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2022-08-15[doc] Clarify that AnimationNode virtual methods need to be implemented ↵Andy Maloney
rather than called directly Fixes #62379
2022-08-15Merge pull request #64333 from asmaloney/doc-params-8Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-15Merge pull request #64331 from asmaloney/doc-params-7Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (7)
2022-08-15Merge pull request #64328 from asmaloney/doc-params-6Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-15Merge pull request #64319 from asmaloney/doc-params-5Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15[doc] Use "param" instead of "code" to refer to parameters (5)Andy Maloney
2022-08-15Merge pull request #63872 from Chaosus/shader_branch_colorRémi Verschelde
Implement coloring for disabled branches in the shader editor
2022-08-15Merge pull request #64341 from clayjohn/GLES3-lightsRémi Verschelde
Bind uniform buffer locations for lights even when no lights present
2022-08-14Merge pull request #63122 from m4gr3d/split_can_export_mainFredia Huya-Kouadio
Refactor the export checking logic to improve separation of concerns
2022-08-14Merge pull request #64403 from aaronfranke/gltf-docAaron Franke
Document GLTFLight and GLTFSpecGloss
2022-08-14Document GLTFLight and GLTFSpecGlossAaron Franke
2022-08-14Refactor the export checking logic to improve separation of concernsFredia Huya-Kouadio
2022-08-14Implement coloring for disabled branches in the shader editorYuri Rubinsky
2022-08-12Bind uniform buffer locations for lights even when no lights present to ↵clayjohn
comply with strict webGL drivers
2022-08-12Merge pull request #64310 from Chaosus/shader_texture_funcsYuri Rubinsky
2022-08-12[doc] Use "param" instead of "code" to refer to parameters (8)Andy Maloney
2022-08-12Merge pull request #64307 from Chaosus/shader_texture_proj_gradYuri Rubinsky
2022-08-12Add `textureQueryLod/Levels` functions to the shader languageYuri Rubinsky
2022-08-12[doc] Use "param" instead of "code" to refer to parameters (7)Andy Maloney
2022-08-12[doc] Use "param" instead of "code" to refer to parameters (6)Andy Maloney
2022-08-12Merge pull request #64306 from RandomShaper/win_spawn_textClay John
Fix jumbled error output when using Windows spawn fix
2022-08-12Merge pull request #64285 from asmaloney/doc-params-4Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-12Merge pull request #64196 from asmaloney/doc-params-3Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-12Add `textureProjGrad` function to the shader languageYuri Rubinsky
2022-08-12Fix jumbled error output when using Windows spawn fixPedro J. Estébanez
2022-08-12Merge pull request #64219 from Calinou/voxelgi-fix-ormmaterial3dHugo Locurcio
2022-08-11Merge pull request #64225 from ↵Hugo Locurcio
Calinou/3d-scaling-bilinear-use-negative-mipmap-bias
2022-08-11Fix ORMMaterial3D not being taken into account by static VoxelGIHugo Locurcio
2022-08-11Merge pull request #63582 from KoBeWi/power_shaderClay John
Improvements to shader editor
2022-08-11[doc] Use "param" instead of "code" to refer to parameters (4)Andy Maloney
2022-08-11Merge pull request #64271 from KoBeWi/get_no_colorYuri Sizov
Optimize theme usage in editor log
2022-08-11Merge pull request #64164 from asmaloney/doc-params2Yuri Sizov
[doc] Use "param" instead of "code" to refer to parameters #2
2022-08-11Merge pull request #64267 from bruvzg/le_secretYuri Sizov
Change `LineEdit` default secret character from "*" to "•".
2022-08-11Merge pull request #61328 from KoBeWi/recurring_themeYuri Sizov
Add missing properties to default theme
2022-08-11[doc] Use "param" instead of "code" to refer to parametersAndy Maloney
2022-08-11Add missing properties to default themekobewi
2022-08-11Change LineEdit secret character from "*" to "•".bruvzg
2022-08-11Optimize theme usage in editor logkobewi
2022-08-11Merge pull request #64147 from ↵Rémi Verschelde
smix8/fix_navigationregion3d_debug_doublerender_4.x Fix NavigationRegion3D debug mesh rendering twice in Editor
2022-08-11Merge pull request #64239 from RandomShaper/ditch_platform_rcRémi Verschelde
Clean iOS platform config of long gone macro
2022-08-11Merge pull request #64246 from Xwdit/fix_inspector_documentRémi Verschelde
Refix document not showing for gdscript properties in inspector since commit 77d3ac7
2022-08-11Merge pull request #64237 from clayjohn/VRS-texture-createRémi Verschelde
Detect if VRS is supported when creating textures
2022-08-10Fix document display in inspector for propertiesXwdit
2022-08-10Clean iOS platform config of long gone macroPedro J. Estébanez
2022-08-10Detect if VRS supported before creating default VRS textureclayjohn
2022-08-10Use negative mipmap LOD bias for sub-native bilinear 3D scaleHugo Locurcio
This provides a benefit similar to FSR 1.0 (greater texture sharpness at the cost of some graininess at sub-native resolution scales), but without the added performance cost of FSR 1.0.
2022-08-10Merge pull request #64215 from Calinou/editor-allow-numpad-zoom-shortcutsRémi Verschelde
2022-08-10Merge pull request #62934 from Xwdit/script_doc_arg_def_varRémi Verschelde
2022-08-10Merge pull request #63015 from Xwdit/fix_gds_editor_tooltip_arg_typeRémi Verschelde
2022-08-10Merge pull request #63020 from Xwdit/fix_gds_editor_tooltip_return_typeRémi Verschelde