Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-19 | Merge pull request #31188 from codecustard/LineEdit_disable_shortcuts | Rémi Verschelde | |
Add Ability to Enable/Disable Shortcuts and Selection for LineEdit/TextEdit | |||
2019-09-19 | Merge pull request #31142 from mitchcurtis/assert-message | Rémi Verschelde | |
GDScript: add an optional message parameter to assert() | |||
2019-09-19 | Merge pull request #32019 from RevoluPowered/feature/implement-pbr-materials | Rémi Verschelde | |
FBX Importer - Maya material PBR path is read properly now | |||
2019-09-19 | Merge pull request #31997 from ↵ | Rémi Verschelde | |
RevoluPowered/feature/fix-blend-shape-disappearing Fixed blend shapes disappearing in FBX Importer | |||
2019-09-19 | Implemented maya stingray support | RevoluPowered | |
2019-09-19 | Implemented basic texture mapping for PBR material definitions | RevoluPowered | |
This reads materials properly from Maya and expands on existing functionality to make this work properly. aiTextureType_SHININESS no longer used as not appropriate for PBR texture as it is legacy. This fix will be also present in assimp soon. | |||
2019-09-19 | Fixed blend shapes disappearing | RevoluPowered | |
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2019-09-18 | Merge pull request #32191 from Chaosus/fix_typos | Yuri Roubinsky | |
Some formatting fixes in visual_shader_nodes.cpp | |||
2019-09-18 | Some formatting fixes in visual_shader_nodes.cpp | Yuri Rou | |
2019-09-17 | Merge pull request #32096 from Eoin-ONeill-Yokai/bug32089 | Michael Alexsander Silva Dias | |
Fix RichTextLabel Sanitization Runtime Error | |||
2019-09-17 | Merge pull request #32176 from Faless/js/fix_export_js | Fabio Alessandrelli | |
Fix HTML5 export after #30864 | |||
2019-09-17 | Implement shader array support for varyings (#30925) | Yuri Roubinsky | |
Implement shader array support for varyings | |||
2019-09-16 | Merge pull request #32161 from Chaosus/fix_rect | Ignacio Roldán Etcheverry | |
[Mono] Corrected rectangle intersection | |||
2019-09-16 | [Mono] Corrected rectangle intersection | Chaosus89 | |
2019-09-14 | Implement shader array support for varyings | Chaosus | |
2019-09-14 | Fix HTML5 export after #30864 | Fabio Alessandrelli | |
2019-09-11 | Fix Sanitization Bug | Eoin O'Neill | |
From issue #32089 -- I messed up the property hints by putting them in the wrong location. Should be working as intended now. | |||
2019-09-11 | GDScript: add an optional message parameter to assert() | Mitch Curtis | |
Before this patch, assert() only took the condition to assert on: assert(item_data) Now, it can optionally take a string that will be printed upon failure: assert(item_data, item_name + " has no item data in ItemDatabase") This makes it easier to immediately see what the issue is by being able to write informative failure messages. Thanks to @wiped1 for sharing their patch, upon which this is based. Closes #17082 | |||
2019-09-08 | Merge pull request #32045 from neikeq/fix-cannot-create-mono-log-file | Rémi Verschelde | |
Mono: Fix unable to create log file due to str_format bug | |||
2019-09-08 | Mono: Fix unable to create log file due to str_format bug | Ignacio Etcheverry | |
2019-09-07 | Merge pull request #31993 from Calinou/improve-string-humanize-size | Fabio Alessandrelli | |
Improve the `String::humanize_size()` method | |||
2019-09-07 | Merge pull request #32022 from neikeq/fix-mono-export-windows-backslash | Ignacio Roldán Etcheverry | |
Mono: Fix PCK assembly paths when exporting from Windows | |||
2019-09-07 | Merge pull request #32023 from neikeq/issue-31854 | Ignacio Roldán Etcheverry | |
Fix missing method for internal_MonoWindowsInstallRoot | |||
2019-09-07 | Add Ability to Enable/Disable Shortcuts for LineEdit/TextEdit | Emmanuel Barroga | |
