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2023-01-06Add `uint` type support to visual shadersYuri Rubinsky
2023-01-06Merge pull request #70500 from hakro/readd-renderer-optionsRémi Verschelde
Bring back the renderer options button on the main editor
2023-01-06Merge pull request #70919 from Geometror/test-fastnoise-liteRémi Verschelde
Add tests for FastNoiseLite/NoiseTexture
2023-01-06Merge pull request #70980 from vonagam/fix-array-as-default-parameterRémi Verschelde
GDScript: Fix array as default value for parameter
2023-01-06GDScript: Fix array as default value for parameterDmitrii Maganov
2023-01-06Add tests for FastNoiseLite/NoiseTextureHendrik Brucker
+ fix some issues with seamless noise generation
2023-01-06Merge pull request #70464 from vonagam/unify-assignablesRémi Verschelde
Unify typing of variables, constants and parameters in GDScript
2023-01-06Merge pull request #70960 from Maran23/4-x-c#-rect-propsRémi Verschelde
Added Rect (rect_) properties to the c# migration table
2023-01-06Merge pull request #70968 from kleonc/tile-atlas-view-update-zoom-and-panningRémi Verschelde
`TileAtlasView` Update zoom and panning before emitting signal
2023-01-06Merge pull request #70963 from YuriSizov/editor-dead-codes-societyRémi Verschelde
Simplify some editor plugin logic and remove dead code
2023-01-06Merge pull request #64253 from heppocogne/Fix-native-enum-release-1Rémi Verschelde
Register enum type names in release build
2023-01-06Merge pull request #70547 from TokageItLab/pingpong-wrapRémi Verschelde
Fix pingpong-loop with `loop_wrap` is not working & clean-up cubic interpolation key retrieve process
2023-01-06Merge pull request #70675 from ZangEldor/pot-generating-fixRémi Verschelde
Fix generating POT for multiline messages
2023-01-06Unify typing of variables, constants and parameters in GDScriptDmitrii Maganov
2023-01-05TileAtlasView Update zoom and panning before emitting signalkleonc
2023-01-05Added Rect (rect_) properties to the c# migration tableMarius Hanl
2023-01-05Simplify some editor plugin logic and remove dead codeYuri Sizov
2023-01-05Fixed issue #70617 : generating POT for multiline messageEldor Zang
Fixed the issue and now each message's line is suceeded by a \n. Fixes #70614
2023-01-05Merge pull request #70907 from xiongyaohua/fix_path3d_gizmo_not_showRémi Verschelde
Remove side effect of the `handles` method
2023-01-05Merge pull request #65609 from dalexeev/animated-spriteRémi Verschelde
`AnimatedSprite{2D,3D}` improvements
2023-01-05Merge pull request #70885 from akien-mga/one-copyright-update-to-rule-them-allRémi Verschelde
One Copyright Update to rule them all
2023-01-05One Copyright Update to rule them allRémi Verschelde
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05Merge pull request #67749 from JonqsGames/clean_physical_bone_instancingRémi Verschelde
Test joint type on _set for PhysicalBone joints
2023-01-05Merge pull request #70933 from fire/empty-organize-graph-nodeRémi Verschelde
Update GraphEdit to automatically arrange nodes if nothing is selected
2023-01-05Merge pull request #70929 from clayjohn/RD-mobileRémi Verschelde
Use proper indices for lights, decals, and reflection probes in mobile scene shader
2023-01-05Merge pull request #70924 from clayjohn/canvas-bg-bugsRémi Verschelde
Always try to clear render target before drawing 3D with Canvas BG mode
2023-01-05Merge pull request #70838 from reduz/gdscript-vm-optimizationRémi Verschelde
Optimizations for GDScript VM
2023-01-05Merge pull request #70795 from KoBeWi/TweenCountedRémi Verschelde
Improve `RefCounted` support in `Tween`
2023-01-05Merge pull request #70909 from TokageItLab/revert-improve-update_treeRémi Verschelde
Revert improve update tree
2023-01-05Merge pull request #70824 from smix8/fix_navpoly_errormsg_4.xRémi Verschelde
Fix NavigationPolygon error msg
2023-01-05Merge pull request #70903 from Cretezy/tilemap-pattern-double-clickRémi Verschelde
Fix "Double-click on the TileMap's pattern prints an error" (#70892)
2023-01-05Merge pull request #70694 from BastiaanOlij/change_openxr_extensionsRémi Verschelde
Various improvements to OpenXR extension wrappers
2023-01-05Merge pull request #70880 from KoBeWi/remotely_usefulRémi Verschelde
Improve remote tree node tooltips
2023-01-05Test joint type on _set for PhysicalBone jointsJoJoX
2023-01-05`AnimatedSprite{2D,3D}` improvementsDanil Alexeev
* Add support for individual frame duration to `SpriteFrames`. * Various minor improvements.
2023-01-04Update graph_edit.cpp to automatically arrange nodes if nothing is selected.K. S. Ernest (iFire) Lee
2023-01-04Use proper indices for lights, decals, and reflection probes in mobile scene ↵clayjohn
shader
2023-01-04Remove side effect of the `handles` methodYaohua Xiong
2023-01-04Revert "Merge pull request #70696 from Rindbee/propagate-keying-state"Silc Renew
This reverts commit c774b4ce1777d19789bec1cbef100f26c6927777, reversing changes made to ccc609d824802d1d1a20f34bda69ecac75f5a8a1.
2023-01-04Merge pull request #70810 from adamscott/cache-gdscript-even-when-errorRémi Verschelde
Cache script when reloading even if there's errors
2023-01-04Merge pull request #70867 from bruvzg/ci_vlkRémi Verschelde
[CI] Use multiple forced unmount attempts for MoltenVK image.
2023-01-04Revert "Merge pull request #68498 from Rindbee/improve-update_tree"Silc Renew
This reverts commit d5dc70a47871701fc61804b0b75362f5dcdf0055, reversing changes made to ccbefa1f4316c46eed35912e954fdf0e8c88c01a.
2023-01-03Fix "Double-click on the TileMap's pattern prints an error" (#70892)Charles Crete
2023-01-04Removed member variables from OpenXRExtensionWrapperBastiaan Olij
Made extension container in OpenXRAPI static Moved controller meta data into extensions where applicable
2023-01-03Always try to clear render target before drawing 3D with Canvas BG modeclayjohn
This is necessary to ensure that we aren't copying garbage data to the 3D renderbuffer
2023-01-03Merge pull request #70884 from clayjohn/Depth-prepassRémi Verschelde
Ignore depth draw optimization when using depth draw alpha prepass
2023-01-03Merge pull request #70638 from markusneg/cull-masked-shadows-gd4Rémi Verschelde
Visual instance layers are regarded during shadow culling
2023-01-03Merge pull request #70859 from vonagam/fix-preload-native-typeRémi Verschelde
GDScript: Fix wrong native type for preloaded class
2023-01-03Merge pull request #67694 from aaronfranke/its-timeRémi Verschelde
Remove duplicate Month and Weekday enums
2023-01-03Ignore depth draw optimization when using depth draw alpha prepassclayjohn
This is necessary as the scene shader still uses alpha in this case so we can't discard fragments that weren't written to the depth buffer