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2020-04-13Merge pull request #37851 from nicomitchell/FixMathRoundTypeReturnRémi Verschelde
Change visual script round function output type to float
2020-04-13Change round return type to floatNico Mitchell
2020-04-13Merge pull request #37295 from SkyLucilfer/AndroidExportValidationRémi Verschelde
Validate supported architectures when exporting to Android
2020-04-13Merge pull request #37840 from Janglee123/richtext-underline-fix-2Rémi Verschelde
Fixed 0 width issue of rich text label
2020-04-13Merge pull request #37843 from qarmin/unitialized_crashRémi Verschelde
Fixed crash caused by uninitialised variable
2020-04-13Validate supported architectures when exporting to AndroidSkyJJ
2020-04-13Merge pull request #37841 from qarmin/leak_copy_shaderRémi Verschelde
Fixes leak with CopyToFbShaderRD
2020-04-13Fixed crash caused by unitialized variableqarmin
2020-04-13Merge pull request #37823 from MCrafterzz/relativeSnapRémi Verschelde
Relative scale snapping 2D
2020-04-13Merge pull request #37817 from ThakeeNathees/disconnect-autocompleteRémi Verschelde
autocomplete for disconnect implemented
2020-04-13Merge pull request #37820 from Rudigus/masterRémi Verschelde
Improve error explanations related to UPNP and UPNPDevice
2020-04-13Merge pull request #37834 from nicomitchell/RemoveSeparatorsFromParticlesMenuRémi Verschelde
Remove button separators from Particles menus
2020-04-13Fixes leak with CopyToFbShaderRDqarmin
2020-04-13Fixed 0 width issue of rich text labeljanglee
Fixes #37746
2020-04-13Relative scale snapping 2DMarcus Elg
2020-04-13Merge pull request #37311 from MickeMakaron/handle-huge-path2d-offset-valuesRémi Verschelde
Handle huge path2d offset values
2020-04-13autocomplete for disconnect, is_connected implementedThakee Nathees
2020-04-13Handle huge offset values in Path2D and Path3D set_offsetMickeMakaron
2020-04-13Improve error explanations related to UPNP and UPNPDeviceRudigus
2020-04-12Remove separators from particles menusNico Mitchell
2020-04-13Merge pull request #37749 from clayjohn/Vulkan-improved-ssRémi Verschelde
Add vogel filter and settings to soft shadows
2020-04-12Merge pull request #37829 from reduz/implement-msaaJuan Linietsky
Implement MSAA
2020-04-12Implement MSAAJuan Linietsky
2020-04-12Merge pull request #37819 from reduz/implement-fxaaJuan Linietsky
Add screen space AA option, with FXAA implementation.
2020-04-12Add screen space AA option, with FXAA implementation.Juan Linietsky
2020-04-12Merge pull request #37822 from nekomatata/rigid-body-force-posRémi Verschelde
Fix add_force in Godot Physics RigidBody
2020-04-12Merge pull request #37542 from swarnimarun/patch_vs_02Rémi Verschelde
Update visualscript graph nodes on visual script variable edit
2020-04-12Fix add_force in Godot Physics RigidBodyPouleyKetchoupp
Now takes the center of mass into account for calculating the applied torque, like apply_impulse does.
2020-04-11Merge pull request #37808 from reduz/port-effects-to-computeJuan Linietsky
Moved most of the effect code to compute.
2020-04-11Moved most of the effect code to compute.Juan Linietsky
Simplifies it and improves performance. Improves image barrier handling per mipmap on RenderingDeviceVulkan
2020-04-11Merge pull request #37794 from clayjohn/VULKAN-SSS-skyRémi Verschelde
Fix SSS affecting Sky
2020-04-11Fix SSS affecting Skyclayjohn
2020-04-11Merge pull request #37303 from zak-grumbles/fix-option-btn-item-selected-docsRémi Verschelde
Fix OptionButton item_selected docs godotengine#36803
2020-04-10Add proper quality settings to soft shadowsclayjohn
2020-04-10Fix OptionButton docs godotengine#36803Zak Grumbles
* item_selected and item_focused docs incorrectly had 'id' as the parameter. Changed to 'index'. * Fix parameter name in ADD_SIGNAL callin code.
2020-04-10Merge pull request #37763 from reduz/show-scene-timeRémi Verschelde
Shows proper scene render time in editor info
2020-04-10Shows proper scene render time in editor infoJuan Linietsky
Also fixed GPU profiler, which was not working on nvidia hardware.
2020-04-10Merge pull request #37304 from m4gr3d/implement_plugin_signalsRémi Verschelde
Add signal support to Godot Android plugin
2020-04-10Add signal support to Godot Android plugin:fhuya
Supports registering and emitting signal from a Godot Android plugin
2020-04-10Merge pull request #37450 from SkyLucilfer/profilerBugRémi Verschelde
Fix profiler frame number stops updating when window is minimized
2020-04-10Othographic camera in-editor now uses Z near/far settings instead of a ↵Kiri Jolly
hardcoded value Fixes #18809. The in-editor ortho camera used a far clipping plane of 8192 units, and was placed 4096 units away from the camera cursor. This was far enough to cause culling issues from floating point precision loss on objects smaller than one unit. This change modifies the near/far clipping planes of the ortho camera to use those specified in the editor (and currently used by the perspective camera). The frustum is still centered around the camera cursor location, as it was before. (cherry picked from commit 26912c15e625f234a0528f239bf5e5ab2f858d9a)
2020-04-10Merge pull request #37256 from m4gr3d/add_custom_build_gradle_settingsRémi Verschelde
Update Android custom template build configuration
2020-04-10Merge pull request #37297 from dalexeev/doc_fileRémi Verschelde
Improve the `File.store_{8,16,32,64}()` documentation
2020-04-10Merge pull request #37344 from YeldhamDev/dialog_node_iconsRémi Verschelde
Updade dialog node's icons
2020-04-10Merge pull request #37383 from WARIO-MDMA/godotphysics-renameRémi Verschelde
Rename "GodotPhysics" to "GodotPhysics{2D,3D}"
2020-04-10Merge pull request #37395 from ThakeeNathees/collon-equal-parser-bug-fixRémi Verschelde
`:=` fails on some nodes fix: #37357
2020-04-10Merge pull request #37426 from pycbouh/docs-override-propertiesRémi Verschelde
Add more verbosity for property overrides in RST documentation
2020-04-10Merge pull request #37482 from zak-grumbles/fix_dict_duplicate_docsRémi Verschelde
Clarify Dictionary duplicate parameters in docs
2020-04-10Merge pull request #37509 from wazzy47/issue_36228Rémi Verschelde
Add "preview_on_sphere" setting of material editor plugin
2020-04-10Merge pull request #37517 from nekomatata/slider-grab-area-highlightRémi Verschelde
Add style for highlighted Slider grab area