Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-30 | Merge pull request #34582 from timothyqiu/forward-decl | Rémi Verschelde | |
Cleans up headers included in editor_node.h | |||
2019-12-30 | Merge pull request #34576 from rcorre/imgeo-coords | Rémi Verschelde | |
Clarify ImmediateGeometry.add_vertex. | |||
2019-12-30 | Merge pull request #34571 from rcorre/array_returns | Rémi Verschelde | |
Be more specific about array return values. | |||
2019-12-30 | Merge pull request #34563 from Paulb23/23751_extra_line_indent | Rémi Verschelde | |
Fixed selection indent taking an additional line | |||
2019-12-30 | Merge pull request #34561 from NoFr1ends/fix-disconnect-in-theme-change | Rémi Verschelde | |
Fix issue with disconnecting events when font changes | |||
2019-12-30 | Merge pull request #34685 from winston-yallow/fix_omnilight_attenuation | Rémi Verschelde | |
Use correct omni light attenuation | |||
2019-12-30 | Merge pull request #34655 from MadEqua/fix-multimesh-gles3 | Rémi Verschelde | |
Reset GLES3 MultiMesh buffer id when reallocating. | |||
2019-12-29 | Merge pull request #34690 from kramer425/mono-build-tools-fix | Ignacio Roldán Etcheverry | |
Fix msbuild target argument | |||
2019-12-29 | Fix msbuild target argument | Dan Kramer | |
2019-12-29 | Use correct omni light attenuation | Winston | |
fixes godotengine/godot#34683 | |||
2019-12-29 | Merge pull request #34657 from neikeq/tasukete | Ignacio Roldán Etcheverry | |
Mono/C#: Re-structure API solution and GodotTools post-build target | |||
2019-12-28 | Mono/C#: Re-structure API solution and GodotTools post-build target | Ignacio Etcheverry | |
Previously we had a placeholder solution called 'Managed' to benefit from tooling while editing the a part of the C# API. Later the bindings generator would create the final 'GodotSharp' solution including these C# files as well as the auto-generated C# API. Now we replaced the 'Managed' solution with the final 'GodotSharp' solution which is no longer auto-generated, and the bindings generator only takes care of the auto-generated C# API. This has the following benefits: - It's less confusing as there will no longer be two versions of the same file (the original and a generated copy of it). Now there's only one. - We no longer need placeholder for auto-generated API classes, like Node or Resource. We used them for benefiting from tooling. Now we can just use the auto-generated API itself. - Simplifies the build system and bindings generator. Removed lot of code that is not needed anymore. Also added a post-build target to the GodotTools project to copy the output to the data dir. This makes it easy to iterate when doing changes to GodotTools, as SCons doesn't have to be executed anymore just to copy these new files. | |||
2019-12-28 | Reset GLES3 MultiMesh buffer id when reallocating. | Bruno Lourenço | |
2019-12-26 | Merge pull request #34595 from van800/mac_rider | Ignacio Roldán Etcheverry | |
Fix search for Rider path on Mac | |||
2019-12-25 | Merge pull request #34604 from neikeq/issue-27674 | Ignacio Roldán Etcheverry | |
Mono/C#: Fix memory leak with new Reference instances created from C# | |||
2019-12-25 | Mono/C#: Fix memory leak with new Reference instances created from C# | Ignacio Etcheverry | |
2019-12-25 | fix Rider path on Mac | Ivan.Shakhov | |
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu | |
2019-12-23 | Clarify ImmediateGeometry.add_vertex. | Ryan Roden-Corrent | |
It isn't obvious whether you should add vertices in global coordinates, or local to the ImmediateGeometry Node. | |||
2019-12-23 | Merge pull request #34570 from MadEqua/fix-skeleton-transform | Rémi Verschelde | |
Fix canvas GLES3 skeleton transform uniform updating. | |||
2019-12-23 | Fix canvas GLES3 skeleton transform uniform updating. | Bruno Lourenço | |
2019-12-23 | Fixed selection indent taking an additional line | Paulb23 | |
2019-12-23 | Fix issue with disconnecting events when font changes | Jonas Bernemann | |
