Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-16 | Merge pull request #61057 from smix8/navigation_obstacle_transform_error_4.x | Rémi Verschelde | |
2022-05-16 | Merge pull request #61038 from smix8/navigation_obstacle_rid_config_warn_4.x | Rémi Verschelde | |
2022-05-16 | Merge pull request #61032 from smix8/navigationmesh_bake_no_threads_4.x | Rémi Verschelde | |
2022-05-16 | Merge pull request #60958 from smix8/navigation_server_rid_utility_4.x | Rémi Verschelde | |
2022-05-16 | Merge pull request #61074 from timoschwarzer/fix-ios-vibration-duration | Rémi Verschelde | |
2022-05-16 | Merge pull request #60999 from reduz/replace-rbhash-by-hashmap | Rémi Verschelde | |
2022-05-16 | Replace most uses of Map by HashMap | reduz | |
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated! | |||
2022-05-16 | Fix vibration duration on iOS | Timo Schwarzer | |
Fixes #61063 | |||
2022-05-16 | Merge pull request #61070 from somnathsarkar/screenuv-fix | Hugo Locurcio | |
2022-05-16 | Fix computation of screen_uv | Somnath Sarkar | |
2022-05-16 | Disable threaded NavigationMesh bake on unsupported OS | smix8 | |
Automatically disables threaded NavigationMesh bake when OS does not support threads. | |||
2022-05-15 | Fix NavigationObstacle2D/3D get_global_transform() error | smix8 | |
Fixes NavigationObstacle2D/3D reporting a 'get_global_transform: Condition "!is_inside_tree()" error when estimating the agent radius. The collisionshapes that are lower in the SceneTree order than the obstacle node are not loaded in the SceneTree yet so the global_transform function fails. Also adds warning message when this happens. | |||
2022-05-15 | Merge pull request #61047 from akien-mga/thorvg-0.8.1 | Rémi Verschelde | |
2022-05-15 | thorvg: Sync with upstream 0.8.1 | Rémi Verschelde | |
And backport fix for FreeBSD support. Fixes #60003. | |||
2022-05-15 | Expose NavigationObstacle2D/3D get_rid() and add config warning | smix8 | |
Exposes get_rid() function for scripting. Adds configuration warning when obstacle is used with not intended static body parent. | |||
2022-05-14 | Merge pull request #61016 from macjuul/mono-script-editor-fix | Rémi Verschelde | |
Fix script editor opening when external editor is configured for C# | |||
2022-05-14 | Fix script editor opening when external editor is configured | Julian Mills | |
2022-05-13 | Merge pull request #60569 from ↵ | Hugo Locurcio | |
snailrhymer/shape-collision-description-improvements | |||
2022-05-13 | Document Shape2D's collide_and_get_contacts() and ↵ | SnailRhymer | |
collide_with_motion_and_get_contacts() Expand on the format of the output array for collide_and_get_contacts and collide_with_motion_and_get_contacts, and describe how the contact point pairs can be used to calculate collision normals and depths. | |||
2022-05-13 | Merge pull request #60998 from bruvzg/etc_arm64 | Rémi Verschelde | |
2022-05-13 | Merge pull request #60894 from derammo/derammo_opengl3_windows | Rémi Verschelde | |
2022-05-13 | etcpak: Update to upstream commit f128369 (May 13, 2022) | bruvzg | |
2022-05-13 | Merge pull request #60981 from Calinou/doc-animatedsprite2d | Rémi Verschelde | |
2022-05-13 | Merge pull request #60989 from Jojox/fix_gdscript_parser_enum | Rémi Verschelde | |
2022-05-13 | Merge pull request #60993 from ↵ | Rémi Verschelde | |
Calinou/gpuparticlescollisionheightfield3d-remove-follow-push-camera | |||
2022-05-13 | Merge pull request #60991 from fire-forge/tileset-groups | Rémi Verschelde | |
2022-05-13 | Merge pull request #60358 from Calinou/scons-android-ios-tweak-optimization | Rémi Verschelde | |
2022-05-13 | Merge pull request #60995 from BastiaanOlij/fix_copy_fb_checks | Rémi Verschelde | |
2022-05-13 | Merge pull request #55441 from bruvzg/alt_plus_input | Rémi Verschelde | |
2022-05-13 | Add ALT NUM+ {hex code} character input support for LineEdit, TextEdit and ↵ | bruvzg | |
CodeEdit. | |||
2022-05-13 | Merge pull request #60978 from fire-forge/shader-caps | Yuri Rubinsky | |
Capitalize AO, AA, UV, and UV2 in visual shader output ports | |||
2022-05-13 | Capitalize output port names in visual shader | FireForge | |
2022-05-13 | Copy_to_fb is available in both raster and clustered renderers, remove ↵ | Bastiaan Olij | |
unwanted checks | |||
2022-05-13 | Remove unused `GPUParticlesCollisionHeightField3D.follow_camera_push_ratio` ↵ | Hugo Locurcio | |
property - Rename setter/getter methods for consistency. - Remove section in the inspector as there is now only 1 property within the section. - Add performance hints to property hints. | |||
2022-05-13 | Improve AnimatedSprite2D description in the class reference | Megamega53 | |
2022-05-13 | Increase compiler optimization when using `target=release` on iOS/Android | Hugo Locurcio | |
2022-05-12 | Fix first value update | JoJoX | |
2022-05-12 | Reduce extra groups in TileSet | FireForge | |
2022-05-12 | Merge pull request #59498 from ↵ | Rémi Verschelde | |
adamscott/add-custom-type-check-before-hiding-type [Fix #58248] Add custom type check before hiding type | |||
2022-05-12 | Merge pull request #60539 from snailrhymer/class-desc-select-fix | Rémi Verschelde | |
Fix _class_desc_select to handle Variant.Type | |||
2022-05-12 | Merge pull request #59647 from Calinou/ttr-dtr-rtr-add-comments | Rémi Verschelde | |
2022-05-12 | Merge pull request #60976 from Calinou/fsr-rename-property-hint | Rémi Verschelde | |
2022-05-12 | Merge pull request #60954 from V-Sekai/fix_ownership_of_created_nodes | Rémi Verschelde | |
2022-05-12 | Add documentation comments for internationalization C++ macros | Hugo Locurcio | |
2022-05-12 | Merge pull request #60956 from macjuul/hide-mono-cmd-prompt | Rémi Verschelde | |
Prevent blank command prompts from spawning when building a mono project | |||
2022-05-12 | Merge pull request #60771 from snailrhymer/enum-indentation-doc-fix | Rémi Verschelde | |
Indent bullet points in enum descriptions | |||
2022-05-12 | Merge pull request #60643 from clayjohn/GLES3-3D | Rémi Verschelde | |
2022-05-12 | Indent bullet points in enum descriptions | SnailRhymer | |
When converting doc xml files to rst, add an indenation level to bullet points in the text description of enum values. Also add check to avoid out of bounds error in rstize_text. | |||
2022-05-12 | Add NavigationServer2D/3D API functions to find missing RID info | smix8 | |
Utility functions for NavigationServer2D/3D to find missing RID information when working with Server API directly. e.g. from map to regions and agents, from agent or region to map, from region to map and agents and so on .... Requirement to work with NavigationServer API exklusive without SceneTree nodes and when juggling agents and regions between multiple navigation maps. | |||
2022-05-12 | Basic 3D rendering | clayjohn | |