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AgeCommit message (Collapse)Author
2017-01-22Added new Audio Bus Chorus effect.Juan Linietsky
Added new Audio Bus Panner effect.
2017-01-21Added BUS effect, Stereo EnhancerJuan Linietsky
2017-01-21distortion effectJuan Linietsky
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky
2017-01-21Remove Quick Filter Files and fix FS search hotkeyRémi Verschelde
The new Quick Filter Files behaviour since 8b47e26 had not been implemented, so this implements it and makes it an editor hotkey instead of a menu entry. Fixes #7582.
2017-01-20Merge pull request #7528 from tagcup/real_t_float_fixesJuan Linietsky
Use real_t rather than float or double in generic functions (core/mat…
2017-01-19Merge pull request #7576 from Hinsbart/hide_lock_iconsRémi Verschelde
2D Editor: Don't show lock icons for hidden nodes.
2017-01-192D Editor: Don't show lock icons for hidden nodes.Andreas Haas
Now we only draw those icons for visible Nodes. Fixes #7518
2017-01-19Merge pull request #7574 from RayKoopa/canvas_item_fix_is_hiddenRémi Verschelde
Fix Spatial::is_visible and editor calls to CanvasItem/Spatial::is_visible
2017-01-19Use Markdown comments in the issue templateRémi Verschelde
2017-01-18Merge pull request #7577 from tagcup/issue_7476Juan Linietsky
Use property convention introduced in b085c4 (_ rather than / as sepa…
2017-01-18Use property convention introduced in b085c4 (_ rather than / as separator).Ferenc Arn
Fixes #7476.
2017-01-18Fix editor method calls to is_visible for Spatial and CanvasItem and ↵Ray Koopa
is_visible itself for Spatial
2017-01-18Merge pull request #7572 from BastiaanOlij/fix_mathRémi Verschelde
Some changes in the header so Godot3 compiles again on Windows.
2017-01-18Some changes in the header so Godot3 compiles again on Windows.BastiaanOlij
2017-01-17Fix typo in issue templateRémi Verschelde
2017-01-17Fix issue template as people started ignoring itRémi Verschelde
2017-01-17Merge pull request #7566 from karroffel/ptrcall-fixRémi Verschelde
updated method_ptrcall.h to use 3.0 naming [ci skip]
2017-01-17updated method_ptrcall.h to use 3.0 namingkarroffel
2017-01-17Merge pull request #7564 from djrm/iconsRémi Verschelde
Icons
2017-01-16Added some missing icons and modified othersDaniel J. Ramirez
2017-01-16icon fixesDaniel J. Ramirez
2017-01-16Merge pull request #7562 from RandomShaper/ordered-image-group-filesRémi Verschelde
Make image-groups map in export.cfg ordered
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather ↵Ferenc Arn
than float or double in generic functions (core/math) whenever possible. Also inlined some more math functions.
2017-01-16Make image-groups map in export.cfg orderedPedro J. Estébanez
This improves the VCS experience because otherwise they change their order everytime producing spurious changes.
2017-01-16Merge pull request #7560 from volzhs/issue-7555Rémi Verschelde
Fix crash when creating new project
2017-01-16Merge pull request #7540 from volzhs/default-rotRémi Verschelde
Change camera default rotation
2017-01-16Merge pull request #7536 from GodotExplorer/pr-copy-node-pathRémi Verschelde
Add 'Copy Node Path' action to right mouse menu
2017-01-16Merge pull request #7532 from tagcup/pcg_prngRémi Verschelde
Replace the existing PRNG (Xorshift31) with (minimal) PCG-32.
2017-01-17Fix crash when creating new projectvolzhs
2017-01-16Merge pull request #7558 from Faless/fix_windows_outputRémi Verschelde
Fix gibberish output for windows/mingw.
2017-01-16Adapt platforms to AudioServer refactoringRémi Verschelde
Fixes compilation on Windows and likely other platforms (at least as far as AudioServer changes were concerned), though they were not tested.
2017-01-16Fix gibberish output for windows/mingw.Fabio Alessandrelli
%ls should be used instead of %s or %S to speficy narrow/wide charstring in wprintf fwprintf Fixes #6252
2017-01-17Change camera default rotationvolzhs
2017-01-16zlib: Update to upstream version 1.2.11Rémi Verschelde
2017-01-16#7215 try to fix adb bad targeting user on deviceJerome67000
2017-01-16Merge pull request #7553 from Faless/tcp-win-fixRémi Verschelde
Fix bug in windows TCP poll function
2017-01-16Fix bug in windows TCP poll functionFabio Alessandrelli
Bug introduced when implementing TCP disconnection detection. (too much yank-paste). Fixes #7545
2017-01-16Merge pull request #7457 from BastiaanOlij/glew3-iosRémi Verschelde
Working on compile issues for iOS
2017-01-16Working on compile issues for iOSBastiaanOlij
2017-01-16Merge pull request #7548 from BastiaanOlij/audio3-osxRémi Verschelde
Fix compile errors related to audio on OSX
2017-01-16Fix compile errors related to audio on OSXBastiaanOlij
2017-01-16Style: Various fixes to play nice with clang-formatRémi Verschelde
2017-01-16Style: Prevent clang-format on JS codeRémi Verschelde
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: Keep long lines for nowRémi Verschelde
clang-format does not play well with tab-aligned multiline statements... Some more research will be needed if we want to set a column limit.
2017-01-16Style: No break before list braceRémi Verschelde
clang-format does not handle that well *at all*. For the reference, found the relevant pieces of code with: `ag "=[ "$'\t'"]?"$'\n'"[ "$'\t'"]?{" --ignore=thirdparty`
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain).
2017-01-15Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant ↵Ferenc Arn
with 32-bit output, 64-bit state). PCG is better than many alternatives by many metrics (see www.pcg-random.org) including statistical quality with good speed.
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky