Age | Commit message (Collapse) | Author |
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thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const':
thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy]
176 | pOut = aiColor3D(c.r,c.g,c.b);
modules/dds/texture_loader_dds.cpp:167:50: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
167 | if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT1")) {
| ^
[ 28%] modules/dds/texture_loader_dds.cpp:170:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
170 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT3")) {
| ^
modules/dds/texture_loader_dds.cpp:174:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
174 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT5")) {
| ^
modules/dds/texture_loader_dds.cpp:177:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
177 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI1")) {
| ^
modules/dds/texture_loader_dds.cpp:180:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
180 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI2")) {
| ^
modules/dds/texture_loader_dds.cpp:183:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
183 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("A2XY")) {
| ^
thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const':
thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy]
176 | pOut = aiColor3D(c.r,c.g,c.b);
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Add a Direction property to ParticlesMaterial
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Add editor screenshot on control - f12.
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Remove thread to prevent memory leak
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Add XR mode selection to the Android export process.
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Expand/collapse nodes recursively in scene tree dock
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New contributor added to AUTHORS:
@aqnuep
Thanks to all contributors and donors for making Godot possible!
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Add buttons to remove keys\items from dictionaries\arrays.
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SceneTreeDock will now only attach scripts to the selected node if the ScriptCreateDialog was opened from the SceneTreeDock
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add 2d physic optimization similar to 3d physics
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Keep GDScript functions in stack while yielding
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Improve bookmarks
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fixed an issue with double clicking available node in VisualScriptEditor
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Scale vertex lit lights by environment scale
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Fix some editor crashes
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Remove unnecessary code and add some error explanations
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Revert "Add godot version in backtrace message"
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Add 'global_rate_scale' to the AudioServer
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Fix Emscripten root directory detection when building for HTML5
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Fix TextEdit Select crash
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Fix Nintendo buttons in the @GlobalScope documentation
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Tweak gamepad button names to be consistent with the documentation
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These were mistakenly referred to as DualShock buttons.
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Replace ` + "/" + ` with `String::file_add()`
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Headless CI/CD crash fixes
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Better pre-selection of search result node in "Create New Node" dialog.
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Fix HTTPRequest status checks.
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Add godot version in backtrace message
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Added a Width Curve to Line2D + UVs fix
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Export paths are now saved as relative paths
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Auto-change file extension in EditorFileDialog when filter changes
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HTTPRequest used to have its own `status` variable but it would never be
updated since the status of the client would be used instead.
This caused potential crashes in some edge cases.
The `status` variable is now removed, and the client status is used in
checks instead.
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doc: Complete GlobalScope documentation
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Add a configuration warning when using Ignore mouse filter with tooltip
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Draw the script editor's line length guideline below characters
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This prevents characters from looking strange if they cross the
line length guideline.
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Update miniupnpc library
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Added example on how to use RandomNumberGenerator
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If the target directory does not exist, it will be recursively created.
Export paths are now saved as a relative to the projects base directory
Renamed relative_to function to final_path_from_relative which takes a relative path and outputs the final path from a string that represents a directory.
Added relative_path_from_final which takes in a final path and outputs a relative path if possible. If not possible it outputs the relative path that represents the current directory.
If the target directory does not exist when exporting the project, then it is recursively created.
Removed final_path_from_relative function
Changed DirAccess into DirAccessRef for automatic object destruction
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This closes #30144.
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