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2016-05-24Merge pull request #4794 from mcanders/RemovePrintRémi Verschelde
Remove noisy print
2016-05-23Remove noisy printCarter Anderson
2016-05-24Merge pull request #4792 from djrm/better_property_rangesRémi Verschelde
Better property ranges
2016-05-23General docks clean upJuan Linietsky
-Moved path box above in fs dock -Remove up/down button and added reordering with DND of favorites -Changed zoom icon to be centered vertically -Made filter for files always visible -Added some options to TextureFrame for better alignment/stretching
2016-05-23Modified damp rangesDaniel J. Ramirez
2016-05-23Clamped some light2D rangesDaniel J. Ramirez
2016-05-23D&D: Fix wrong path in ScenesDock (#4789)volzhs
Fixes #4786
2016-05-23-Improve resource previewsJuan Linietsky
-Also fixed draw_texture_rect() tile parameter
2016-05-23Merge pull request #4296 from Paulb23/code_editor_themesRémi Verschelde
Added color themes to the text editor
2016-05-23Added color themes to the text editorPaulb23
2016-05-23Merge pull request #4779 from volzhs/issue-4723Rémi Verschelde
use node name as filename when save scene
2016-05-23use node name as filename when save scenevolzhs
fix #4723
2016-05-23Merge pull request #4772 from iap-mutant/PR-fix4748Rémi Verschelde
Fix #4748: proper call to base class function
2016-05-23Merge pull request #4765 from Ovnuniarchos/ColorPolyRémi Verschelde
Polygon2D now exposes vertex colors.
2016-05-23Change the default comment color to #676767 (#4763)Hugo Locurcio
A neutral gray color, more readable than the old brown one.
2016-05-23Fix #4748: proper call to base class functionIgnacio Armenteros
2016-05-23README.md docs are not wiki (#4770)anatoly techtonik
2016-05-23Merge pull request #4762 from Calinou/increase_editor_fpsRémi Verschelde
Change low processor usage mode to cap to 60 FPS rather than 40 FPS
2016-05-23Merge pull request #4766 from est31/readme-nicerRémi Verschelde
README: little improvements
2016-05-23README: use https links to main websiteest31
Thanks @akien-mga for having given me the idea: https://github.com/w84death/Tanks-of-Freedom/commit/926df79a7c7581ebcee3fd45bc52ac9a0d7b5412
2016-05-23README: Improve Documentation sectionest31
The move was over three months ago, it is irritating to still read "has been moved to".
2016-05-23Polygon2D now exposes vertex colors.Ovnuniarchos
2016-05-22Real-Time Remote Inspector supportJuan Linietsky
2016-05-22Change low processor usage mode to cap to 60 FPS rather than 40 FPSCalinou
This results in smoother operation in the editor, without needing to resort to the "Update Always" method which uses more resources than needed.
2016-05-22Merge pull request #4752 from volzhs/fix-signal-errorRémi Verschelde
fix error when open project and close editor
2016-05-22fix error when open project and close editorvolzhs
### when open project ### ``` ERROR: Attempt to connect nonexistent signal 'size_flags_changed' to method 'queue_sort' At: core\object.cpp:1400 ERROR: Attempt to connect nonexistent signal 'minimum_size_changed' to method '_child_minsize_changed' At: core\object.cpp:1400 ERROR: Attempt to connect nonexistent signal 'visibility_changed' to method '_child_minsize_changed' At: core\object.cpp:1400 ``` ### when close editor ### ``` ERROR: Nonexistent signal: size_flags_changed At: core\object.cpp:1458 ERROR: Nonexistent signal: minimum_size_changed At: core\object.cpp:1458 ERROR: Nonexistent signal: visibility_changed At: core\object.cpp:1458 ```
2016-05-21fixed compilation bugJuan Linietsky
2016-05-21Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-05-21Merge remote-tracking branch 'origin/master'Juan Linietsky
2016-05-21fixes android drivers buildAriel Manzur
2016-05-21First version of ProfilerJuan Linietsky
It is now possible to profile GDScript as well as some parts of Godot internals.
2016-05-21fix drivers build on iosAriel Manzur
2016-05-21fixAriel Manzur
2016-05-21using 1 env for all driversAriel Manzur
2016-05-21i18n: Add gettext header template to the POTRémi Verschelde
2016-05-21i18n: Recreate template with improved scriptRémi Verschelde
2016-05-21i18n: Disable line numbers in location contextRémi Verschelde
Can be toggled on with --with-line-nb.
2016-05-21i18n: Add location of duplicate strings to the contextRémi Verschelde
2016-05-21i18n: Cosmetic fixes to extract scriptRémi Verschelde
2016-05-21i18n: Fix another %i in vformatRémi Verschelde
2016-05-21i18n: Use %d instead of %i in vformatRémi Verschelde
Fixes #4742.
2016-05-21Merge pull request #4740 from Marqin/whitespaceRémi Verschelde
remove trailing whitespace
2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-21Merge pull request #4737 from Geequlim/filesystem-show_in_exploreRémi Verschelde
Changes to open dir in native explorer RMB option
2016-05-21Changes to open dir in native explorer RMB optionGeequlim
Rename 'Show In System' to 'Show In File Manager' Replace path from DirAccess::get_full_path to Globals::globalize_path
2016-05-21VehicleBody: Cosmetic fixes to previous commitRémi Verschelde
2016-05-21Add get_linear_velocity() method to VehicleBody classAgustin Benavidez
Doc added also.
2016-05-21Merge pull request #4733 from akien-mga/pr-i18n-proofreadingRémi Verschelde
i18n: Proofreading of all strings
2016-05-21Merge pull request #4732 from marcelofg55/masterRémi Verschelde
Added 'fat' option for bits param on scons for osx, this will produce…
2016-05-21Merge pull request #4722 from MarianoGnu/masterRémi Verschelde
Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.