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2021-10-20Merge pull request #54024 from akien-mga/editor-i18n-thresholdsRémi Verschelde
2021-10-20Merge pull request #53926 from YeldhamDev/i_am_tabbar_nowRémi Verschelde
2021-10-20i18n: Only include editor translations above a thresholdRémi Verschelde
This reduces the size of the editor binaries significantly, as we otherwise embed all WIP translations, including ones with very low completion ratios, and end up paying for the size of all `msgid`s for each locale. Cf. https://github.com/godotengine/godot-proposals/issues/3421 for details. The thresholds used are: - 30% for the editor interface (should already include most common strings while more obscure ones like UndoRedo action names might be untranslated). - 10% for the class reference: this is a HUGE resource and 10% is already a lot of useful content, especially if focused on the most used APIs. This currently reduces the size of the editor binary by 17% on Linux. The list will be synced manually every now and then. (cherry picked from commit 8425c589911f8ffc006990f4149859e175ae93a9)
2021-10-20Merge pull request #54017 from akien-mga/main-document-dump-extension-apiRémi Verschelde
2021-10-20Merge pull request #54016 from akien-mga/mono-fix-build-52940Rémi Verschelde
2021-10-20Main: Add documentation for `--dump-extension-api`Rémi Verschelde
2021-10-20Merge pull request #53994 from groud/move_tileset_tilemap_switch_to_tabsRémi Verschelde
2021-10-20Merge pull request #53260 from Calinou/editor-inspector-warning-yellowRémi Verschelde
2021-10-20Merge pull request #53983 from Duroxxigar/navmesh-agent-defaultRémi Verschelde
2021-10-20Mono: Fix build after #52940Rémi Verschelde
Chose to pass unhandled exceptions to the toaster, we might want to reconsider if those are already reported somewhere else (e.g. in the Mono panel).
2021-10-20Merge pull request #54003 from bruvzg/fix_multi_phy_key_map_4Rémi Verschelde
2021-10-20Merge pull request #53993 from Faless/js/4.x_editor_gles3Rémi Verschelde
2021-10-20Merge pull request #54014 from timothyqiu/view-nameRémi Verschelde
Update view name after processing orbit view shortcuts
2021-10-20Merge pull request #54012 from BastiaanOlij/fix_double_tracking_statusRémi Verschelde
Fix double _get_tracking_status declaration
2021-10-20Fix double _get_tracking_status declarationBastiaan Olij
2021-10-20Update view name after processing orbit view shortcutsHaoyu Qiu
2021-10-20Merge pull request #54005 from murilo-goncalves/fix/typo-TextParagraphRémi Verschelde
Fix: typo in TextParagraph class and docs
2021-10-19Fix: typo in TextParagraph class and docsMurilo Gonçalves
2021-10-19Fix handling multiple "physical key" events in the single input map action.bruvzg
2021-10-19Merge pull request #53995 from groud/fix_toasterRémi Verschelde
Fix EditorToaster constant update and prevent a crash
2021-10-19Change default navmesh agent radius to match nav agent node's default radiusDuroxxigar
2021-10-19Fix EditorToaster constant update and prevent a crashGilles Roudière
2021-10-19Remove the tilemap/tileset editor switch, move it to tabsGilles Roudière
2021-10-19Merge pull request #53972 from zedutch/fix-shader-time-updateRémi Verschelde
Fix shaders using `TIME` not continuously updating
2021-10-19Rename `Tabs` to `TabBar`Michael Alexsander
2021-10-19[HTML5] Editor video driver option. Replace canvas on exit.Fabio Alessandrelli
Default is "Auto", but can be forced to a specific WebGL version if the automatic detection fails. The game and editor canvas are now replaced with a new one in the exit hooks. This helps the browser do some context cleanup, and allow us to create a new context of a different type (WebGL/WebGL2).
2021-10-19Merge pull request #53790 from briansemrau/remove-distant-shadowy-voidRémi Verschelde
2021-10-19Merge pull request #53081 from ↵Rémi Verschelde
williamd67/GPULightmapper-first-dilate-than-denoise
2021-10-19Merge pull request #53440 from groud/tile_map_patterns_paletteGilles Roudière
Implement TileMap patterns palette
2021-10-19Merge pull request #53979 from KoBeWi/bug_from_the_pastRémi Verschelde
2021-10-19Merge pull request #49942 from BastiaanOlij/xr_play_areaBastiaan Olij
Add support for returning the play area from XRInterface
2021-10-19Fix command history for plugin commandskobewi
2021-10-19Add support for returning the play area from XRInterfaceBastiaan Olij
2021-10-19Implement TileMap patterns paletteGilles Roudière
2021-10-19Merge pull request #52940 from groud/toast_notificationRémi Verschelde
2021-10-19Merge pull request #53805 from groud/name_to_tileset_sourcesRémi Verschelde
2021-10-19Merge pull request #53980 from nekomatata/rename-godot-physics-classesRémi Verschelde
2021-10-19Merge pull request #52210 from BastiaanOlij/enhance_xr_trackersRémi Verschelde
2021-10-19Merge pull request #53960 from ↵Rémi Verschelde
Klowner/audioserver-startplaybackstream-potential-leak
2021-10-19Merge pull request #53975 from neikeq/csharp-fix-prop-setter-valueRémi Verschelde
2021-10-18Rename Godot Physics classes from *SW to Godot*PouleyKetchoupp
Also moved MT physics server wrappers to the main servers folder, since they don't have to be implementation specific.
2021-10-19C#: Fix property set call boxing value when unboxed was expectedIgnacio Roldán Etcheverry
2021-10-18Merge pull request #53741 from DmitriySalnikov/exposed_sensor_setters_masterRémi Verschelde
2021-10-18Fix shaders that use TIME do not force editor to continuously updateRobin Arys
2021-10-18Merge pull request #53963 from timothyqiu/viewport-enum-rangeRémi Verschelde
2021-10-18Validate enum range in RendererViewport::viewport_get_render_infoHaoyu Qiu
2021-10-18fix potential memory leak of AudioStreamPlaybackBusDetails in ↵Mark Riedesel
AudioServer::start_playback_stream()
2021-10-18Merge pull request #53955 from timothyqiu/code-edit-nullRémi Verschelde
2021-10-18Merge pull request #53950 from qarmin/memory_leak_gdscriptRémi Verschelde
2021-10-18Fix crash when executing CodeEdit._main_gutter_draw_callbackHaoyu Qiu