from Chaosus/fix_visual_scripts_header_color
Yuri Roubinsky
2021-06-06
Fixed color for node headers in visual scripts
Yuri Roubinsky
2021-06-06
Prevent shader crash when returning array when return type is scalar
Yuri Roubinsky
2021-06-06
Merge pull request #49325 from reduz/rename-gi-classes
Rémi Verschelde
2021-06-05
Edit "quit()" method description in `SceneTree`
Nick Huelin
2021-06-06
Merge pull request #47872 from TwistedTwigleg/GSOC_2020_Working_Branch_2D_IK_...
Rémi Verschelde
2021-06-05
New and improved IK system for Skeleton2D
TwistedTwigleg
2021-06-05
Rename GI Classes
reduz
2021-06-05
Merge pull request #39202 from Calinou/editor-import-invert-green-channel
Rémi Verschelde
2021-06-05
Merge pull request #45364 from madmiraal/rename-quat
Rémi Verschelde
2021-06-05
Merge pull request #49319 from madmiraal/add-missing-mono-overrides
Rémi Verschelde
2021-06-05
Merge pull request #42282 from andriyDev/DeleteYSort
Rémi Verschelde
2021-06-05
Deleted YSort, moved its functionality directly into Node2D.
andriyDev
2021-06-05
Merge pull request #48908 from nekomatata/physics-nodes-reorganization
Rémi Verschelde
2021-06-04
Linear velocity cleanup
PouleyKetchoupp
2021-06-04
Safe margin cleanup
PouleyKetchoupp
2021-06-04
Support for kinematic_motion in StaticBody
PouleyKetchoupp
2021-06-04
More explanatory names for RigidBody modes
PouleyKetchoupp
2021-06-04
Properties for move_and_slide and remove move_and_slide_with_snap
PouleyKetchoupp
2021-06-04
KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-06-04
Add API for registering native extensions
reduz
2021-06-04
Add missing override keyword to CSharpLanguage::is_control_flow_keyword()
Marcel Admiraal
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
Replace "Invert" import option with more useful "Normal Map Invert Y"
Hugo Locurcio
2021-06-04
Merge pull request #48920 from aaronfranke/accept
Rémi Verschelde
2021-06-04
Merge pull request #47124 from aaronfranke/disable-skeleton3d
Rémi Verschelde
2021-06-04
Fix Theme overriding existing theme types with empty
Yuri Sizov
2021-06-04
Make sure Tabs reflect theme changes
Yuri Sizov
2021-06-04
Merge pull request #49304 from aaronfranke/tr3d-tr-compat-vp
Rémi Verschelde
2021-06-04
Disable Skeleton3D when compiling without 3D
Aaron Franke
2021-06-04
Merge pull request #49297 from aaronfranke/anim-type-tr3d
Rémi Verschelde
2021-06-04
Add "Transform" compatibility name for "Transform3D" in VariantParser
Aaron Franke
2021-06-04
Merge pull request #49303 from BastiaanOlij/gdnative_variant_transform_rename
Rémi Verschelde
2021-06-04
Rename GODOT_VARIANT_TYPE_TRANSFORM to GODOT_VARIANT_TYPE_TRANSFORM3D
Bastiaan Olij
2021-06-04
doc: Sync classref after merge of #47336
Rémi Verschelde
2021-06-04
Merge pull request #48902 from pycbouh/editor-improve-template-downloader
Rémi Verschelde
2021-06-04
Merge pull request #44198 from madmiraal/rename-translation-position
Rémi Verschelde
2021-06-04
Merge pull request #47336 from Calinou/rename-shader-file-extension
Rémi Verschelde
2021-06-04
Rename Node3D's property translation to position
Marcel Admiraal
2021-06-04
Merge pull request #47871 from aaronfranke/assetlib-pm
Rémi Verschelde
2021-06-04
Merge pull request #49300 from aaronfranke/editor-prop-tr3d
Rémi Verschelde
2021-06-04
Merge pull request #37013 from aaronfranke/2d-flip
Rémi Verschelde
2021-06-04
Merge pull request #47116 from aaronfranke/3d-modules
Rémi Verschelde
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