Age | Commit message (Collapse) | Author |
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-when playing animations, property editor is now refreshed properly, fixes #1046
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-moved commandline fix to mingw-only, should fix #1064
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-added h_offset and v_offset to 3D Camera, should allow to do the same as in #1102
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Changed texturebutton scale from float to Size2
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-fixed issues in tilemap editor (swap arrows not showing/hiding properly)
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-fixed bug in ordering of modal subwindows, closes #1001
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Fix RasterizerGLES2::canvas_draw_polygon can't work correct at some devi...
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-fixed randon button when editing menubutton #1079
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Pr-reduce-android-build-size
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MinGW linker command too long
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Add Stop pause mode implementation
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Blender/Maya zoom style.
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fixed a typo
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Replace TileMapEditor floating tile palette with HSplitContainer.
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change parameter name from ip to port
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Fix for bug 1088
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Fix gridmap link error when disable_3d=Yes
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Conflicts:
modules/gdscript/gd_editor.cpp
Improved code completion for InputEvent (shows members by type)
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-work in progress new graph system (will replace current one)
-crash fix in s3m loader (out of bounds acess)
-fixed vbox overriding of separation (fixes empty line between section tabs)
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