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2023-01-26Fix the issue causing the Godot Android Editor to crash when returning from ↵Fredia Huya-Kouadio
the launched and running game The issue was caused because the running game pid was not set, and thus had a value of `0`. When trying to stop the running game, the `EditorRun::stop()` logic would kill the process with pid 0, which on Android corresponds to the running app's own process, thus causing the editor to crash. This issue did not happen on Godot 3 because pid with value of `0` are not considered valid.
2023-01-26Merge pull request #72082 from Calinou/warp-mouse-silence-warningRémi Verschelde
Silence `warp_mouse()` warning in favor of documentation
2023-01-26Merge pull request #72068 from clayjohn/RD-sky-textureRémi Verschelde
Validate another case of using DATA_FORMAT_A2B10G10R10_UNORM_PACK32 texture with storage flag
2023-01-26Merge pull request #72085 from KoBeWi/picky_pickerRémi Verschelde
Connection dialog tweaks
2023-01-26Merge pull request #72078 from bitsawer/fix_optimize_verticesRémi Verschelde
Fix range loop iteration regressions
2023-01-26Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depthRémi Verschelde
Make screen texture and depth texture work in Multiview
2023-01-26Merge pull request #72060 from MewPurPur/zoom-widget-click-areas-fixRémi Verschelde
Usability improvements to the Zoom Widget
2023-01-26Merge pull request #72064 from hcoura/fix-vulkan-mobile-gpu-particlesRémi Verschelde
RenderForwardMobile - add dependency tracker info on geometry create
2023-01-26Merge pull request #72043 from SaracenOne/animation_tree_crashfixRémi Verschelde
Fix crash when switching to a different node from AnimationTree
2023-01-26Merge pull request #72047 from Chaosus/shader_fix_token_namesRémi Verschelde
Fix array of token names in the shader parser
2023-01-26Merge pull request #72050 from groud/flow_tilemap_toolbarRémi Verschelde
Make TileMap toolbar a FlowContainer
2023-01-26Merge pull request #71758 from adamscott/is_equal_refRémi Verschelde
Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()`
2023-01-26Merge pull request #71634 from dalexeev/gds-annotations-analyzerRémi Verschelde
GDScript: Allow constant expressions in annotations
2023-01-26Merge pull request #72046 from MewPurPur/buttons-inspector-clutter-reductionRémi Verschelde
Add groups to Button and BaseButton to reduce inspector clutter
2023-01-26Merge pull request #72008 from vonagam/fix-property-access-unsafe-markRémi Verschelde
GDScript: Fix marking of line with unsafe property access as unsafe
2023-01-26Connection dialog tweakskobewi
2023-01-25Silence `warp_mouse()` warning in favor of documentationHugo Locurcio
This warning was spammed in the Android editor when using the navigation joysticks in the 3D viewport when the finger slid over the viewport's edges.
2023-01-26Fix range loop iteration regressionsbitsawer
2023-01-25Merge pull request #72067 from dsnopek/webxr-tutorial-godot-4Yuri Sizov
Update WebXR tutorial link to point at the Godot 4 version
2023-01-25Validate another case of using DATA_FORMAT_A2B10G10R10_UNORM_PACK32 texture ↵clayjohn
with storage flag
2023-01-25Usability improvements to the Zoom WidgetVolTer
2023-01-25Update WebXR tutorial link to point at the Godot 4 versionDavid Snopek
2023-01-25RenderForwardMobile - add dependency tracker info on geometry createHenrique Coura
2023-01-25Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()`Adam Scott
2023-01-25GDScript: Allow constant expressions in annotationsDanil Alexeev
2023-01-25Make TileMap toolbar a FlowContainerGilles Roudière
2023-01-25Merge pull request #71120 from jordigcs/ternaryGeorge Marques
Closes https://github.com/godotengine/godot/issues/71065
2023-01-25Fix array of token names in the shader parser Yuri Rubinsky
2023-01-25Add more sections to Button and BaseButtonVolTer
2023-01-25Fix crash when switching to a different node from AnimationTreeSaracenOne
2023-01-25Merge pull request #71349 from vonagam/disallow-infer-on-weakRémi Verschelde
GDScript: Disallow type inference with untyped initializer
2023-01-25Merge pull request #72037 from bruvzg/google_imeRémi Verschelde
[Windows] Fix candidate window position with some third party IME engines.
2023-01-25Merge pull request #72032 from bruvzg/remove_superRémi Verschelde
Remove unused SUPER_L/R constants.
2023-01-25Merge pull request #71983 from vmedea/push-customfxRémi Verschelde
Expose RichTextLabel::push_customfx to GDScript
2023-01-25[Windows] Fix candidate window position with some third party IME engines.bruvzg
2023-01-25Remove unused SUPER_L/R constants.bruvzg
2023-01-25Merge pull request #71284 from SaracenOne/state_machine_editor_extra_infoRémi Verschelde
Transition progress display in Animation State Machine Editor
2023-01-25Merge pull request #65419 from SaracenOne/tileset_read_onlyRémi Verschelde
Add read-only mode to tileset editor
2023-01-25Merge pull request #72029 from bruvzg/x11_keycodeRémi Verschelde
[X11] Fix incorrect keycodes from non-QWERTY layouts.
2023-01-25[X11] Fix incorrect keycodes from non-QWERTY layouts.bruvzg
2023-01-25Merge pull request #72025 from bruvzg/x11_ime_focus_bgRémi Verschelde
[X11] Make IME focus window input only.
2023-01-25Merge pull request #72019 from bruvzg/ci_pkgsRémi Verschelde
[CI] Remove packages that are no longer necessary.
2023-01-25Merge pull request #72020 from vmedea/tile-editor-thread-fixRémi Verschelde
Fix: use the right tile_set in TilesEditorPlugin::_thread
2023-01-25Merge pull request #71685 from groud/gesture_into_viewpannerRémi Verschelde
Add gesture to ViewPanner and simplify a bit its API
2023-01-25[X11] Make IME focus window input only.bruvzg
2023-01-25Add indicator for state machine transition fade progress and position of ↵SaracenOne
state transitioning from.
2023-01-25Add read-only mode to tileset editor.SaracenOne
2023-01-25Fix: use the right tile_set in TilesEditorPlugin::_threadmara
Instead of using the class member, use the item's tile set, as is the intent. This fixes an almost immediate crash in the editor for me.
2023-01-25[CI] Remove packages that are no longer necessary.bruvzg
2023-01-25Merge pull request #72018 from bruvzg/x11_ime_loopRémi Verschelde
[X11] Prevent IME activation from entering infinite loop.