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2022-06-10Add tooltips to Export dialog icon buttonsHaoyu Qiu
2022-06-10Merge pull request #61881 from Chaosus/shader_fix_float_suffixesYuri Rubinsky
2022-06-10Merge pull request #61454 from fire-forge/round-scriptRémi Verschelde
2022-06-10Merge pull request #59770 from fire-forge/rounded-cornersRémi Verschelde
2022-06-10Merge pull request #59776 from fire-forge/more-roundRémi Verschelde
2022-06-10Merge pull request #61879 from Chaosus/vs_fix_lengthRémi Verschelde
2022-06-10Prevent defining float constant without number after exponent in shadersYuri Rubinsky
2022-06-10Distinguish Length function name to Length2D/3D/4D in visual shadersYuri Rubinsky
2022-06-10Merge pull request #52415 from deakcor/dev-node2dRémi Verschelde
Fix global properties setters and add global skew for node2d
2022-06-10Merge pull request #61487 from chungd87/fix-animation-UI-bugRémi Verschelde
2022-06-10Merge pull request #61863 from m4gr3d/switch_editor_kotlin_mainRémi Verschelde
2022-06-10Merge pull request #61862 from KoBeWi/fake_classRémi Verschelde
Remove TooltipPanel and TooltipLabel
2022-06-10Merge pull request #61868 from iwek7/line_edit_caretRémi Verschelde
Fix setting line edit caret after double and triple click
2022-06-10Merge pull request #61865 from nikolawhallon/microphone-sample-formatRémi Verschelde
added info on microphone sample format
2022-06-10Merge pull request #61864 from ↵Rémi Verschelde
Calinou/environment-sky-rotation-add-property-hint Add a property hint to Environment's `sky_rotation` property
2022-06-10Merge pull request #61859 from Chaosus/fix_sky_rotationYuri Rubinsky
2022-06-10Fix setting line edit caret after dobule and triple clickiwek
2022-06-09added info on microphone sample formatNikola Whallon
2022-06-09Add a property hint to Environment's `sky_rotation` propertyHugo Locurcio
This property hint is identical to Node3D's `sky_rotation` property and provides degree-based editing.
2022-06-09Migrate the Godot Editor java source file to Kotlin.Fredia Huya-Kouadio
2022-06-09Remove TooltipPanel and TooltipLabelkobewi
2022-06-09Fix incorrect sky rotation based on camera axisYuri Rubinsky
2022-06-09Merge pull request #61854 from Chaosus/shader_fix_timeRémi Verschelde
Fix `TIME` compilation for custom functions in spatial shader
2022-06-09Fix `TIME` compilation for custom functions in spatial shaderYuri Rubinsky
2022-06-09Merge pull request #61850 from JFonS/fixx_taa_macosRémi Verschelde
2022-06-09Workaround MoltenVK error found in TAA implementationjfons
2022-06-09Increase AnimationPlayer position SpinBox to fit more decimalsDanny Chung
Fixed UI bug where it appeared that pushing the up or down incrementing arrows did not increment the SpinBox value appropriately. Just needed to increase the size of the box horizontally, to display four decimal points consistently.
2022-06-09Merge pull request #61659 from KoBeWi/state-of-the-edRémi Verschelde
2022-06-09Merge pull request #61648 from KoBeWi/dependency_editleRémi Verschelde
2022-06-09Merge pull request #61813 from smix8/navigationmesh_properties_naming_4.xRémi Verschelde
2022-06-09Remove slash delimiter from NavigationMesh propertiessmix8
Remove slash delimiter from NavigationMesh properties.
2022-06-09Merge pull request #61670 from smix8/navigation_navagent_patharray_use_4.xRémi Verschelde
Document the correct use of NavigationAgent path functions
2022-06-09Merge pull request #61829 from clayjohn/VULKAN-refprobe-crashRémi Verschelde
Assign VIEWPORT_SIZE after validating screen_size to avoid crash when using ReflectionProbe
2022-06-09Merge pull request #61830 from XutaxKamay/fix-image-textureRémi Verschelde
Fix for regression of an ImageTexture being imported
2022-06-09Document the correct use of NavigationAgent path functionssmix8
Document the correct use of NavigationAgent path functions.
2022-06-09Fix for ImageTexture importedKamay Xutax
Someone apparently forgot to return true ... on ImageTexture::_set/_get
2022-06-08Assign VIEWPORT_SIZE after validating screen_size to avoid crash when using ↵clayjohn
ReflectionProbe
2022-06-08Merge pull request #61807 from XutaxKamay/glb-float64-patchRémi Verschelde
2022-06-08Merge pull request #61674 from bruvzg/export_errors_4Rémi Verschelde
2022-06-08Merge pull request #61815 from Calinou/copyright-taa-fix-typoClay John
Fix typo for TAA resolve shader in `COPYRIGHT.txt`
2022-06-08Fix typo for TAA resolve shader in `COPYRIGHT.txt`Hugo Locurcio
2022-06-08Add readable export errors.bruvzg
2022-06-08Merge pull request #61682 from smix8/navigation_bake_config_precision_4.xRémi Verschelde
2022-06-08Merge pull request #61739 from smix8/navigation_region_cost_4.xRémi Verschelde
2022-06-08Merge pull request #61662 from smix8/navigation_map_cell_defaults_4.xRémi Verschelde
2022-06-08Merge pull request #61800 from smix8/navigation_gridmap_transform_debug_4.xRémi Verschelde
2022-06-08Fix (again) loading binary resources with float=64xutaxkamay
I had an error while importing my GLB file from 32-bit precision floating point, I guess this was forgotten while implementing 64-bit precision floating point. I'm not sure if there's any other left to do though.
2022-06-08Merge pull request #61805 from bruvzg/ft_lto_4Rémi Verschelde
2022-06-08Fix GridMap Navigation transforms and debugsmix8
Fix GridMap navigation transforms and debug.
2022-06-08i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit 653687711730ae1475e9183df69e730286e6eee0)