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AgeCommit message (Expand)Author
2022-04-27Merge pull request #60396 from vnen/gdscript-self-lambdaRémi Verschelde
2022-04-27Merge pull request #59932 from vnen/remove-arg-names-releaseRémi Verschelde
2022-04-27Merge pull request #59381 from gaudecker/fix-csg-gizmosRémi Verschelde
2022-04-27Merge pull request #60361 from Geometror/fix-gradient-texture-2d-get-imageRémi Verschelde
2022-04-27Merge pull request #59613 from PastMoments/dict-arr-const-fixRémi Verschelde
2022-04-27Merge pull request #60384 from timothyqiu/noise-skirtRémi Verschelde
2022-04-27Merge pull request #60349 from TokageItLab/fix-rotated-root-motion-viewRémi Verschelde
2022-04-27Merge pull request #60275 from octetdev2/prefer-constant-for-docsRémi Verschelde
2022-04-27Merge pull request #59393 from techiepriyansh/move-gltf-export-under-scene-menuRémi Verschelde
2022-04-27Merge pull request #60481 from V-Sekai/animation-library-gltfRémi Verschelde
2022-04-27Merge pull request #60319 from TokageItLab/implement-global-restRémi Verschelde
2022-04-27Merge pull request #60440 from KoBeWi/Ȑ̶̛̘̻̹̇̍̔͐̊̆̏̏̓̈́̉͌͘...Rémi Verschelde
2022-04-27Merge pull request #60549 from timothyqiu/import-preset-i18nRémi Verschelde
2022-04-27Merge pull request #60385 from timothyqiu/openxr-set-arrayRémi Verschelde
2022-04-27Merge pull request #59979 from bruvzg/cpp_check2Rémi Verschelde
2022-04-27Merge pull request #60335 from snw-0/patch-1Rémi Verschelde
2022-04-27doc: Update iOS hint for Input.vibrate_handheld after #60397Rémi Verschelde
2022-04-27Merge pull request #60523 from akien-mga/linux-pkgconfig-nixosRémi Verschelde
2022-04-27Merge pull request #60397 from timoschwarzer/ios-haptic-engineRémi Verschelde
2022-04-27Fix TileMap::set_pattern offsetsSamuel Wilson
2022-04-27Merge pull request #58272 from bruvzg/x11_backup_screen_infoRémi Verschelde
2022-04-27Merge pull request #58383 from bruvzg/no_inv_window_placementRémi Verschelde
2022-04-27Merge pull request #60548 from aaronfranke/rename-singleton-varRémi Verschelde
2022-04-27Merge pull request #60535 from timothyqiu/class-name-iconRémi Verschelde
2022-04-27Merge pull request #58164 from Calinou/import-hdr-add-clamp-exposure-optionRémi Verschelde
2022-04-27Merge pull request #60312 from Geometror/improve-noise-2Rémi Verschelde
2022-04-27Merge pull request #59337 from fire-forge/raycast2d-editorRémi Verschelde
2022-04-27Merge pull request #60542 from KoBeWi/garbageRémi Verschelde
2022-04-27Make more import preset name translatableHaoyu Qiu
2022-04-26Rename variable names for some singletonsAaron Franke
2022-04-26Merge pull request #60541 from Calinou/orthogonal-fix-typoClay John
2022-04-27Fix custom class icon when it inherits from a scriptHaoyu Qiu
2022-04-27Add an option to clamp HDR exposure to reduce environment firefliesHugo Locurcio
2022-04-27Expose move_to_trash()kobewi
2022-04-26Merge pull request #60513 from Calinou/default-font-add-msdf-mipmapRémi Verschelde
2022-04-26Add RayCast2D target_position editor handleFireForge
2022-04-26Fix "ortogonal" -> "orthogonal" typo in rasterizer codeHugo Locurcio
2022-04-26Merge pull request #58346 from aaronfranke/hint-no-rangeRémi Verschelde
2022-04-26Merge pull request #57647 from Faless/mp/4.x_mp_api_branchFabio Alessandrelli
2022-04-26Merge pull request #60420 from AndreaCatania/fix_looup_ptr_constRémi Verschelde
2022-04-26[Net] Allow branch-specific MultiplayerAPIs.Fabio Alessandrelli
2022-04-26Allow using other property hints without the range hintAaron Franke
2022-04-26Merge pull request #60528 from bruvzg/thread_pool_delayRémi Verschelde
2022-04-26Create NavMap thread pool only when it's used, to prevent creating excessive ...bruvzg
2022-04-26Merge pull request #60524 from Chaosus/fix_shader_precisionYuri Rubinsky
2022-04-26Merge pull request #60395 from Geometror/editor-gradient-preview-pluginRémi Verschelde
2022-04-26Merge pull request #60008 from fire-forge/bitmap-previewRémi Verschelde
2022-04-26Merge pull request #60367 from timothyqiu/refresh-cdRémi Verschelde
2022-04-26Merge pull request #60359 from adamscott/nav-map-thread-work-poolRémi Verschelde
2022-04-26Prevent shader crash when using precision on boolean typesYuri Roubinsky