Age | Commit message (Collapse) | Author | |
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2022-08-04 | Fix GraphEdit::arange_nodes causing a freeze | tefusion | |
When a Graph contains cycles, e.g. 1->2->3->1 _layering would end up in an infinite loop since IS_SUBSET would never be true. By keeping check of the size of z, which contains the already layered nodes, one can detect a freeze (since it should change after current_layer increases. If it doesn't "u" didn't change and q and u will never be equal resulting in a freeze/infinite while loop). If a freeze happens warn the user and put all the nodes part of the cycle (leftover in p) to the first layer which will end up in them being listed top to bottom. | |||
2022-08-04 | Merge pull request #57742 from ↵ | Rémi Verschelde | |
im-deepfriedwater/im-deepfriedwater/sprite_frames_tests | |||
2022-08-04 | Merge pull request #63906 from Faless/fix/4.x_warnings | Rémi Verschelde | |
2022-08-04 | Merge pull request #62709 from akien-mga/vector-binding-resize-zero | Rémi Verschelde | |
2022-08-04 | Add unit tests for all public methods in the SpriteFrames class | jtorre39 | |
2022-08-04 | Merge pull request #50907 from codepatzer/quaternion_ut | Rémi Verschelde | |
2022-08-04 | [Core] Use std type traits to check operations triviality. | Fabio Alessandrelli | |
2022-08-04 | Merge pull request #60736 from StrawbDev/audio-stream-sample-unit-test | Rémi Verschelde | |
2022-08-04 | Add tests file for Quaternion unit tests, with initial UTs | codepatzer | |
- Test constructors and quaternion product. - Add test case for Axis-Angle construction about Y-axis. - Add test case for xform of i-, j-, & k-unit vectors. - Add test case for construction from Basis. - Add test case for xform of arbitrary vector. - Add stress test case: many Quaternions xform many vectors. - Make comments consistent with style guide. | |||
2022-08-04 | Arrays: Zero new items of trivial types on resize() (bindings only) | Rémi Verschelde | |
This is not enabled by default in the core version for performance reasons, as Vector/CowData are used in critical code paths where not zero'ing memory which is going to be set later on can be important. But for bindings / the scripting API, we make zero the new items by default (which already happened for built types like Vector3, etc., but not for trivial types like int, float). Fixes #43033. Co-authored-by: David Hoppenbrouwers <david@salt-inc.org> | |||
2022-08-04 | Merge pull request #59193 from UltraTimon/inputeventkey-tests | Rémi Verschelde | |
2022-08-04 | Add test cases for AudioStreamWAV | StrawbDev | |
2022-08-04 | Fix some array size function definition mismatch. | Fabio Alessandrelli | |
2022-08-04 | Add Unit Tests for InputEventKey | Timon Bestebreur | |
2022-08-04 | Merge pull request #54325 from skimmedsquare/test-add-rid | Rémi Verschelde | |
2022-08-04 | Merge pull request #58712 from UltraTimon/shortcut-tests | Rémi Verschelde | |
2022-08-04 | Add unit tests for Shortcut | Timon Bestebreur | |
Next to that, add entry for the test file in test_main.cpp. These test cases test the basic functionality of the shortcut module. | |||
2022-08-04 | Add unit tests for RID class. | Sean Kim | |
2022-08-04 | Merge pull request #49947 from ↵ | Rémi Verschelde | |
Calinou/standardmaterial3d-tweak-default-height-properties | |||
2022-08-04 | Merge pull request #63900 from bruvzg/macos_keep_on | Rémi Verschelde | |
2022-08-04 | Merge pull request #63561 from asmaloney/convert-python-type-hints | Rémi Verschelde | |
Convert Python type hints in tools/make_rst.py to be PEP 484/526-compatible | |||
2022-08-04 | Tweak StandardMaterial3D's default height properties | Hugo Locurcio | |
- Set the default height scale to 5.0 and multiply it by 0.01 in the shader. - Document heightmap properties in BaseMaterial3D class reference. | |||
