Age | Commit message (Collapse) | Author |
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Cleanup and fix native struct definitions.
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GCC was raising a warning about unused variable, but it's actually meant
to be used in the destructor for deinit.
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Fixes #59044.
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Add multiview support to the clustered forward renderer
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Fix text buf does not clear when calling the method set_item_text in …
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taigi100/Bugfix-#58726-List-items-are-shown-twice-in-the-2D-editor's-"Show-list-of-selectable-nodes-at-position-clicked"-mode
Update to only use select tool on button press
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Improve `--debug-stringnames` to be more useful
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It used to run the code twice, probably once on button press, once on button release.
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- Print all StringNames, not just the top 100.
- Print statistics at the end of the list of StringNames,
with unreferenced and rarely referenced StringNames.
- List the CLI argument in `--help` and shell completion.
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* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support)
* Some changes on native struct binding for PhysicsServer
This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it.
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EricEzaM/improvement/editor-log-better-button-style
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akien-mga/editor-properties-array-dict-clean-button_add_item
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Fixes #59152.
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This also mentions that the signal is potentially emitted every frame,
which can have performance implications.
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Remove generating of null comparison operators from documentation
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Improve documentation for NodePath and StringName
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Make `-q` CLI argument toggle quiet stdout instead of quitting
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Fix `D_GGX` code which can cause `divide-by-zero`
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