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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-08-22
Expose the collider RID in Raycast nodes
Paul Joannon
2022-08-22
C#: Add module README
Ignacio Roldán Etcheverry
2022-08-22
C#: Replace P/Invoke with delegate pointers
Ignacio Roldán Etcheverry
2022-08-22
C#: Remove IL post-processor build dependency
Ignacio Roldán Etcheverry
2022-08-22
C#: Use custom project setting for C# project files name
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-introduce generic Godot Array and Dictionary
Ignacio Roldán Etcheverry
2022-08-22
C#: Array, Dictionary and marshaling refactoring
Ignacio Roldán Etcheverry
2022-08-22
C#: Add dedicated Variant struct, replacing System.Object
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for method list
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for signals as events
Ignacio Roldán Etcheverry
2022-08-22
C#: Refactor Array & Dictionary interface implementations
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-implement assembly reloading with ALCs
Ignacio Roldán Etcheverry
2022-08-22
C#: Make GodotSharp API a NuGet package
Ignacio Roldán Etcheverry
2022-08-22
C#: Initial NativeAOT support
Ignacio Roldán Etcheverry
2022-08-22
C#: Upgrade to .NET 6 (5.0 -> 6.0)
Ignacio Roldán Etcheverry
2022-08-22
C#: Static marshaling for bindings and source generators
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-introduce exception logging and error stack traces in editor
Ignacio Roldán Etcheverry
2022-08-22
C#: Ensure we only create one CSharpScript per type
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for properties and exports default values
Ignacio Roldán Etcheverry
2022-08-22
C#/netcore: Add base desktop game export implementation
Ignacio Roldán Etcheverry
2022-08-22
C#: Ensure native handles are freed after switch to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
C#: Add initial implementation of source generator for script members
Ignacio Roldán Etcheverry
2022-08-22
C#: Code cleanup and greatly reduce use of C# pointers
Ignacio Roldán Etcheverry
2022-08-22
CI: Setup .NET Sdk to fix CI and build C# code as well
Ignacio Roldán Etcheverry
2022-08-22
Fix detection of .NET Sdk from snap and allow higher versions
Ignacio Roldán Etcheverry
2022-08-22
C#: Fallback to `dotnet --info` to determine .NET RID
Ignacio Roldán Etcheverry
2022-08-22
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
C#: Restructure code prior move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-write GD and some other icalls as P/Invoke
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
Ignacio Roldán Etcheverry
2022-08-22
C#: Remove DynamicGodotObject/Object.DynamicObject
Ignacio Roldán Etcheverry
2022-08-22
C#: Move marshaling logic and generated glue to C#
Ignacio Roldán Etcheverry
2022-08-21
Fix `ItemList` selection visual when the scrollbar visibility changes
Michael Alexsander
2022-08-21
Properly refer to functions definition color in description
Micky
2022-08-20
Add Blendshape Support
Omar El Sheikh
2022-08-20
Expose Basis `set_orthogonal_index` method as a GridMap function
rafallus
2022-08-20
Clean up mesh include code and comments
Aaron Franke
2022-08-20
Changed the title of change node type dialog
Umang Kalra
2022-08-20
Octahedral Normal Support for Sprite and Soft Body
Omar El Sheikh
2022-08-20
Merge pull request #64110 from Geometror/fix-light-shadow-off
Hugo Locurcio
2022-08-20
Remove duplicate `ignore_empty_terrains` paragraph
Gilles
2022-08-20
Merge pull request #64481 from jamie-pate/master
Fabio Alessandrelli
2022-08-20
3to4: Fix handling of arrays in connect() and JSON alignment
Andrew Dunai
2022-08-20
Merge pull request #64625 from Chaosus/shader_pp_defined
Yuri Rubinsky
2022-08-20
Add `defined` keyword support to shader preprocessor
Yuri Rubinsky
2022-08-20
Merge pull request #62046 from clayjohn/vertexless-draw
Max Hilbrunner
2022-08-20
Fix OmniLight/SpotLight shadow opacity calculation
Hendrik Brucker
2022-08-20
Merge pull request #64461 from bitsawer/fix_windows_list_dir
Max Hilbrunner
2022-08-20
Merge pull request #64170 from YuriSizov/docs-annotations-in-technicolor
Max Hilbrunner
2022-08-19
Remove requirement to have vertex positions when creating a mesh. Meshes can ...
clayjohn
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