2022-08-04 | Implement `screen_set_keep_on` for macOS | bruvzg | |
2022-08-04 | Merge pull request #62230 from Calinou/sdfgi-cell-size-remove-linked-properties | Rémi Verschelde | |
Don't store the values of linked SDFGI properties in Environment | |||
2022-08-04 | Merge pull request #62572 from Calinou/editor-node-warnings-multiple-icons | Rémi Verschelde | |
Distinguish multiple node configuration warnings in the scene tree dock | |||
2022-08-04 | Merge pull request #63884 from RedMser/resourceuid-docs | Rémi Verschelde | |
Add ResourceUID documentation | |||
2022-08-04 | Merge pull request #63899 from bruvzg/hb_510 | Rémi Verschelde | |
HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag to improve justification. | |||
2022-08-04 | Merge pull request #63894 from fire-forge/add-metadata-button | Rémi Verschelde | |
Add spacing above the "Add Metadata" button | |||
2022-08-04 | HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag ↵ | bruvzg | |
to improve justification. | |||
2022-08-04 | Merge pull request #63890 from Calinou/camera3d-size-allow-precise-adjustments | Rémi Verschelde | |
Allow more precise adjustments of orthogonal/frustum size in Camera3D | |||
2022-08-04 | Merge pull request #61918 from KoBeWi/static_body | Rémi Verschelde | |
Add static methods to create RayQueryParameters | |||
2022-08-04 | Merge pull request #63848 from aaronfranke/cs-from-scale | Rémi Verschelde | |
Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C# | |||
2022-08-04 | Merge pull request #58809 from Calinou/vsync-fallback-improve-error-message | Rémi Verschelde | |
Improve error message when the requested V-Sync mode cannot be used | |||
2022-08-04 | Merge pull request #62254 from Calinou/editor-icons-add-audio-stream | Rémi Verschelde | |
Add editor icons for all AudioStream resources | |||
2022-08-04 | Add editor icons for all AudioStream resources | Hugo Locurcio | |
2022-08-04 | Don't store the values of linked SDFGI properties in Environment | Hugo Locurcio | |
2022-08-04 | Distinguish multiple node configuration warnings in the scene tree dock | Hugo Locurcio | |
A number of dots is present next to the node configuration icon warning when there is more than 1 warning. Co-authored-by: Hendrik Brucker <hendrik.brucker@mail.de> | |||
2022-08-04 | Improve error message when the requested V-Sync mode cannot be used | Hugo Locurcio | |
2022-08-03 | Allow more precise adjustments of orthogonal/frustum size in Camera3D | Hugo Locurcio | |
2022-08-03 | Add ResourceUID documentation | RedMser | |
2022-08-03 | Convert Python type hints in tools/make_rst.py | Andy Maloney | |
Since Python 3.5+ is required, we can use proper type hints based on PEP 484. Because we are working on contributor tooling we can assume 3.6+ and use PEP 526 for variable declarations as well. | |||
2022-08-03 | Merge pull request #63877 from YeldhamDev/check_theme_fix | Rémi Verschelde | |
Fix text position when hovering pressed `CheckButton/Box` elements in the editor | |||
2022-08-03 | Merge pull request #63875 from hakro/fix-segment-intersects-circle | Rémi Verschelde | |
Bring back Geometry2D.segment_intersects_circle | |||
2022-08-03 | Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C# | Aaron Franke | |
2022-08-03 | Bring back Geometry2D.segment_intersects_circle | Hakim | |
2022-08-03 | Merge pull request #56442 from PucklaMotzer09/remap_files_moved | Rémi Verschelde | |
2022-08-03 | Merge pull request #63867 from Calinou/editor-rename-visual-shader-setting | Rémi Verschelde | |
2022-08-03 | Fix text position when hovering pressed `CheckButton/Box` elements in the editor | Michael Alexsander | |
2022-08-03 | Merge pull request #63791 from V-Sekai/mend-ok-hsl-washout | Rémi Verschelde | |
2022-08-03 | Merge pull request #59303 from KoBeWi/check_out_my_very_long_button | Rémi Verschelde | |