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2022-01-06Merge pull request #50896 from HaSa1002/add-graphedit-drag-signals-4Rémi Verschelde
Add `GraphEdit` drag notifications
2022-01-06Merge pull request #56291 from aaronfranke/variant-enum-renamesRémi Verschelde
Rename Variant enum members in resource_format_binary.cpp
2022-01-06Merge pull request #56563 from V-Sekai/dirty_materialClay John
Fix queueing a texture and regular uniform update in RD backend
2022-01-06Merge pull request #56435 from V-Sekai/inspector_default_fixRémi Verschelde
Fix incorrect default transform values on foreign 3D nodes
2022-01-06Merge pull request #56145 from V-Sekai/auto_rm_3Rémi Verschelde
Move functionality automatically setting roughness/metallic on texture assignment to editor callback
2022-01-06Add `GraphEdit` drag notificationsJohannes Witt
This commit adds two signals: * connection_drag_begun, which is emitted when a connection is started to be created by the user and * `connection_drag_ended`, which is emitted when no longer a connection is created. Additionally `force_connection_drag_end()` adds the possibility to end the connection dragging. If called from user code, no other connection request signals are invoked. This is useful to add `GraphNode`s via shortcuts while the user is dragging a connection to directly connect the newly added node.
2022-01-06Merge pull request #56425 from V-Sekai/foreign_scene_child_node_fixRémi Verschelde
2022-01-06Rename Variant enum members in resource_format_binary.cppAaron Franke
2022-01-06Merge pull request #56224 from Calinou/variant-rename-packed-array-constantsRémi Verschelde
2022-01-06Move metallic and roughness automated assignment to an inspector UndoRedoSaracenOne
callback.
2022-01-06Fix queueing a texture and regular uniform update in RD backend in succession.SaracenOne
2022-01-06Fix incorrect default transform values on foreign 3D nodesSaracenOne
2022-01-06Merge pull request #50493 from timothyqiu/local-vector-list-initRémi Verschelde
2022-01-06Merge pull request #43757 from KoBeWi/minimum_size_changed_broRémi Verschelde
2022-01-06Merge pull request #56560 from akien-mga/ci-swiftshader-oct2021Rémi Verschelde
2022-01-06Prevent saving branches in foreign scenesSaracenOne
2022-01-06Update the minimum size of ViewportContainerTomasz Chabora
2022-01-06CI: Update SwiftShader to 2021-10-02 buildRémi Verschelde
No specific reason that I know of aside from it being available in our prebuilt CI dependencies.
2022-01-06Merge pull request #56549 from bruvzg/utf8_fixesRémi Verschelde
2022-01-06Merge pull request #56552 from timothyqiu/deja-vuRémi Verschelde
2022-01-06Merge pull request #56551 from ↵Rémi Verschelde
godotengine/revert-55203-scons-warn-unknown-variables
2022-01-06Fix multiple missing UTF-8 decoding.bruvzg
2022-01-06Merge pull request #56006 from KoBeWi/6yearslaterJFonS
Add physics material to GridMap
2022-01-06Unify similar method descriptionsHaoyu Qiu
Notably: * `Packed*Array.size()` and `Array.size()`. * Shared methods of `Transform2D` and `Transform3D`. * Shared methods of `Vector2`, `Vector3`, and `Vector2i`. This reduces the Deja Vu when translating the class reference :)
2022-01-06Merge pull request #56480 from Chaosus/vs_plugin_gdscript_templateYuri Roubinsky
2022-01-06Revert "Print a warning with unknown SCons variables to ease troubleshooting"Rémi Verschelde
2022-01-06Merge pull request #56554 from akien-mga/ci-upstreamed-regression-test-projectRémi Verschelde
2022-01-06CI: Update links to regression test project and prebuilt SwiftShaderRémi Verschelde
qarmin's repository has been moved to the godotengine organization.
2022-01-06Merge pull request #56376 from pycbouh/theme-tombe-les-theme-propertiesRémi Verschelde
2022-01-06Add a GDScript template for `VisualShaderNodeCustom`Yuri Roubinsky
2022-01-06Merge pull request #55851 from Chaosus/better-completion-options-list_rebasedRémi Verschelde
2022-01-06Merge pull request #56504 from Chaosus/fix_code_editor_goto_errorRémi Verschelde
2022-01-06Merge pull request #53434 from Faless/io/4.x_file_access_compressedRémi Verschelde
[File] Fix FileAccessCompressed::get_buffer return value.
2022-01-06Merge pull request #56542 from aaronfranke/format-no-batRémi Verschelde
Skip formatting `.bat` files in `file_format.sh`
2022-01-05Skip formatting .bat files in file_format.shAaron Franke
These are supposed to have CRLF because Windows, so we'll just skip this file type in the script.
2022-01-05Merge pull request #56479 from V-Sekai/import-optionsRémi Verschelde
2022-01-05Merge pull request #56398 from KoBeWi/cooler_pickerRémi Verschelde
2022-01-05Merge pull request #56522 from akien-mga/navigation-restore-safe-get_singletonRémi Verschelde
2022-01-05Merge pull request #55293 from LlamaLad7/masterRémi Verschelde
2022-01-05Merge pull request #53684 from TokageItLab/orthogonal-modeRémi Verschelde
2022-01-05NavigationServer: Restore constness for thread safe `get_singleton`Rémi Verschelde
This was removed by mistake in #47024, NavigationServer uses internal mutability for thread safety, and removing `const` breaks the contract.
2022-01-05Merge pull request #56519 from RandomShaper/fix_scene_clearedRémi Verschelde
2022-01-05Merge pull request #56517 from bruvzg/fix_export_utf8Rémi Verschelde
2022-01-05Merge pull request #56047 from piiertho/feature/osx-sign-directoryRémi Verschelde
2022-01-05Clear only owners that are no longer in the same treePedro J. Estébanez
2022-01-05Merge pull request #56516 from KoBeWi/niceRémi Verschelde
2022-01-05Add list initialization support for Vector & LocalVectorHaoyu Qiu
2022-01-05Fix decoding UTF-8 filenames on unzipping.bruvzg
2022-01-05Merge pull request #53069 from fbcosentino/3d-material-overlay-4.0Rémi Verschelde
2022-01-05Fix names of scenes dropped onto viewportkobewi