Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-21 | Merge pull request #17675 from Noshyaar/r | Poommetee Ketson | |
[DOCS] minor ParticlesMaterial docs fix Linear -> Radial [ci skip] | |||
2018-03-21 | [DOCS] minor ParticlesMaterial docs fix Linear -> Radial | Poommetee Ketson | |
2018-03-21 | Merge pull request #17666 from akien-mga/editor-fps-verbose | Rémi Verschelde | |
Add --print-fps option to output FPS to stdout | |||
2018-03-21 | Merge pull request #17658 from bkeys/update_thekla | Rémi Verschelde | |
Updated thekla_atlas to support arm64 | |||
2018-03-21 | Merge pull request #17653 from eska014/rwlock-dummy | Rémi Verschelde | |
Add RWLockDummy for NO_THREADS builds | |||
2018-03-21 | Merge pull request #17670 from xsellier/bugfix/17654-split-screen-master | Rémi Verschelde | |
Prevent android to split-screen | |||
2018-03-21 | Prevent android to split-screen | Xavier Sellier | |
2018-03-21 | Merge pull request #17668 from Noshyaar/2018 | Rémi Verschelde | |
s/2017/2018/g for gles2, websocket, linux appdata | |||
2018-03-21 | s/2017/2018/g for gles2, websocket, linux appdata | Poommetee Ketson | |
2018-03-21 | Add --print-fps option to output FPS to stdout | Rémi Verschelde | |
Works both for the editor and games. Projects can still use "debug/settings/stdout/print_fps" to enable it permanently. The --print-fps option takes precedence (so works even if the project setting is disabled). That setting is also no longer redefined on the fly based on the verbose flag, that was a mess. | |||
2018-03-20 | Updated thekla_atlas to support arm64 | Brigham Henry Keys | |
2018-03-20 | Merge pull request #17607 from RandomShaper/fix-bogus-file-in-pack | Rémi Verschelde | |
Fix listing files inside directory in pack file | |||
2018-03-20 | Merge pull request #17645 from volzhs/android-device-info | Rémi Verschelde | |
Fix getting Android device information | |||
2018-03-20 | Merge pull request #17637 from robfram/fix-draw_polyline_colors-crash | Rémi Verschelde | |
Fix crash in `canvas_item_add_polyline` when passing more points than colors | |||
2018-03-20 | Merge pull request #17589 from robfram/fix-always-save-at-run | Rémi Verschelde | |
Fix saving unmodified scenes and resources | |||
2018-03-20 | Merge pull request #17632 from endragor/fix-resize-font-update | Rémi Verschelde | |
Fix oversampled font artifacts after resize | |||
2018-03-20 | Merge pull request #17599 from marcelofg55/channels_crashfix | Rémi Verschelde | |
Fix possible crash when audio channels change | |||
2018-03-20 | Merge pull request #17629 from bruvzg/macos_nstask | Rémi Verschelde | |
[macOS] Implement OS_OSX::execute (using NSTask) | |||
2018-03-20 | Fix getting Android device information | volzhs | |
Fix #17644 | |||
2018-03-20 | Add RWLockDummy for NO_THREADS builds | Leon Krause | |
2018-03-19 | Fix crash in `canvas_item_add_polyline` when passing more points than colors | robfram | |
When `p_points.size() > p_colors.size()`, it crashed with invalid array access to `p_colors`. Also, when `p_colors` was an empty `Vector` it crashed due a missing `else` checking the `size` condition, as the code handling that special case exists. This PR fixes the missing `else` for `p_colors.size == 0` and, following the `canvas_item_add_multiline` spirit, it only uses the first color for the whole polyline if points and colors differ in size. Fix #17621. | |||
2018-03-19 | Merge pull request #17634 from PJB3005/18-03-19-mono-build-blunder | Rémi Verschelde | |
Fix mono build properly! | |||
2018-03-19 | Fix mono build properly! | PJB3005 | |
Fixes the mistake I made in #17603 to make it require Python > 3.6. | |||
2018-03-19 | Fix oversampled font artifacts after resize | Ruslan Mustakov | |
Font update after resize relies on the viewport size which was updated after the font was already refreshed, which resulted in artifacts when it was rendered into the actual/new viewport size. Fixes #15173. | |||
2018-03-19 | Fix possible crash when audio channels change | Marcelo Fernandez | |
