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2019-07-02Fix various memory leaks and errorsBojidar Marinov
2019-07-02Merge pull request #30249 from marxin/fix-gcc9-warningsRémi Verschelde
Fix few GCC9 warnings:
2019-07-02Fix few GCC9 warnings:Martin Liska
thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const': thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy] 176 | pOut = aiColor3D(c.r,c.g,c.b); modules/dds/texture_loader_dds.cpp:167:50: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 167 | if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT1")) { | ^ [ 28%] modules/dds/texture_loader_dds.cpp:170:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 170 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT3")) { | ^ modules/dds/texture_loader_dds.cpp:174:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 174 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT5")) { | ^ modules/dds/texture_loader_dds.cpp:177:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 177 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI1")) { | ^ modules/dds/texture_loader_dds.cpp:180:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 180 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI2")) { | ^ modules/dds/texture_loader_dds.cpp:183:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 183 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("A2XY")) { | ^ thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const': thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy] 176 | pOut = aiColor3D(c.r,c.g,c.b);
2019-07-02i18n: Sync translation template with current sourceRémi Verschelde
2019-07-02Fix TTR strings for VisualShaderNodesRémi Verschelde
It had been done wrongly in #30185, but I missed it.
2019-07-02i18n: Sync translations with WeblateRémi Verschelde
2019-07-02doc: Sync classref with current sourceRémi Verschelde
2019-07-02Merge pull request #26613 from KoBeWi/direction_of_particlesRémi Verschelde
Add a Direction property to ParticlesMaterial
2019-07-02Merge pull request #27510 from fire/screenshot_editorRémi Verschelde
Add editor screenshot on control - f12.
2019-07-02Merge pull request #30223 from qarmin/properly_delete_threadRémi Verschelde
Remove thread to prevent memory leak
2019-07-02Merge pull request #29824 from m4gr3d/add_ovr_exportRémi Verschelde
Add XR mode selection to the Android export process.
2019-07-02Merge pull request #19936 from Xrayez/collapse-buttonRémi Verschelde
Expand/collapse nodes recursively in scene tree dock
2019-07-02Add XR mode selection to the Android export process.fhuya
2019-07-02Update AUTHORS and DONORS listRémi Verschelde
New contributor added to AUTHORS: @aqnuep Thanks to all contributors and donors for making Godot possible!
2019-07-02Merge pull request #29656 from nhold/add-remove-option-array-inspectorRémi Verschelde
Add buttons to remove keys\items from dictionaries\arrays.
2019-07-02Add option to remove array item and button to remove typed array itemNathan Hold
2019-07-01Add editor screenshot on control - f12.K. S. Ernest (iFire) Lee
2019-07-01Merge pull request #30196 from LikeLakers2/scenetreedock-script-creation-bugfixRémi Verschelde
SceneTreeDock will now only attach scripts to the selected node if the ScriptCreateDialog was opened from the SceneTreeDock
2019-07-01Merge pull request #29951 from raphael10241024/add_physics_2d_optimizeRémi Verschelde
add 2d physic optimization similar to 3d physics
2019-07-01Merge pull request #28884 from vnen/yield-resume-stackRémi Verschelde
Keep GDScript functions in stack while yielding
2019-07-01Merge pull request #29071 from YeldhamDev/improve_bookmarksRémi Verschelde
Improve bookmarks
2019-07-01Merge pull request #29333 from hbina/fix_double_click_when_no_edited_funcRémi Verschelde
fixed an issue with double clicking available node in VisualScriptEditor
2019-07-01Merge pull request #29909 from clayjohn/gles2-light-scaleRémi Verschelde
Scale vertex lit lights by environment scale
2019-07-01Remove thread to prevent memory leakqarmin
2019-07-01Merge pull request #29980 from Dentrax/directed-by-qarminRémi Verschelde
Fix some editor crashes
2019-07-01Merge pull request #30126 from qarmin/remove_unnecessary_codeRémi Verschelde
Remove unnecessary code and add some error explanations
2019-07-01Merge pull request #30221 from godotengine/revert-28572-trace-infoRémi Verschelde
Revert "Add godot version in backtrace message"
2019-07-01Revert "Add godot version in backtrace message"Rémi Verschelde
2019-07-01Merge pull request #29413 from YeldhamDev/global_rate_scaleRémi Verschelde
Add 'global_rate_scale' to the AudioServer
2019-07-01Merge pull request #29482 from Calinou/html5-fix-emscripten-rootRémi Verschelde
Fix Emscripten root directory detection when building for HTML5
2019-07-01Merge pull request #29572 from qarmin/fix_text_edit_selectRémi Verschelde
Fix TextEdit Select crash
2019-07-01fix some crashesFurkan Türkal
2019-07-01Remove unnecessary code and add some error explanationsqarmin
2019-07-01Merge pull request #30220 from Calinou/doc-fix-nintendo-buttonsRémi Verschelde
Fix Nintendo buttons in the @GlobalScope documentation
2019-07-01Merge pull request #30219 from Calinou/tweak-gamepad-button-namesRémi Verschelde
Tweak gamepad button names to be consistent with the documentation
2019-07-01Fix Nintendo buttons in the @GlobalScope documentationHugo Locurcio
These were mistakenly referred to as DualShock buttons.
2019-07-01Tweak gamepad button names to be consistent with the documentationHugo Locurcio
2019-07-01Merge pull request #29815 from NilsIrl/plus_file_1Rémi Verschelde
Replace ` + "/" + ` with `String::file_add()`
2019-07-01Merge pull request #30089 from fire/cicd-crashRémi Verschelde
Headless CI/CD crash fixes
2019-07-01Merge pull request #30072 from mbrlabs/node-search-fixRémi Verschelde
Better pre-selection of search result node in "Create New Node" dialog.
2019-07-01Merge pull request #30218 from Faless/fix/http_requestRémi Verschelde
Fix HTTPRequest status checks.
2019-07-01Merge pull request #28572 from lupoDharkael/trace-infoRémi Verschelde
Add godot version in backtrace message
2019-07-01Merge pull request #28565 from CedNaru/CurvedWidthLine2DRémi Verschelde
Added a Width Curve to Line2D + UVs fix
2019-07-01Merge pull request #28701 from SonerSound/masterRémi Verschelde
Export paths are now saved as relative paths
2019-07-01Merge pull request #30146 from Chaosus/editor_file_dlg_exRémi Verschelde
Auto-change file extension in EditorFileDialog when filter changes
2019-07-01Fix HTTPRequest status checks.Fabio Alessandrelli
HTTPRequest used to have its own `status` variable but it would never be updated since the status of the client would be used instead. This caused potential crashes in some edge cases. The `status` variable is now removed, and the client status is used in checks instead.
2019-07-01Merge pull request #30202 from akien-mga/doc-globalscopeRémi Verschelde
doc: Complete GlobalScope documentation
2019-07-01Merge pull request #30161 from Calinou/add-tooltip-mouse-filter-warningRémi Verschelde
Add a configuration warning when using Ignore mouse filter with tooltip
2019-07-01Merge pull request #30213 from Calinou/fix-line-length-guideline-drawingRémi Verschelde
Draw the script editor's line length guideline below characters
2019-06-30Draw the script editor's line length guideline below charactersHugo Locurcio
This prevents characters from looking strange if they cross the line length guideline.