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2019-04-07core_bind: Use the appropriate enum instead of intIgnacio Etcheverry
2019-04-06Merge pull request #26662 from neikeq/csharp-collection-changesIgnacio Roldán Etcheverry
C#: Collections breaking changes and improvements
2019-04-06Merge pull request #25624 from nekomatata/texture-rect-flipRémi Verschelde
Add ability to flip TextureRect horizontally or vertically
2019-04-06Merge pull request #25995 from lupoDharkael/csvRémi Verschelde
Add CSV export to profiling data
2019-04-06Merge pull request #26122 from vixelz/allow-embedding-gdscript-defined-resourcesRémi Verschelde
Include global class resources in Resource property inspector
2019-04-06Merge pull request #26634 from psuhas77/patch-3Rémi Verschelde
Added get_noise_1d
2019-04-06Merge pull request #26650 from YeldhamDev/filesys_tooltipsRémi Verschelde
Small tooltip changes to filesystem-related UI componentes in editor
2019-04-06Merge pull request #26743 from akien-mga/audio-defaultsRémi Verschelde
Use mix rate and output latency constants in audio drivers
2019-04-06Merge pull request #26699 from Schroedi/fix-line-circle-intersectRémi Verschelde
Fixes Geometry.segment_intersects_circle working only one way.
2019-04-06Use mix rate and output latency constants in audio driversRémi Verschelde
Fix default mix rate in Xaudio2 and potential shadowing issue in JAndroid.
2019-04-06C#: Support type hints for exported ArraysIgnacio Etcheverry
Added the code for Dictionary as well, but it's not yet supported by the Godot inspector.
2019-04-06C#: Add marshalling support for IEnumerable and IDictionaryIgnacio Etcheverry
Added constructor that takes IEnumerable for Array and IEnumerable<T> for Array<T>. Added constructor that takes IDictionary for Dictionary and IDictionary<TKey, TValue> for Dictionary<TKey, TValue>.
2019-04-06C#: Some important Array and Dictionary interface changesIgnacio Etcheverry
Array now implements IList instead of IList<object, object>. Dictionary now implements IDictionary instead of IDictionary<object, object>.
2019-04-06Merge pull request #27717 from neikeq/mono-build-msbuild-vs2019Ignacio Roldán Etcheverry
Mono: Buildsystem support for finding MSBuild from VS2019
2019-04-06Mono: Buildsystem support for finding MSBuild from VS2019Ignacio Etcheverry
2019-04-06Merge pull request #23837 from fire/asset_importRémi Verschelde
Add Open Asset Importer to Godot.
2019-04-06Merge pull request #27010 from BastiaanOlij/restructure_android_glueRémi Verschelde
Restructuring android glue code to make it easier to extend
2019-04-05Revert "Properly explain RPC/RSET mode failure."Rémi Verschelde
This reverts commit 95ad747deaa474b30c04b01f60634f2be9a5ea18. It introduced regressions, see #27655.
2019-04-05Merge pull request #26847 from IronicallySerious/capitalise-drive-letter-caseRémi Verschelde
Capitalise drive letters
2019-04-05Merge pull request #26830 from KidRigger/physics_fps_bugRémi Verschelde
Fixes physic_fps=0 bug that prevented quit.
2019-04-05Merge pull request #26803 from ptrojahn/emptynodeRémi Verschelde
Make get_node return NULL for empty NodePaths
2019-04-05Merge pull request #26903 from guzzard/polygon-point-hoverRémi Verschelde
Display vertex number when hovering point in collision polygon
2019-04-05Merge pull request #26914 from xDGameStudios/popup_menu_add_itemRémi Verschelde
Fixed optional idx argument in add_item (PopupMenu)
2019-04-05Merge pull request #26918 from aqnuep/skeleton_reparenting_fixRémi Verschelde
Fix skeleton reparenting to also work when the skeleton node is not a bone
2019-04-05Merge pull request #26927 from qarmin/fix_perspective_button_hideRémi Verschelde
Fix perspective button hide when it actually should be disabled
2019-04-05Merge pull request #26930 from qarmin/fix_delete_project_settings_propertiesRémi Verschelde
Fix deleting properties after deleting files
2019-04-05Merge pull request #26954 from willnationsdev/refreshRémi Verschelde
Add a getter for the EditorInspector
2019-04-05Merge pull request #27330 from qarmin/fix_bones_not_showing_after_createRémi Verschelde
Show bones after creating
2019-04-05Add Open Asset Import Library to Godot.K. S. Ernest (iFire) Lee
FBX support and MMD (pmx) support. Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX. Maya FBX Stingray PBS support. Importing FBX static meshes work. Importing FBX animations is a work in progress. Supports FBX 4 bone influence animations. Supports FBX blend shapes. MMDs do not have an associated animation import yet. Sponsored by IMVU Inc.