2018-03-19 | Implement OS_OSX::execute | bruvzg | |
2018-03-19 | Merge pull request #17622 from RandomShaper/gltf-fixes | Rémi Verschelde | |
A couple of fixes for glTF importing | |||
2018-03-19 | Merge pull request #17548 from groud/fix_scrollbars | Rémi Verschelde | |
Fixes scrollbars in Canvas Item Editor | |||
2018-03-19 | Merge pull request #17618 from groud/fix_gridcontainer | Rémi Verschelde | |
Fixes wrong calculation of gridcontainer's children size | |||
2018-03-19 | Merge pull request #17603 from PJB3005/18-03-18-fix-mono-build-python3 | Rémi Verschelde | |
Fix Mono builds with Python 3. | |||
2018-03-19 | Merge pull request #17617 from eska014/emsc-assertions | Rémi Verschelde | |
Disable Emscripten assertions in release_debug builds | |||
2018-03-19 | Merge pull request #17606 from PJB3005/18-03-18-just-pressed-action-docs-update | Poommetee Ketson | |
Improve Input.is_action_just_* docs. [ci skip] | |||
2018-03-19 | Fix animation length from glTF not correctly set | Pedro J. Estébanez | |
2018-03-19 | Fix glTF not accepting VEC3 colors | Pedro J. Estébanez | |
Aside from the colors themselves, the rejection was adding somes issues later in the mesh import process. | |||
2018-03-18 | Merge pull request #17619 from neikeq/mono-runtime-main-args | Ignacio Etcheverry | |
Mono: Runtime main args and assembly search fixes | |||
2018-03-18 | Mono: Runtime main args and assembly search fixes | Ignacio Etcheverry | |
- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment. - Continue to search the assembly in the rest of the search locations if loading it from one of them failed. | |||
2018-03-18 | Fixes wrong calculation of gridcontainer's children size | Gilles Roudiere | |
2018-03-18 | Disable Emscripten assertions in release_debug builds | Leon Krause | |
The messages generated by some assertions can be confusing to users. | |||
2018-03-18 | Fix listing files inside directory in pack file | Pedro J. Estébanez | |
When adding a directory path to the inventory of the pack, an empty file name was being added to the file list. That made `Directory.get_ntext()` signal end-of-list too early so that files in a subdirectory were missed. Fixes #15801. Helps with #16798. | |||
2018-03-18 | Improve Input.is_action_just_* docs. | Pieter-Jan Briers | |
More clarification. | |||
2018-03-18 | Fix saving unmodified scenes and resources | robfram | |
When `_save_all_scenes` or `save_resource_in_path` was called, they always saved all the scenes and the resource no matter if they were modified or not. For example, when `saving before run` option was checked, it always overwrote the current scene and the default environment simply by opening and runing the project. This PR adds checks for unsaved scenes (using the same `unsave` check others method used) and modified resources (comparing last modified time and last import time). Fix #6025. | |||
2018-03-18 | Fix Mono builds with Python 3. | Pieter-Jan Briers | |
A subprocess call wasn't specifying an encoding, so this gave a TypeError in Python 3. | |||
2018-03-18 | Merge pull request #17590 from YeldhamDev/iph_typo_fix | Poommetee Ketson | |
Fixed small typo in the "InstancePlaceholder" doc [ci skip] | |||
2018-03-17 | Fixed small typo in the "InstancePlaceholder" doc. | Michael Alexsander Silva Dias | |
2018-03-17 | Fixes scrollbars in Canvas Item Editor | Gilles Roudiere | |
2018-03-17 | Merge pull request #17564 from ShyRed/fixbuild | Rémi Verschelde | |
Open textfile in textmode | |||
2018-03-16 | Merge pull request #17179 from paulloz/mono-assemblies-preload-facades | Ignacio Etcheverry | |
[mono] add the 'Facades' subfolder to the searched directories | |||
2018-03-16 | Merge pull request #16947 from Faless/ui_actions | Fabio Alessandrelli | |
GUI elements ui_action usage, improvements | |||
2018-03-16 | Open textfile in textmode | ShyRed | |
Open mapping files in textmode as they are textfiles. | |||
2018-03-16 | Fix typo in engine.js | Leon Krause | |