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2017-02-13Merge pull request #7794 from GodotExplorer/pr-fix-texturebuttonRémi Verschelde
Fix compile error with TextureButton
2017-02-13Fix compile error with TextureButtongeequlim
Export TextureButton::ResizeMode as its own enum values
2017-02-13Merge pull request #7784 from hpvb/kill-scs-macroRémi Verschelde
Remove use of _SCS
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
This saves typing and is a step towards fixing #56
2017-02-12Merge pull request #7581 from Faless/v6_wild_bindRémi Verschelde
TCP/UDP listen bind to address and bugfixes
2017-02-12Merge pull request #7352 from Zylann/polylineRémi Verschelde
Polyline
2017-02-12Merge pull request #7789 from volzhs/update-script-buttonRémi Verschelde
Update attach/clear script tool bar icon in Scene panel
2017-02-12Merge pull request #7782 from SaracenOne/windows_relative_cursor_fixRémi Verschelde
Fix relative cursor data in CAPTURED mouse mode on Windows.
2017-02-12Merge pull request #7775 from Hinsbart/particles_flipRémi Verschelde
Particles2D: implement texture flip parameters.
2017-02-12Merge pull request #7774 from hpvb/masterRémi Verschelde
Add a simple signal handler for SIGCHLD on Unix
2017-02-12Merge pull request #7772 from Limb/fixgiprobeeditorRémi Verschelde
Remove memdelete of button in GIProbeEditor exit
2017-02-12Merge pull request #7771 from Limb/winaudiodriverRémi Verschelde
Close out audio drivers when exiting on Windows.
2017-02-12Merge pull request #7770 from Limb/removedx9Rémi Verschelde
Removed DX9 Rasterizer in windows
2017-02-12Merge pull request #7769 from GodotExplorer/pr-resizeable-texturebutton_3Rémi Verschelde
Enhance TextureButton and TextureRect with resize
2017-02-12Merge pull request #7768 from bojidar-bg/sc-multiple-namesRémi Verschelde
Make _sc_ files work like ._sc_
2017-02-12Merge pull request #7763 from Limb/fixwindowscompileRémi Verschelde
Fixed compilation issues with Visual Studio
2017-02-12Merge pull request #7746 from sanikoyes/Pr-fix-msvc-compileRémi Verschelde
Fix msvc compile error
2017-02-12Merge pull request #7757 from volzhs/save-debug-optionsRémi Verschelde
Save and restore debug options for each project
2017-02-12Merge pull request #7749 from Faless/fix_7697Rémi Verschelde
HTTPClient properly handle partial data in non-blocking mode
2017-02-12Merge pull request #7747 from sanikoyes/Pr-fix-tween-transform2dRémi Verschelde
Fix tween Transform2D typo
2017-02-12Merge pull request #7743 from karroffel/json_parsing-3.0Rémi Verschelde
JSON::parse reports errors on open-ended objects (master)
2017-02-12Merge pull request #7740 from magyar123/masterRémi Verschelde
Add editor option for closing the output when stopping the game.
2017-02-12Merge pull request #7723 from lonesurvivor/gdscript-range-fixRémi Verschelde
Fix parsing bug which causes range(variable) to crash the engine
2017-02-12Merge pull request #7722 from RandomShaper/improve-touch-buttonRémi Verschelde
Fix touch button issues
2017-02-12Merge pull request #7712 from kbake/deselect-selection-on-ctrl-home/endRémi Verschelde
Selected text is now deselected on ctrl+home/end
2017-02-12Merge pull request #7706 from RandomShaper/touch-button-shape-masterRémi Verschelde
Add shape property to TouchScreenButton
2017-02-13Update attach/clear script tool bar icon in Scene panelvolzhs
2017-02-11Fix glitches when sampling relative cursor data in CAPTURED mouse mode on ↵Saracen
Windows.
2017-02-10Solve TouchScreenButtons issuesPedro J. Estébanez
Fix touch button needing double tap after pause (applies to those not set to pass-by) Fix error when a pressed TouchScreenButton with no associated action exits the tree (with some refactoring of duplicate code)
2017-02-10Particles2D: implement texture flip parameters.Andreas Haas
2017-02-09Add a simple signal handler for SIGCHLD on UnixHein-Pieter van Braam
This fixes #6631
2017-02-09Remove memdelete of button in GIProbeEditor exitKenneth Lorthioir
This issue was causing a heap corruption on windows.
2017-02-09Close out audio drivers when exiting.Kenneth Lorthioir
Prevents a crash when closing the project manager.
2017-02-09Removed DX9 Rasterizer in windows.Kenneth Lorthioir
This doesn't seem to be needed anymore and the code to free the unused rasterizer was throwing a memory violation since it was getting set to a value somehow.
2017-02-09Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchModegeequlim
Make TextureButton to the same resize behavior with TextureRect
2017-02-09Make _sc_ files work like ._sc_, fixes #7762Bojidar Marinov
2017-02-08Fixed compilation issues with Visual StudioKenneth Lorthioir
2017-02-09Reorder the folders in tools to prepare moving tools/editorRémi Verschelde
- `certs` and `editor_fonts` go to `thirdparty` - `dist` and `scripts` go to a new `misc` folder - `collada` and `doc` go to `tools/editor` The next step will be to rename `tools/editor` to `editor` directly, but this will be done at the right time to avoid breaking too many PRs.
2017-02-08Merge pull request #7759 from nunodonato/translationfixRémi Verschelde
Added "Scots" locale name, fixing #7630
2017-02-08Added "Scots" locale name, fixing #7630Nuno Donato
2017-02-08Save and restore debug optionsvolzhs
2017-02-08basic contact shadows implementation, will most likely need some polishingJuan Linietsky
2017-02-07Merge pull request #7715 from m4nu3lf/bugfix/g6dof_joint_setterRémi Verschelde
Fixed property setter in G6DOF joint
2017-02-07Merge pull request #7709 from bojidar-bg/sort-scripts-by-pathRémi Verschelde
Sort settings for scripts in the editor
2017-02-07HTTPClient properly handle partial data in non-blocking modeFabio Alessandrelli
Use block to send DVector::Write out of scope in HTTPClient::read_response_body_chunk()
2017-02-07Fix tween Transform2D typosanikoyes
2017-02-07Fix msvc compile errorsanikoyes
2017-02-06shadows were not working in-editor for nvidia, fixed nowJuan Linietsky
2017-02-06JSON::parse reports errors on open-ended objectsKarroffel
2017-02-06Add editor option for automatically closing the output when stopping the game.mbalint12