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2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2015-01-03Merge pull request #1101 from romulox-x/texturebutton_scale_2dJuan Linietsky
Changed texturebutton scale from float to Size2
2015-01-02Changed texturebutton scale from float to Size2romulox_x
2015-01-03-added a check for setget while running the game , closes #1009Juan Linietsky
-fixed issues in tilemap editor (swap arrows not showing/hiding properly)
2015-01-03removed deadcodeJuan Linietsky
2015-01-03-ability to scale and modulate texturebutton, closes #818Juan Linietsky
-fixed bug in ordering of modal subwindows, closes #1001
2015-01-02-proper minimum size computation for TabContainerJuan Linietsky
2015-01-02Merge pull request #998 from sanikoyes/Pr-fix-gles2-canvas_draw_polygonJuan Linietsky
Fix RasterizerGLES2::canvas_draw_polygon can't work correct at some devi...
2015-01-02-fixed key insert from editor window (#976)Juan Linietsky
2015-01-02-fix assignment to vector types in script using integer indices crash (#978)Juan Linietsky
2015-01-02-fix TextEdit shift-click functionality past begin and end of selection (#1004)Juan Linietsky
2015-01-02-accelerometer precission changed to "GAME" (#1015)Juan Linietsky
2015-01-02-refresh play options in property when setting samplelibrary (#1016)Juan Linietsky
2015-01-02-fix readonly issues (#1018)Juan Linietsky
2015-01-02-make sure selected font is applied on load (#1050)Juan Linietsky
2015-01-02-fixed silly bug in trigger check (#1051)Juan Linietsky
2015-01-02-typo fixed in ImmediateGeometry (#1066)Juan Linietsky
2015-01-02-assignment of ord to string index made valid #1072Juan Linietsky
2015-01-02-fixed signal in #1075Juan Linietsky
2015-01-02Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-02-fixed NODE_OUT error in animtreeplayer #1078Juan Linietsky
-fixed randon button when editing menubutton #1079
2015-01-02Merge pull request #1048 from sanikoyes/Pr-reduce-android-build-sizeJuan Linietsky
Pr-reduce-android-build-size
2015-01-02Merge pull request #1064 from leezh/mingw-fixesJuan Linietsky
MinGW linker command too long
2015-01-02Merge pull request #1065 from marynate/PR-pause-mode-stopJuan Linietsky
Add Stop pause mode implementation
2015-01-02Merge pull request #1068 from jaromirhribal/masterJuan Linietsky
Blender/Maya zoom style.
2015-01-02Merge pull request #1069 from tommy3/typo-fixJuan Linietsky
fixed a typo
2015-01-02Merge pull request #1074 from not-surt/masterJuan Linietsky
Replace TileMapEditor floating tile palette with HSplitContainer.
2015-01-02Merge pull request #1087 from adolson/connect-fixJuan Linietsky
change parameter name from ip to port
2015-01-02Merge pull request #1090 from Murii/patch-2Juan Linietsky
Fix for bug 1088
2015-01-02Fix for bug 1088Muresan Vlad aka Mury
2015-01-01change parameter name from ip to portDana Olson
2014-12-29Replace TileMapEditor floating tile palette with HSplitContainer.Carl Olsson
2014-12-28fixed a typotommy3
2014-12-28added blender/maya like zoom stylejaromirhribal
2014-12-27Fix for MinGW compilationLee Zher Huei
2014-12-28Add Stop pause mode implementationmarynate
2014-12-25Reduce android build size(-fvisibility=hidden)sanikoyes
Fix gridmap link error when disable_3d=Yes
2014-12-21-fix get_as_text (#1022 )Juan Linietsky
2014-12-21Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
Conflicts: modules/gdscript/gd_editor.cpp Improved code completion for InputEvent (shows members by type)
2014-12-21-ability to set default textures in shader (needed for visual shader editing)Juan Linietsky
-work in progress new graph system (will replace current one) -crash fix in s3m loader (out of bounds acess) -fixed vbox overriding of separation (fixes empty line between section tabs)
2014-12-20Merge pull request #1014 from romulox-x/pathFinderBugsJuan Linietsky
fixed bugs in polygon_path_finder for finding nearest points
2014-12-20fixed bugs in polygon_path_finder for finding nearest pointsromulox_x
2014-12-20FixesJuan Linietsky
-=-=-= -Added missing quaternion constructor -code completion fixes -winrt fixes
2014-12-20Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-12-20WIP work on graph nodes and editingJuan Linietsky
2014-12-19Merge pull request #1000 from sanikoyes/Pr-tween-fixJuan Linietsky
Pr-tween-fix
2014-12-19Merge pull request #1002 from astillich/pulseaudioJuan Linietsky
PulseAudio backend
2014-12-19Implemented PulseAudio backend and fixed audio driver selection on X11Alexander Stillich
2014-12-191.Change interpolate_callback:p_times_in_sec argument before p_callback ↵sanikoyes
argument(more readable) 2.NodePath replace to instance_ID(can control object doe's not in scene tree) 3.Change interpolate types from Node to Object, can control more types(etc script class object) 4.Add pending_update counter, avoid insert/remove interpolates-list while traversal it
2014-12-19Fix RasterizerGLES2::canvas_draw_polygon can't work correct at some ↵sanikoyes
devices(like Sumsung Note2) in some devices, gpu doe's not support uint(32bit) indies