This PR adds the ability to enable/disable shortcut keys and selection for LineEdit/TextEdit. It also updates the context menu when you disable/enable the shortcut keys or selection. | |||
2019-09-07 | Fix missing method for internal_MonoWindowsInstallRoot | Ignacio Etcheverry | |
2019-09-07 | Mono: Fix PCK assembly paths when exporting from Windows | Ignacio Etcheverry | |
Assembly paths were written to PCK files with backslash as path separator and PackedData only supports forward slash. This would make exported games unable to find the assemblies. | |||
2019-09-05 | Improve the `String::humanize_size()` method | Hugo Locurcio | |
- Use "B" insted of "Bytes" to be more compact - Use suffixes that denote a binary prefix - Make suffixes localizable This removes the need for the custom `EditorNetworkProfiler:_format_bandwidth()` method. | |||
2019-09-05 | Merge pull request #31989 from ↵ | Rémi Verschelde | |
sparkart/revert-30833-fix_inspector_clear_remote_node Revert "Fix Clearing Inspector for Remote Node" | |||
2019-09-05 | Merge pull request #31870 from JFonS/add_network_profiler | Fabio Alessandrelli | |
Add network profiler | |||
2019-09-05 | Revert "Fix Clearing Inspector for Remote Node" | Emmanuel Barroga | |
2019-09-05 | Add network profiler | jfons | |
2019-09-05 | Merge pull request #31979 from Eoin-ONeill-Yokai/bugfix-31973 | Rémi Verschelde | |
CharFXTransform Type Hint Error | |||
2019-09-05 | Removed useless code from Switch in visual shader (#31984) | Yuri Roubinsky | |
Removed useless code from Switch in visual shader | |||
2019-09-05 | Removed useless code from Switch in visual shader | Chaosus89 | |
2019-09-05 | Fix formatting error for bool in resulted code of visual shader (#31983) | Yuri Roubinsky | |
Fix formatting error for bool in resulted code of visual shader | |||
2019-09-05 | Fix formatting error for bool in resulted code of visual shader | Chaosus89 | |
2019-09-04 | Bug Fix 31973 Type Hint Error | Eoin O'Neill | |
Fixed a bug introduced in my previous PR involving CharFXTransform not allowing the use of type hinting. Should now work properly. This should also help with Godot Mono issues... | |||
2019-09-04 | Merge pull request #31967 from nekomatata/fix-builtin-script-scene | Rémi Verschelde | |
Load scene if needed when editing recent built-in script | |||
2019-09-04 | Delete ISSUE_TEMPLATE.md | Juan Linietsky | |
Deleted old style issue template. | |||
2019-09-04 | Update issue templates | Juan Linietsky | |
2019-09-04 | Load scene if needed when editing recent built-in script | PouleyKetchoupp | |
Fixes #31966 | |||
2019-09-04 | Merge pull request #31926 from Chaosus/vs_switch | Yuri Roubinsky | |
Some improvements for Switch node in visual shaders | |||
2019-09-04 | Added missing OUTPUT_IS_SRGB and FRONT_FACING inputs to visual… (#31960) | Yuri Roubinsky | |
Added missing OUTPUT_IS_SRGB and FRONT_FACING inputs to visual shaders | |||
2019-09-04 | Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shaders | Chaosus89 | |
2019-09-04 | Fix parsing array indexing symbol in visual shader expression (#31958) | Yuri Roubinsky | |
Fix parsing array indexing symbol in visual shader expression | |||
2019-09-04 | Merge pull request #31927 from willnationsdev/csv-import | Rémi Verschelde | |
Add CSV import without translation. | |||
2019-09-04 | Fix parsing array indexing symbol in visual shader expression | Chaosus89 | |
2019-09-04 | Merge pull request #31957 from nekomatata/fix-editor-preview-cache | Rémi Verschelde | |
Fixed order of parameters when updating resource cache file | |||
2019-09-04 | Merge pull request #23658 from Eoin-ONeill-Yokai/rich-text-plus | Rémi Verschelde | |
RichTextLabel - New Real Time Text Effects and Custom BBCode Extensions | |||
2019-09-04 | Merge pull request #31955 from nekomatata/fix-caret-blink-timer | Rémi Verschelde | |
TextEdit & LineEdit caret blink timers run only when focused |