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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-12-17
Defer `EditorInspector::update_tree` to the process stage to improve performance
Rindbee
2022-12-16
Switch surface indexing to start at 0 so string name matches integer index
clayjohn
2022-12-17
Fix autocomplete box placement
Hayden Leete
2022-12-17
HarfBuzz: Update to version 6.0.0
bruvzg
2022-12-17
Make keys deselected when keying property for animation to avoid crash
Silc 'Tokage' Renew
2022-12-16
Enable using filtering on boot image in RD renderer
clayjohn
2022-12-16
Implement boot image in OpenGL3 renderer
clayjohn
2022-12-16
OpenXR: fix casts and loop in action map editor
rsjtdrjgfuzkfg
2022-12-16
Transform sdf xfrom by particle emission transform when particles are in glob...
clayjohn
2022-12-16
Add boot splash for the Godot Android Editor
Fredia Huya-Kouadio
2022-12-16
Fix regression 70154 caused by my prior CCD fix.
Geekotron
2022-12-16
Don't attempt to create or use an R8_UINT texture as storage if VRS is not su...
clayjohn
2022-12-16
Implement render_target_was_used API so that Viewports can properly check if ...
clayjohn
2022-12-16
Merge pull request #69477 from bruvzg/bplist_and_fwrk
Rémi Verschelde
2022-12-16
Merge pull request #69678 from Sauermann/fix-slider-button-up
Rémi Verschelde
2022-12-16
Merge pull request #70075 from Sauermann/fix-missing-shortcut-handled-check
Rémi Verschelde
2022-12-16
Merge pull request #70116 from Calinou/vibrate-handheld-silence-warning
Rémi Verschelde
2022-12-16
Merge pull request #64563 from timothyqiu/word-wrap
Rémi Verschelde
2022-12-16
Merge pull request #70136 from bmolyneaux/multimesh
Rémi Verschelde
2022-12-16
Merge pull request #69867 from raulsntos/dotnet/color
Ignacio Roldán Etcheverry
2022-12-16
[macOS/iOS] Use framework Info.plist to determine library name.
bruvzg
2022-12-16
Change auto_advance flag to advance_mode enum and unify with disabled flag.
SaracenOne
2022-12-16
Fix String::word_wrap() for long words
Haoyu Qiu
2022-12-16
C#: Synchronize Color with Core
Raul Santos
2022-12-15
Queue redraw when MultiMesh instance transform changes
bmolyneaux
2022-12-16
Silence `Input.vibrate_handheld()` warning as it's already documented
Hugo Locurcio
2022-12-15
Flip culling when rendering a camera with negative scale
Lyuma
2022-12-16
Merge pull request #70131 from rune-scape/preload-type-regression
Rémi Verschelde
2022-12-15
Merge pull request #70126 from stmSi/fixed-gdscript-unary-unary-crash
Rémi Verschelde
2022-12-15
Merge pull request #70125 from TokageItLab/cs-sync-usage-flags
Rémi Verschelde
2022-12-15
Merge pull request #69776 from bruvzg/rtl_align_and_padding
Rémi Verschelde
2022-12-16
Fixed GDScript crashed when two consecutive unary operators are analysed
stmSi
2022-12-15
Fix preload type regression
rune-scape
2022-12-16
Fix out of sync PropertyUsageFlags for cs
Silc Renew
2022-12-15
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
bruvzg
2022-12-15
Merge pull request #70113 from adamscott/fix-crash-gdscript-from-variant
Rémi Verschelde
2022-12-15
Merge pull request #70112 from Lielay9/patch-1
Rémi Verschelde
2022-12-15
Merge pull request #70103 from timothyqiu/tween-cleanup
Rémi Verschelde
2022-12-15
Merge pull request #70062 from avilches/added-projection-type-to-convert-to
Rémi Verschelde
2022-12-15
Merge pull request #69680 from LucasLaukka/bugfix-line_edit
Rémi Verschelde
2022-12-15
Merge pull request #70106 from bruvzg/rtl_nested_tab
Rémi Verschelde
2022-12-15
GDScript: Fix built-in script and other `find_class` bugs
rune-scape
2022-12-15
Use large offset for tilemap layer level canvas items
clayjohn
2022-12-15
Expose GeometryInstance3D.custom_aabb property
clayjohn
2022-12-15
Merge pull request #70065 from clayjohn/GLES3-attribs
Rémi Verschelde
2022-12-15
Fix `GDScript::_get_gdscript_from_variant()` crash
Adam Scott
2022-12-15
Merge pull request #70110 from Chaosus/fix_inspector_instance_uniform
Yuri Rubinsky
2022-12-15
Merge pull request #70016 from Chaosus/refactor_rd_shader_data
Yuri Rubinsky
2022-12-15
Fix "p_zfar" to "p_znear" in Projection.create_orthogonal
Hei
2022-12-15
Use instanced array buffer instead of UBO for canvas item batching
clayjohn
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