Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-23 | thorvg: Sync a couple fixes from upstream | Rémi Verschelde | |
We're still formally tracking v0.8.1, those fixes don't impact the library features. I didn't bother documenting them with patches as they will likely soon make their way to either a v0.8.2 or v0.9.0. | |||
2022-05-23 | Merge pull request #61327 from bruvzg/text_mesh_non_visual | Rémi Verschelde | |
2022-05-23 | Merge pull request #61310 from marxin/gcc13-fix-vhacd | Rémi Verschelde | |
2022-05-23 | [TextMesh] Do not generate meshes for non-visual glyphs. | bruvzg | |
2022-05-23 | Merge pull request #61226 from Chaosus/shader_fix_keyword_completion | Rémi Verschelde | |
2022-05-23 | Merge pull request #61321 from bruvzg/lbl3d_theme_font_chk_4x | Rémi Verschelde | |
2022-05-23 | Fix building VHACD with GCC 13. | Martin Liska | |
Fixes the following error: thirdparty/vhacd/inc/vhacdICHull.h:46:31: error: 'uint32_t' does not name a type 46 | ICHullError Process(const uint32_t nPointsCH, const double minVolume = 0.0); | ^~~~~~~~ Note the upstream version of the third party library is not affected. | |||
2022-05-23 | [Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid ↵ | bruvzg | |
materials. | |||
2022-05-23 | Merge pull request #61314 from Chaosus/vs_fix_conversion_bug | Rémi Verschelde | |
Fix connection of subports after uniform->constant conversion in visual shader | |||
2022-05-23 | Merge pull request #61303 from Calinou/occlusion-culling-fix-typo | Rémi Verschelde | |
Fix typo in occlusion culling warning method name | |||
2022-05-23 | Merge pull request #61297 from reduz/improve-synchronizer-usability | Rémi Verschelde | |
Improve MultiplayerSynchronizer and MultiplayerSpawner editor usability | |||
2022-05-23 | Merge pull request #61312 from bruvzg/hb_430 | Rémi Verschelde | |
HarfBuzz: Update to version 4.3.0 | |||
2022-05-23 | Improve MultiplayerSynchronizer editor usability | reduz | |
* Add a button to add properties (which lets you select node and property) * Add ability to drag properties and drop them to the editor. * Made the editor transient (not always visible on the bottom) since its not needed most of the time. * Added the ability to pin the editor, in case dragging properties from other nodes is desired. | |||
2022-05-23 | Fix connection of subports after uniform->constant conversion in vshader | Yuri Rubinsky | |
2022-05-23 | HarfBuzz: Update to version 4.3.0 | bruvzg | |
2022-05-23 | Merge pull request #61283 from bruvzg/text_mesh_cubic | Rémi Verschelde | |
[TextMesh] Fix cubic Bezier arc processing. | |||
2022-05-23 | Fix typo in occlusion culling warning method name | Hugo Locurcio | |
2022-05-23 | Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radius | Rémi Verschelde | |
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh | |||
2022-05-22 | Merge pull request #61288 from kleonc/inspector_is_no_longer_refreshable | Rémi Verschelde | |
2022-05-22 | Merge pull request #61282 from kleonc/inspector_array_reorder_crash_fix | Rémi Verschelde | |
`EditorPropertyArray` Fix crash when drag-reordering array elements in the inspector | |||
2022-05-22 | Remove UndoRedo calls trying to call removed EditorInspector::refresh() | kleonc | |
2022-05-22 | Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.x | Rémi Verschelde | |
2022-05-22 | EditorPropertyArray Fix crash when drag-reordering elements in the inspector | kleonc | |
2022-05-22 | Merge pull request #61271 from timothyqiu/min-size-recover | Rémi Verschelde | |
2022-05-22 | [TextMesh] Fix cubic cubic Bezier arc processing. | bruvzg | |
2022-05-22 | Update last min size when Control becomes visible | Haoyu Qiu | |
2022-05-22 | Decrease SphereShape3D's default radius to 0.5 to match primitive mesh | Hugo Locurcio | |
The SphereMesh primitive mesh's size was recently decreased, but unlike other primitive meshes, the sphere shape's radius wasn't adjusted accordingly. | |||
