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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2018-02-22
Merge pull request #16909 from djrm/pr_visual_improvements
Rémi Verschelde
2018-02-22
Skeleton2D: Fix missing return value in comparator
Rémi Verschelde
2018-02-22
Added documentation for VehicleBody
BastiaanOlij
2018-02-21
Icons update
Daniel J. Ramirez
2018-02-21
Update warning about C# support
Rémi Verschelde
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
Merge pull request #16890 from Chaosus/ctrlsnap
Rémi Verschelde
2018-02-21
Enable snapping when control key pressed
Chaosus
2018-02-21
Merge pull request #16889 from maksloboda/filedialog-button-text
Rémi Verschelde
2018-02-21
Fixed disappearing text on filedialog buttons
Max
2018-02-21
Merge pull request #16881 from fzwoch/gltf_embedded
Rémi Verschelde
2018-02-21
Fix builtin script cannot open from debug stacks
geequlim
2018-02-21
Was missing clearing computed UVs, sorry, realized late.
Juan Linietsky
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
Merge pull request #16882 from GodotExplorer/debugger-improvement-1
Rémi Verschelde
2018-02-21
Merge pull request #16710 from YeldhamDev/filedialog_nothing_disabled
Rémi Verschelde
2018-02-21
Merge pull request #16884 from paulloz/fix-csharp-signal-attribute-fix
Ignacio Etcheverry
2018-02-21
[mono] fix signals parameter retrieval
Paul Joannon
2018-02-21
Don't print error message when select debugger stacks if the debugger is stop...
geequlim
2018-02-21
gltf: improve embedded data discovery
Florian Zwoch
2018-02-21
Merge pull request #16756 from willnationsdev/shifted-rect-sprite
Rémi Verschelde
2018-02-21
Merge pull request #16865 from Faless/uwp_mbedtls_fixes
Rémi Verschelde
2018-02-21
Merge pull request #16772 from damarindra/tileset_editor_improvement
Rémi Verschelde
2018-02-21
Merge pull request #16878 from KidRigger/master
Rémi Verschelde
2018-02-21
Godot now allows built-in irrespective of the filepath.
Anish
2018-02-21
Merge pull request #16805 from Overblob/Dont_reset_viewport_on_debug
Rémi Verschelde
2018-02-21
Merge pull request #16869 from YeldhamDev/remote_relationship_lines
Rémi Verschelde
2018-02-21
Fix loading project.binary from PCK file
Rémi Verschelde
2018-02-21
Merge pull request #16876 from AndreaCatania/patch-1
Rémi Verschelde
2018-02-21
Merge pull request #16874 from volzhs/button-group-desc
Rémi Verschelde
2018-02-21
Added forgotten infinite_inertia to bindings
Andrea Catania
2018-02-21
Mention about BaseButton.toggle_mode in ButtonGroup description
volzhs
2018-02-20
Fixed Remote Tree not drawing relationship lines unless the setting is changed.
Michael Alexsander Silva Dias
2018-02-20
Small patch to change mbedtls _WIN32_WINNT
Fabio Alessandrelli
2018-02-20
Link bcrypt lib in window and UWP
Fabio Alessandrelli
2018-02-20
Merge pull request #16861 from YeldhamDev/tree_docs_fix
Rémi Verschelde
2018-02-20
Clarified what the Tree's signals "item_activated" and "item_double_clicked" do.
Michael Alexsander Silva Dias
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-02-20
Fixed "Open" button being enabled when nothing is selected in a FileDialog wh...
Michael Alexsander Silva Dias
2018-02-20
Merge pull request #16757 from AndreaCatania/kinpush
Rémi Verschelde
2018-02-20
Merge pull request #16856 from volzhs/line-scene-tree
Rémi Verschelde
2018-02-20
Import PR 730 from mbedTLS project
Fabio Alessandrelli
2018-02-20
Websocket module properly recognize UWP (by @vnen)
George Marques
2018-02-20
Draw relationship line on scene tree dock if option is on
volzhs
2018-02-20
Improved kinematic body 2D and 3D, Now can move rigid body
Andrea Catania
2018-02-20
Merge pull request #16852 from godotengine/revert-15985-uniforms-single-argum...
Juan Linietsky
2018-02-20
Revert "Handle single-argument constructors in uniform default values"
Juan Linietsky
2018-02-20
Merge pull request #15985 from Nallebeorn/uniforms-single-argument-constructors
Rémi Verschelde
2018-02-20
Merge pull request #16467 from godotengine/gles3-light-shader-time
Rémi Verschelde
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