2019-04-05Add Assimp library in thirdpartyK. S. Ernest (iFire) Lee
From https://github.com/assimp/assimp repo at d2b45377e4b09a1f43be95e45553afcc06b03f4b
2019-04-05Merge pull request #27677 from akien-mga/Wimplicit-fallthroughRémi Verschelde
Fix -Wimplicit-fallthrough warnings from GCC 8
2019-04-05Merge pull request #27008 from qarmin/fix_toggle_visibilityRémi Verschelde
Fix crash when toggle visibility in SceneTreeDialog
2019-04-05Merge pull request #27153 from YeldhamDev/animsprite_backwardsRémi Verschelde
Make AnimatedSprite able to play backwards
2019-04-05Merge pull request #27327 from goodyttoor/grayscale_exrRémi Verschelde
Fix import grayscale EXR
2019-04-05Merge pull request #27240 from Chaosus/clear_line_pointsRémi Verschelde
Added method to clear all points in Line2D
2019-04-05Merge pull request #27233 from Chaosus/tween_signalRémi Verschelde
Added signal for Tween emitted at full completion
2019-04-05Merge pull request #27254 from piyushdagar/fix-animationRémi Verschelde
Fixes Adding animation to AnimatedSprite doesn't update inspector immmediately #26381
2019-04-05Ability to make CanvasLayers have pseudo 3D depth.Juan Linietsky
2019-04-05Merge pull request #27339 from YeldhamDev/undoredo_merge_versionRémi Verschelde
Fix 'UndoRedo' increasing its version on actions that should be merged
2019-04-05Merge pull request #27401 from Calinou/fix-restart-label-colorRémi Verschelde
Use the "warning" color for the "restart required" label
2019-04-05Merge pull request #27411 from KidRigger/raster_storeRémi Verschelde
Added GLES2 RenderStorage Info calculations.
2019-04-05Merge pull request #27462 from ShyRed/fixgroovejoint2dRémi Verschelde
Replace hardcoded GrooveJoint2D bias with user provided bias
2019-04-05Merge pull request #27465 from ↵Rémi Verschelde
neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-05Fix -Wimplicit-fallthrough warnings from GCC 8Rémi Verschelde
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional. Can be replaced by `[[fallthrough]]` if/when we switch to C++17. The warning is now enabled by default for GCC on `extra` warnings level (part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet, but we could enable it manually once we switch to C++11. There's no equivalent feature in MSVC for now. Fixes #26135.
2019-04-05Merge pull request #27683 from Xrayez/fix-bitmap-true-bit-countRémi Verschelde
Fix BitMap calculating incorrect true bit count
2019-04-05Merge pull request #27365 from Byteron/tile_map_negative_offsetMariano Javier Suligoy
TileMap, negative Y and X Offset
2019-04-05SCons: add `methods.using_clang` to check used compilerRémi Verschelde
Also rename `use_gcc` to `using_gcc` to make it clear that it returns a config but does not alter it.
2019-04-05Restructuring glue code to make it easier to extendBastiaan Olij
2019-04-05Merge pull request #27687 from Zylann/fix_heightmap_shape_min_maxRémi Verschelde
Fix wrong heights data used to compute min and max heights
2019-04-05added negative X and negative Y offset to TileMapAaron Winter
clang-format added negative X and negative Y offset to TileMap