2022-05-22 | Merge pull request #61017 from derammo/derammo_58121 | Rémi Verschelde | |
display of large help text in visual script | |||
2022-05-21 | display of large help text in visual script | derammo | |
implemented vertical scroller for help text in popup disabled broken positioning code | |||
2022-05-21 | Merge pull request #61253 from trollodel/more_rendering_timestamps | Rémi Verschelde | |
Add timestamps to some rendering effects | |||
2022-05-21 | Add timestamps to some rendering effects | trollodel | |
2022-05-21 | Merge pull request #61246 from ↵ | Rémi Verschelde | |
Calinou/gpuparticles3d-transform-align-property-hint Tweak the GPUParticles3D Transform Align property hint for readability | |||
2022-05-21 | Tweak the GPUParticles3D Transform Align property hint for readability | Hugo Locurcio | |
2022-05-21 | Merge pull request #61242 from snailrhymer/class-desc-select-fix-2 | Rémi Verschelde | |
Fix class_desc_deselect handling of @GlobalScope.X links | |||
2022-05-21 | Fix class_desc_deselect handling of @GlobalScope.X links | SnailRhymer | |
Fix bug where links to class enums and class constants of the form @GlobalScope.X were broken. For an enum or constant with name "example_name", links of both forms @GlobalScope.example_name and example_name will now be correctly handled, including where example_name contains "." (e.g. Variant.Type). | |||
2022-05-21 | Merge pull request #61214 from somnathsarkar/particle-attractor-fix | Rémi Verschelde | |
Fix GPUParticles3D disappearance at attractor origins | |||
2022-05-20 | Fix GPUParticles3D disappearance at attractor origins | Somnath Sarkar | |
2022-05-21 | Merge pull request #61194 from reduz/new-hash-set | Rémi Verschelde | |
Add a new HashSet template | |||
2022-05-21 | Merge pull request #61237 from ↵ | Rémi Verschelde | |
Calinou/particlesmaterial-remove-outdated-comments Remove outdated "not implemented yet" comments in ParticlesMaterial | |||
2022-05-20 | Process NavigationAgent2D/3D avoidance on demand only | smix8 | |
Changes NavigationAgent avoidance callback to a toggle that is disabled by default. Also fixes a few missing descriptions / wrong warnings. | |||
2022-05-20 | Remove outdated "not implemented yet" comments in ParticlesMaterial | Hugo Locurcio | |
These features have been working as of 4.0.alpha8. | |||
2022-05-20 | Add a new HashSet template | reduz | |
* Intended to replace RBSet in most cases. * Optimized for iteration speed | |||
2022-05-20 | Merge pull request #57660 from V-Sekai/gltf-extension-fixes | Rémi Verschelde | |
2022-05-20 | Merge pull request #61224 from Calinou/filedialog-tweak-disabled-files-color | Rémi Verschelde | |
2022-05-20 | Fix incorrect keyword completion after period in shader editor | Yuri Rubinsky | |
2022-05-20 | Merge pull request #61211 from Calinou/project-manager-fix-small-window-size | Rémi Verschelde | |
2022-05-20 | Tweak the disabled files text color in FileDialog for readability | Hugo Locurcio | |
Contrast rate is still fairly low, but the text needs to be easy enough to distinguish from non-disabled items. | |||
2022-05-20 | Merge pull request #61225 from Calinou/doc-decal-transparency | Rémi Verschelde | |
2022-05-20 | Fix project manager display at small window sizes | Hugo Locurcio | |
- Don't use minimum size for project order/filter controls. This also allows the filter field to become longer at large window sizes. - Hide the loading label instead of changing its opacity. This causes a reflow during loading, but this is preferable to having the UI overflow. - Hide the About button on Android as it will spawn a dialog that's too large to be closed on most screens. - Hide the language dropdown on Android as it doesn't work correctly. This allows the project manager to be displayed correctly at much lower window sizes than previously. | |||
2022-05-20 | Document Decal interactions with transparent materials | Hugo Locurcio | |