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AgeCommit message (Expand)Author
2019-01-26Further fixes to avoid memory corruption, closes #25336Juan Linietsky
2019-01-26Workaround GCC 6 & 7 ICE on armv7hlRémi Verschelde
2019-01-26Merge pull request #25338 from DualMatrix/search_inaccurateRémi Verschelde
2019-01-26Fixed Recent/Favorite in Create Node dialog not selecting right nodeDualMatrix
2019-01-26Merge pull request #24923 from groud/add_color_audio_buses_buttonsRémi Verschelde
2019-01-26Merge pull request #25335 from aqnuep/issue-24971Rémi Verschelde
2019-01-26Changed ImageTexture image cache type to the correct one, fixes #24971Daniel Rakos
2019-01-26Merge pull request #25237 from eska014/pjmgr-rasterizerselectRémi Verschelde
2019-01-25Properly dispose of custom shaders, closes #19300Juan Linietsky
2019-01-25Implement missing autorestart in oneshot node, closes #22238Juan Linietsky
2019-01-25Stop preview generator before reimporting resources with different type.Juan Linietsky
2019-01-25Properly warn about the effects of changing an import type, as well as force ...Juan Linietsky
2019-01-25Do not use depth prepass if effects are disabled, fixes #25267Juan Linietsky
2019-01-25Make sub-inspectors not listen to node removals, since they never edit nodes....Juan Linietsky
2019-01-25Ability to keep images in ImageTexture cached while using editor, fixes #25243Juan Linietsky
2019-01-25Merge pull request #25322 from godotengine/revert-25319-fix_contact_shadow_502Rémi Verschelde
2019-01-26Revert "Fix GLES3 error 502 on iOS"Bastiaan Olij
2019-01-25Add "Apple" to the list of GPU vendors where depth prepass is disabled.Juan Linietsky
2019-01-25Ensure contact shadows are only used when lights use them.Juan Linietsky
2019-01-25Merge pull request #25319 from BastiaanOlij/fix_contact_shadow_502Juan Linietsky
2019-01-26Fix GLES3 error 502 on iOSBastiaan Olij
2019-01-25Merge pull request #25306 from DualMatrix/no_showupRémi Verschelde
2019-01-25Ensure get script method list also checks base classes, fixes #23384Juan Linietsky
2019-01-25Fix depth prepass in GLES2, closes #23321Juan Linietsky
2019-01-25Avoid crashing in #23302Juan Linietsky
2019-01-25Fixed function names of built-in scripts not showing up in debuggerDualMatrix
2019-01-25Use placement new in visual_server_scene.cpp (#24417).marxin
2019-01-25Use placement new in texture_loader_pvr.cpp (#24417).marxin
2019-01-25Merge pull request #25308 from supagu/theme-fixRémi Verschelde
2019-01-25Merge pull request #25302 from eska014/html5-startupfsRémi Verschelde
2019-01-25Added copy_theme and fixed bugs in copy theme introduced by #2e0a94eFabian
2019-01-25Add renderer selection to New Project dialogLeon Krause
2019-01-25Improve custom thread numbering for POSIXIgnacio Etcheverry
2019-01-24Merge pull request #25298 from groud/fix_separation_updateRémi Verschelde
2019-01-24Merge pull request #25294 from groud/fix_2D_selectionRémi Verschelde
2019-01-24Adds color to the audio buses buttonsgroud
2019-01-24Ensure WebGL uses highp by default, and fix some wrong mediump usages. Fixes ...Juan Linietsky
2019-01-24Updates containers minimum size when some constants are modifiedgroud
2019-01-24Removed dangerous and useless function, closes #22884Juan Linietsky
2019-01-24Fix crash with cube shadows in gles2, closes #22635Juan Linietsky
2019-01-24Merge pull request #25295 from godotengine/revert-25242-fix_ios_issuesJuan Linietsky
2019-01-24Revert "Fix errors on iOS"Juan Linietsky
2019-01-24Makes screen texture work in GLES2 (2D for now), fixes #23604Juan Linietsky
2019-01-24Fixes Node2D selection not adapting to editor zoom levelgroud
2019-01-24Make recursive nature of iteration not fail.Juan Linietsky
2019-01-24Do not fail on recursive iteration. Not ideal but should work for now and not...Juan Linietsky
2019-01-24Merge pull request #25257 from karroffel/tex3d-get-data-fixRémi Verschelde
2019-01-24Ability to get the current canvas item being drawn from stylebox.Juan Linietsky
2019-01-24Merge pull request #25283 from akien-mga/progress-step-floatRémi Verschelde
2019-01-24ProgressBar: Set default step to 0.01Rémi Verschelde