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2016-06-09If a resource is delete from fs dialog, but the resource is currently loaded,Juan Linietsky
clear the path of the resource. Fixes #5110
2016-06-09-make freetype build for all platforms the same, default as builtin except ↵Juan Linietsky
on x11. closes #5119
2016-06-09Disable asset library compilation if no openssl existsJuan Linietsky
2016-06-09Merge pull request #5124 from Paulb23/editor_help_focus_issuesRémi Verschelde
Fixed editor help focus issues and input propagation
2016-06-09Merge pull request #5123 from zaps166/fix-editorassetlibrary-crashRémi Verschelde
EditorAssetLibrary: Don't call add_child() on uninitialized pointer
2016-06-09add line spacing option to script and shader editor (#5105)volzhs
2016-06-09Fixed editor help focus issues and input propagationPaulb23
2016-06-09EditorAssetLibrary: Don't call add_child() on uninitialized pointerBłażej Szczygieł
Fixes possible crash and fixes crash when using undefined sanitizer. The "search_hb" is already added into "library_main" container.
2016-06-09i18n: Sync and merge translations with sourceRémi Verschelde
2016-06-09Merge pull request #5115 from noidexe/masterRémi Verschelde
es.po base translation and es_AR.po complete translation
2016-06-09Merge pull request #1 from noidexe/es_ARLisandro Lorea
Add es_AR.po. First complete draft.
2016-06-09Add es.poLisandro Lorea
Right now it's just a copy of es_AR to be used as a template for a more neutral version.
2016-06-09Add es_AR.po. First complete draft.Lisandro Lorea
2016-06-08-Ability to reload (and soft reload) tool scripts. Please test!Juan Linietsky
2016-06-08Assetlib: Update link for renamed repositoryRémi Verschelde
2016-06-08port changes from AnimatedSprite to AnimatedSprite3DJuan Linietsky
2016-06-08-properly use hidpi icons in hidpi, looks pretty!Juan Linietsky
2016-06-08Merge pull request #5111 from CowThing/classref-editRémi Verschelde
Filling in documentation
2016-06-08Filling in documentationCowThing
Documentation for BoneAttachment, KinematicBody, ParallaxBackground, ParallaxLayer, and TestCube
2016-06-08Merge pull request #5107 from Paulb23/caret_blink_update_issue_5100Rémi Verschelde
Caret blink no longer updates when hidden, issue 5100
2016-06-08Fixed some options in assetlibJuan Linietsky
2016-06-08Caret blink no longer updates when hidden, issue 5100Paulb23
2016-06-08Added asset library on project manager for templatesJuan Linietsky
2016-06-08Merge pull request #5007 from bojidar-bg/asset-storeJuan Linietsky
Update asset library editor plugin, adding a bit new functionality and fixes
2016-06-08Merge pull request #5088 from Paulb23/breakpoint_marker_scalingJuan Linietsky
Improved breakpoint marker position, and scales with font size
2016-06-08Merge pull request #5089 from Hinsbart/resdock_copy_pathJuan Linietsky
Add a "copy path" item to the filesystem dock context menu.
2016-06-08Merge pull request #5090 from akien-mga/glew-1.13.0Juan Linietsky
Upgrade embedded GLEW to version 1.13.0
2016-06-08Merge pull request #5093 from DimOkGamer/more_translatable_stringsJuan Linietsky
Fixed localization in file dialogs
2016-06-08Merge pull request #5094 from pkowal1982/masterJuan Linietsky
Improved Blender/Collada shadeless->unshaded import
2016-06-08Merge pull request #5103 from J08nY/issue-5102Rémi Verschelde
RtAudio: proper under/overflow warning
2016-06-08RtAudio: proper under/overflow warningJ08nY
fix #5102
2016-06-08Merge pull request #5101 from djrm/new_iconsRémi Verschelde
Regenerated icons with the new faster exporter, Added and fixed some …
2016-06-08Regenerated icons with the new faster exporter, Added and fixed some iconsDaniel J. Ramirez
2016-06-07-Heavily improved editor startup and exit performanceJuan Linietsky
2016-06-08GLEW: Update to upstream version 1.13.0 (pristine)Rémi Verschelde
This removes a custom redefinition of glewGetProcAddress, which was apparently necessary for older Macs with buggy OpenGL (see #5087). The added source files are as provided in the upstream tarball.
2016-06-08GLEW: Define static + enabled and includes via SConsRémi Verschelde
This allows us not to have to hack our definitions in the upstream files, making it easier to upgrade to newer versions in the future. For the include paths to work, the headers are moved to a GL subfolder to match their upstream location.
2016-06-08Haiku: Do not define GLEW_ENABLED to undefine it laterRémi Verschelde
Partial revert of f61eb5fd8e13642c82364f8ee66a0f6c791a4511.
2016-06-07Merge pull request #5098 from ↵Juan Linietsky
godotengine/revert-5082-EditorFontImportDialog-layout Revert "Fix ui layout for EditorFontImportDialog"
2016-06-07Revert "Fix ui layout for EditorFontImportDialog"Juan Linietsky
2016-06-07Merge pull request #5082 from Geequlim/EditorFontImportDialog-layoutRémi Verschelde
Fix ui layout for EditorFontImportDialog
2016-06-07rtr instead ttrDimOkGamer
2016-06-07Improved Blender/Collada shadeless->unshaded importPawel Kowal
2016-06-07Fixed localization in file dialogsDimOkGamer
and two more lines. 2 fixes in ru.po.
2016-06-07Update asset library editor plugin - new functionality and fixesBojidar Marinov
2016-06-07Merge pull request #5091 from djrm/new_iconsRémi Verschelde
listener icons
2016-06-07listener iconsDaniel J. Ramirez
2016-06-07Improved breakpoint marker position, and scales with font sizePaulb23
2016-06-07Merge pull request #5084 from J08nY/issue-5051Juan Linietsky
Windows: Hide mouse on MOUSE_MODE_CAPTURED
2016-06-07Merge pull request #4861 from brakhane/negative-indexingJuan Linietsky
Add support for Python-like negative indexing
2016-06-07Merge pull request #5057 from pkowal1982/masterRémi Verschelde
Improved Blender/Collada -colonly import creating collision shapes fo…