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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-06-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-06-13
some editor window changes
Juan Linietsky
2015-06-12
some optimizations in godot memory handling
Juan Linietsky
2015-06-12
added ability for Area (3D) to detect other areas
Juan Linietsky
2015-06-12
made changing pivot simpler in 2D nodes (just press v with mouse over position)
Juan Linietsky
2015-06-12
Update rasterizer_gles2.cpp
Juan Linietsky
2015-06-11
added icon
Juan Linietsky
2015-06-11
new space shooter demo
Juan Linietsky
2015-06-08
Merge pull request #2051 from jrimclean/master
Juan Linietsky
2015-06-08
Fixed get_packet/put_packet bindings in PacketPeer.
James McLean
2015-06-08
draw button focus before text and icon
Juan Linietsky
2015-06-08
grid container supports separate h and v spacing
Juan Linietsky
2015-06-08
Delete godot.creator.user.RG2068
Juan Linietsky
2015-06-08
logo in svg curves & license
Juan Linietsky
2015-06-08
Added Node.find_node(mask) function
Juan Linietsky
2015-06-07
Merge pull request #2044 from est31/fix-win
Juan Linietsky
2015-06-07
Complete fix for windows compilability
est31
2015-06-07
Merge pull request #2042 from est31/fix-win
Juan Linietsky
2015-06-07
Fix windows compilability
est31
2015-06-07
Merge pull request #2037 from est31/use-local-win
Juan Linietsky
2015-06-07
Merge pull request #2029 from est31/rawarray
Juan Linietsky
2015-06-07
Merge pull request #2023 from TheJosh/dae-exporter-assimp
Juan Linietsky
2015-06-07
Merge pull request #2017 from Razzlegames/multitouch_fix_1908
Juan Linietsky
2015-06-07
Merge pull request #2007 from Krzycho666/master
Juan Linietsky
2015-06-07
Merge pull request #1977 from choikwa/master
Juan Linietsky
2015-06-07
Merge pull request #1973 from Biliogadafr/ColorRamp
Juan Linietsky
2015-06-07
Merge pull request #1932 from Faless/gravity_distance_full
Juan Linietsky
2015-06-06
-fixed many memory initialization issues
Juan Linietsky
2015-06-06
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-06-06
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-06-06
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2015-06-06
new file dialog!
Juan Linietsky
2015-06-06
Add OS.get_time_zone_info function
est31
2015-06-06
Add utc param to get_time and get_date methods
est31
2015-06-06
Use local time for both time and date on win
est31
2015-06-04
Merge pull request #2030 from romulox-x/iosScreenSize
punto-
2015-06-03
improved calculation of screen resolution on ios
romulox_x
2015-06-04
Add String.to_utf8() and String.to_ascii()
est31
2015-06-02
Fix DAE exporter - files unreadable by Assimp
Josh Heidenreich
2015-06-01
small fixes
Juan Linietsky
2015-06-01
-fixes to navigation, so edge-merging is more flexible on conflict
Juan Linietsky
2015-05-31
Additional Fix for Multi-touch release problem
Kyle Luce
2015-05-31
mesh preview
reduz
2015-05-31
Merge pull request #2 from okamstudio/master
Kevin Choi
2015-05-31
work in progress, resource previews
Juan Linietsky
2015-05-29
Fixed ui_accept problem. It's possible now to make a custom ui_accept action ...
krzycho
2015-05-28
Inline get_color_at_offset(). Delete unnecessary check.
Biliogadafr
2015-05-27
-fix bug in animation editor
Juan Linietsky
2015-05-27
added conversion from int, string to color
Juan Linietsky
2015-05-26
Add get_color_at_offset(). Ensure correct points order.
Biliogadafr
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