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2017-11-17Move the remote scene tree to the scene tree dock.Geequlim
Ignore all script constants in the global section of the breakpoint stack. Check property size before send to avoid too large of data be sent. Fix crash while clear the remote objects from the debugger.
2017-11-17Better supported for remote object editing with the inspector with a simple ↵geequlim
dictionary editor implement
2017-11-17Send script members, contants and globals to debuggergeequlim
Remove remote inspector panel
2017-11-17Abstract some method for script systemgeequlim
2017-11-17Merge pull request #12583 from volzhs/select-multiple-filesRémi Verschelde
Not to be slow when select multiple files
2017-11-17Merge pull request #12606 from rraallvv/window_positionRémi Verschelde
Fix window position on macOS (master)
2017-11-17Merge pull request #12763 from remorse107/Code-CompleteRémi Verschelde
Modified code completion for better tabbing with immediate hints.
2017-11-17Merge pull request #12940 from willnationsdev/richtextlabel-docsRémi Verschelde
[DOCS] Adding internal tag stack information and fleshing out descriptions
2017-11-17Merge pull request #12932 from willnationsdev/capitalize-enhancementRémi Verschelde
Fixes a bug where capitalize didn't work with camelCase names
2017-11-17Merge pull request #12870 from Nibodhika/masterRémi Verschelde
Fixing tilemap rotation for non top-left tiles.
2017-11-16Merge pull request #12976 from Paulb23/scene_tree_add_undo_issue_6125Rémi Verschelde
Fixed scene tree updating when undo/redo root node creation, issue 6125
2017-11-16Fixed scene tree updating when undoing root node creation, issue 6125Paulb23
2017-11-16Merge pull request #12974 from karroffel/gdnative-wrapper-fixRémi Verschelde
[GDNative] fix wrapper code generation
2017-11-16Merge pull request #12971 from Chaosus/saveandrunscenefixRémi Verschelde
Fix current scene run when scene saved
2017-11-16Merge pull request #12969 from akien-mga/refactor-gd-prefixRémi Verschelde
GDScript: Refactor "GD" class prefix to "GDScript"
2017-11-16[GDNative] fix wrapper code generationKarroffel
2017-11-16Fix current scene run when scene savedChaosus
2017-11-16Merge pull request #12488 from djrm/pr_gridmap_fixesRémi Verschelde
Several improvements to GridMap.
2017-11-16Merge pull request #12970 from leezh/module_docsRémi Verschelde
Added modules' doc files to make_doc_header
2017-11-17Added modules' doc files to make_doc_headerZher Huei Lee
They were somehow never included. This fixes that.
2017-11-16GDScript: Refactor "GD" class prefix to "GDScript"Rémi Verschelde
2017-11-16Merge pull request #12966 from SaracenOne/convcolRémi Verschelde
Added 'convcol' flag for importing meshes as convex collision
2017-11-16Cleanup of Visual Studio project generation (#12929)Roy Berube
Visual studio project file creation had some problems. Files with c extension were listed with cpp extension. Some include files that did not exist were added to the project. This change ensures a file exists before adding it to the project.
2017-11-16Added 'convcol' flag for importing meshes as convex collision and completed codeSaracen
for parsing collision flags to mesh data.
2017-11-16Merge pull request #12960 from tagcup/fix_gi_emission_energyJuan Linietsky
Fix energy not affecting emissive texture in GI baker.
2017-11-16Merge pull request #12957 from bojidar-bg/12928-numeric-underscoresRémi Verschelde
Allow underscores in GDScript numeric literals
2017-11-15Add support for remote debug in scene tree.Juan Linietsky
2017-11-15Fix energy not affecting emissive texture in GI baker.Ferenc Arn
Also fix emission_tex being invalid always due to wrong reference type. Fixes #10534.
2017-11-15Fix HTML5 HTTPClient includesLeon Krause
2017-11-15Remove obsolete ButtonArray themingRémi Verschelde
ButtonArrays have been removed in 3.0. [ci skip]
2017-11-15Merge pull request #12954 from akien-mga/docsRémi Verschelde
Make module docs self-contained and various improvements
2017-11-15Allow underscores in GDScript numeric literalsBojidar Marinov
Closes #12928
2017-11-15doc: Sync classref with current sourceRémi Verschelde
2017-11-15Improve code style of generated headersRémi Verschelde
2017-11-15doc: Make all module docs self-containedRémi Verschelde
2017-11-15doc: Rename "@Global Scope" to "@GlobalScope"Rémi Verschelde
Spaces in filenames are evil.
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-11-15Merge pull request #12948 from vnen/vs-custom-nodesRémi Verschelde
Create API to add and remove VisualScript custom nodes
2017-11-15Create API to add and remove VisualScript custom nodesGeorge Marques
This makes a VisualScriptEditor singleton, which gives plugins the ability to register their own custom nodes. Those will be available for insertion in the Visual Script editor, under the "Custom Nodes" category.
2017-11-15Merge pull request #12949 from karroffel/gdnative-exportJuan Linietsky
[GDNative] export plugin
2017-11-15[GDNative] export pluginKarroffel
2017-11-15Make sure scan happens after all nodes enter scene (including plugins), ↵Juan Linietsky
fixes #9286
2017-11-15-Ability to choose operator for emission, closes #10441Juan Linietsky
-Ability to use proper operator for GI Probe, closes #10534 -Closes #12938 as it's no longer needed (thanks for the work though)
2017-11-15When script changes, defer tree updating. Fixes #9704Juan Linietsky
2017-11-15Fixing tilemap rotation for non top-left tiles.Vito
2017-11-14Adding internal tag stack information.Will Nations
2017-11-14Fixed a bug where capitalize didn't work with camelCase namesWill Nations
2017-11-14Ability to update parts of an array, and set arrays as dynamic drawJuan Linietsky
2017-11-14Merge pull request #12922 from eska014/engine-singletonsRémi Verschelde
Singleton management changes
2017-11-14Finalized ability to convert from CanvasItem/Spatial/Particles materials to ↵Juan Linietsky
ShaderMaterial, closes #10242