2019-12-23 | Merge pull request #34553 from timothyqiu/center-dock-position | Rémi Verschelde | |
Centers label text in Dock Select popup panel | |||
2019-12-23 | Centers Dock Position text | Haoyu Qiu | |
2019-12-22 | Be more specific about array return values. | Ryan Roden-Corrent | |
The prior docs weren't clear if {pop_,}{front,back} would fail or return `null` on an empty array. | |||
2019-12-22 | Merge pull request #34090 from Calinou/doc-improve-basis | Rémi Verschelde | |
Improve the Basis class documentation | |||
2019-12-22 | Merge pull request #34545 from Calinou/add-code-of-conduct | Rémi Verschelde | |
Add a link to the code of conduct in the repository | |||
2019-12-22 | Add a link to the code of conduct in the repository | Hugo Locurcio | |
This makes it display when opening an issue for the first time in the repository. | |||
2019-12-22 | Improve the Basis class documentation | Hugo Locurcio | |
2019-12-22 | Merge pull request #34543 from Calinou/doc-fix-node-process-priority | Rémi Verschelde | |
Fix the Node `process_priority` description to match actual behavior | |||
2019-12-22 | Fix the Node `process_priority` description to match actual behavior | Hugo Locurcio | |
This closes #34531. | |||
2019-12-22 | Merge pull request #34542 from Faless/net/packet_peer_stream_input_buffer | Rémi Verschelde | |
Fix buffers size calculation in PacketPeerStream. | |||
2019-12-22 | Fix buffers size calculation in PacketPeerStream. | Fabio Alessandrelli | |
The calculation used to be wrong when exactly at a power of 2. `nearest_shift` always return the "next" power of 2 `nearest_shift(4) == 3 # 2^3 = 8`. On the other hand `next_power_of_2` returns the exact value if that value is a power of 2 (i.e. `next_power_of_2(4) == 4`). I.e. : ``` WARN_PRINT(itos(next_power_of_2(4)) + " " + itos(1 << nearest_shift(4))); // WARNING: ... : 4 8 ``` Is this by design? | |||
2019-12-22 | i18n: Sync translations with Weblate + update template | Rémi Verschelde | |
Also fix a few stray clang-format formatting errors that passed through CI unnoticed. | |||
2019-12-22 | Merge pull request #34516 from Faless/debugger/output_buffer_size | Rémi Verschelde | |
Correct size for PacketPeerStream in Debugger. | |||
2019-12-22 | Merge pull request #34400 from alexchond/alexchon | Rémi Verschelde | |
Document DUPLICATE_USE_INSTANCING #2770 | |||
2019-12-22 | Merge pull request #34411 from Calinou/cleanup-scripts | Rémi Verschelde | |
Remove unused scripts from the `misc/scripts` directory | |||
2019-12-22 | Merge pull request #34413 from Zacxalot/vehiclewheel-tooltip | Rémi Verschelde | |
Update VehicleWheel.xml | |||
2019-12-22 | Merge pull request #34441 from KoBeWi/wrapping_things_up | Rémi Verschelde | |
Fix code editor not always centering to bookmarks | |||
2019-12-22 | Merge pull request #34515 from Faless/ws/closing_ws | Rémi Verschelde | |
WSLPeer now prevents receiving data after close. | |||
2019-12-22 | Merge pull request #34536 from timothyqiu/line-edit-icon | Rémi Verschelde | |
Set proper icon for LineEdit in editor theme | |||
2019-12-22 | Merge pull request #34488 from nekomatata/style_box_flat_aa | Rémi Verschelde | |
Fixed StyleBoxFlat border size with aa on | |||
2019-12-22 | Set proper icon for LineEdit in editor theme | Haoyu Qiu | |
2019-12-21 | Merge pull request #34527 from MadEqua/fix-gles3-light-cutoff | Rémi Verschelde | |
Fix GLES3 light cutoff. | |||
2019-12-21 | Merge pull request #34526 from Calinou/add-contacts-reported-hint | Rémi Verschelde | |
Add a range property hint for the number of contacts reported | |||
2019-12-21 | Merge pull request #34519 from MadEqua/fix-contact-shadows | Rémi Verschelde | |
Fix contact shadow when light is outside of viewport. | |||
2019-12-21 | Merge pull request #34522 from kramer425/mono-windows-path-ext-fix | Ignacio Roldán Etcheverry | |
Fix mono on windows path ext error | |||
2019-12-21 | Add a range property hint for the number of contacts reported | Hugo Locurcio | |
This closes #34505. | |||
2019-12-21 | Fix GLES3 light cutoff. | Bruno Lourenço | |