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2015-01-05-CCD in 3D physics was not working (code was not even there!) re-added, ↵Juan Linietsky
fixes 1067
2015-01-05Changes to 2D physics engineJuan Linietsky
-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Removed "density" property -Added instead more flexible "angular damp" and "linear damp" -Added ability to override angular and linear damp in rigidbody -Added gravity scale option rigidbody Test well and iron out bugs, when it works the same will be moved to 3D
2015-01-04-attempt to be friendlier on non english keyboardsJuan Linietsky
2015-01-04-WIP to add proper key swapping according to keyboard layoutJuan Linietsky
-fix with non working removal of collision exception in 3D physics
2015-01-04-Fix shortcuts for OSX code completion, fixes #1111Juan Linietsky
-Fixed how translation fallbacks works, fixes #1011
2015-01-03-Obscure bug in popups solved, fixes #1008Juan Linietsky
2015-01-03-Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky
2015-01-03-removed empty controlJuan Linietsky
2015-01-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2015-01-03removed printJuan Linietsky
2015-01-03-fixed bug on focus capture, now respets line/text editJuan Linietsky
-when playing animations, property editor is now refreshed properly, fixes #1046
2015-01-03-add *.flags as a filter automatically when exporting, solves #1029Juan Linietsky
2015-01-03-added new code completion guess locations, closes #1032Juan Linietsky
-moved commandline fix to mingw-only, should fix #1064
2015-01-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-03-fixed issue with denormals in half precission, closes #1073Juan Linietsky
-added h_offset and v_offset to 3D Camera, should allow to do the same as in #1102
2015-01-03Merge pull request #1101 from romulox-x/texturebutton_scale_2dJuan Linietsky
Changed texturebutton scale from float to Size2
2015-01-02Changed texturebutton scale from float to Size2romulox_x
2015-01-03-added a check for setget while running the game , closes #1009Juan Linietsky
-fixed issues in tilemap editor (swap arrows not showing/hiding properly)
2015-01-03removed deadcodeJuan Linietsky
2015-01-03-ability to scale and modulate texturebutton, closes #818Juan Linietsky
-fixed bug in ordering of modal subwindows, closes #1001
2015-01-02-proper minimum size computation for TabContainerJuan Linietsky
2015-01-02Merge pull request #998 from sanikoyes/Pr-fix-gles2-canvas_draw_polygonJuan Linietsky
Fix RasterizerGLES2::canvas_draw_polygon can't work correct at some devi...
2015-01-02-fixed key insert from editor window (#976)Juan Linietsky
2015-01-02-fix assignment to vector types in script using integer indices crash (#978)Juan Linietsky
2015-01-02-fix TextEdit shift-click functionality past begin and end of selection (#1004)Juan Linietsky
2015-01-02-accelerometer precission changed to "GAME" (#1015)Juan Linietsky
2015-01-02-refresh play options in property when setting samplelibrary (#1016)Juan Linietsky
2015-01-02-fix readonly issues (#1018)Juan Linietsky
2015-01-02-make sure selected font is applied on load (#1050)Juan Linietsky
2015-01-02-fixed silly bug in trigger check (#1051)Juan Linietsky
2015-01-02-typo fixed in ImmediateGeometry (#1066)Juan Linietsky
2015-01-02-assignment of ord to string index made valid #1072Juan Linietsky
2015-01-02-fixed signal in #1075Juan Linietsky
2015-01-02Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-02-fixed NODE_OUT error in animtreeplayer #1078Juan Linietsky
-fixed randon button when editing menubutton #1079
2015-01-02Merge pull request #1048 from sanikoyes/Pr-reduce-android-build-sizeJuan Linietsky
Pr-reduce-android-build-size
2015-01-02Merge pull request #1064 from leezh/mingw-fixesJuan Linietsky
MinGW linker command too long
2015-01-02Merge pull request #1065 from marynate/PR-pause-mode-stopJuan Linietsky
Add Stop pause mode implementation
2015-01-02Merge pull request #1068 from jaromirhribal/masterJuan Linietsky
Blender/Maya zoom style.
2015-01-02Merge pull request #1069 from tommy3/typo-fixJuan Linietsky
fixed a typo
2015-01-02Merge pull request #1074 from not-surt/masterJuan Linietsky
Replace TileMapEditor floating tile palette with HSplitContainer.
2015-01-02Merge pull request #1087 from adolson/connect-fixJuan Linietsky
change parameter name from ip to port
2015-01-02Merge pull request #1090 from Murii/patch-2Juan Linietsky
Fix for bug 1088
2015-01-02Fix for bug 1088Muresan Vlad aka Mury
2015-01-01change parameter name from ip to portDana Olson
2014-12-29Replace TileMapEditor floating tile palette with HSplitContainer.Carl Olsson
2014-12-28fixed a typotommy3
2014-12-28added blender/maya like zoom stylejaromirhribal
2014-12-27Fix for MinGW compilationLee Zher Huei