Age | Commit message (Collapse) | Author |
|
Lift Godot GLView update frequency from 30 to 60
|
|
Maya and modo style navigation
|
|
Add anchor options "Center"
|
|
Add Viewport Hotkeys / Toggle maximize viewport
|
|
Add missing Matrix3::get_scale() binding
|
|
Fix #240 TouchScreenButton release signal is not valid
|
|
Path Editor UI Improvment
|
|
Path2D editor bug fix and improvement
|
|
main handle; Add close curve icon in Path editor UI; Fixed mixed EOL
|
|
|
|
|
|
moving point to activate view base snapping; Path2D editor inherits from
HBoxContainer now"
|
|
|
|
|
|
|
|
|
|
|
|
Cleanup debug output
|
|
Hotkey added
|
|
|
|
Conflicts:
tools/editor/plugins/spatial_editor_plugin.cpp
|
|
|
|
|
|
|
|
|
|
|
|
Fixing compile error related to missing return value from input.cpp
|
|
|
|
|
|
Conflicts:
modules/multiscript/register_types.cpp
platform/android/java/src/com/android/godot/GodotLib.java
|
|
-fix some menus
-fixed bug in out transition curves
-detect and remove file:/// in collada
-remove multiscript for now
-remove dependencies on mouse in OS, moved to Input
-avoid fscache from screwing up (fix might make it slower, but it works)
-funcref was missing, it's there now
|
|
Fix if statement with empty body.
|
|
Closes bb-code tags, allowing make_doc.sh to finish
|
|
Solved bug to select external editor url
|
|
Engine build improvements
|
|
Fixed bug: Godot wont start in windows when inside non-ascii directory
|
|
Merging!
|
|
Fix Compression bug: wrong premature return.
|
|
fix android input doe's not work(line edit/text edit)
|
|
|
|
set MemoryPoolDynamicStatic::MAX_CHUNKS to 65536
|
|
|
|
|
|
|
|
|
|
|
|
for locale-awared console output;
memery clearnup
|
|
|
|
|
|
|