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2022-10-05Merge pull request #66348 from dzil123/world3d_direct_space_state_docRémi Verschelde
World3D.direct_space_state add multithreaded warning
2022-10-05Merge pull request #66913 from timothyqiu/mouse-button-swapRémi Verschelde
Describe the left mouse button constant as the primary button
2022-10-05Merge pull request #66777 from TechnoPorg/msvs-better-optionsRémi Verschelde
Enhancements to VS solution generation
2022-10-05Merge pull request #66911 from clayjohn/imagetexture3dRémi Verschelde
Properly assign texture RID when creating ImageTexture3D
2022-10-05Merge pull request #66798 from bruvzg/win_docsRémi Verschelde
[Docs] Synchronize and update Window and Display Server documentation.
2022-10-05Merge pull request #66885 from atirut-w/lsp-doc-fixRémi Verschelde
LSP: Fix GDScript doc comments
2022-10-05Merge pull request #66915 from timothyqiu/indexingRémi Verschelde
Fix crash when executing `RenderingServer.mesh_surface_get_format_offset`
2022-10-05Merge pull request #65227 from BastiaanOlij/complete_render_target_apiRémi Verschelde
Implementing override functionality for XR
2022-10-05Merge pull request #66895 from Zylann/undo_51969Rémi Verschelde
Undo #51969, generate_mipmaps runs on caller thread.
2022-10-05Merge pull request #64577 from Calinou/improve-dictionary-printingRémi Verschelde
Improve dictionary printing to avoid confusion with arrays
2022-10-05Merge pull request #66300 from KoBeWi/📝🧭Rémi Verschelde
Split script navigation state and edit state
2022-10-05Merge pull request #63983 from Calinou/scons-linux-execinfo-muslRémi Verschelde
Automatically use execinfo for crash handler on *BSD and musl-based Linux
2022-10-05Merge pull request #66841 from jtnicholl/blend_enum_checksRémi Verschelde
Clean up .blend importer to fix unreachable code paths
2022-10-05Merge pull request #66799 from xarses/remove-dangling-os-datetime-refRémi Verschelde
Remove reference in OS to date and time functions
2022-10-05Merge pull request #66509 from Mickeon/yesRémi Verschelde
Support chaining AtlasTextures inside other AtlasTextures
2022-10-05Merge pull request #65776 from Mickeon/camera2d-rotation_smoothingRémi Verschelde
Add rotation smoothing to Camera2D
2022-10-05[Docs] Synchronize and update Window and Display Server documentation.bruvzg
2022-10-04World3D.direct_space_state add multithreaded warningdzil123
2022-10-05Fix crash when executing `RenderingServer.mesh_surface_get_format_offset`Haoyu Qiu
2022-10-05LSP: Fix GDScript doc commentsAtirut Wattanamongkol
2022-10-05Describe the left mouse button constant as the primary buttonHaoyu Qiu
2022-10-04Various enhancements to Visual Studio solution generation.TechnoPorg
This adds support for building solutions with dev_mode and/or float=64 enabled. Additionally, it adds solution generation to the Windows CI to catch future regressions.
2022-10-05Adding getters to RenderTarget and implementing override functionality for XRBastiaan Olij
2022-10-04Properly assign texture RID when creating ImageTexture3Dclayjohn
2022-10-04Merge pull request #66852 from ↵Matthew
Jantho1990/bugfix/update-control-focus-signal-documentation-master Control docs: update messaging for focus to be less keyboard-specific
2022-10-04Improve dictionary printing to avoid confusion with arraysHugo Locurcio
- Add leading and trailing spaces within dictionaries, as the `{}` characters are hard to distinguish from `[]` on some fonts. This is especially helpful with empty arrays and dictionaries.
2022-10-04Undo #51969, generate_mipmaps runs on caller thread.Marc Gilleron
2022-10-04Automatically use execinfo for crash handler on *BSD and musl-based LinuxHugo Locurcio
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-10-04Remove reference in OS to date and time functionsAndrew Woodward
Since they moved to Time
2022-10-04Add rotation smoothing to Camera2DLuis Lopez
Camera2D has follow smoothing to interpolate towards a target position, but no rotation smoothing to align with the target rotation. This adds rotation smoothing directly into the Camera2D API by having two new properties: - `rotation_smoothing_enabled` - `rotation_smoothing_speed`
2022-10-04Support nesting AtlasTextures inside other AtlasTexturesMicky
Connects AtlasTexture to its `atlas`'s "changed" signal, allowing it to detect property changes to `atlas` and update accordingly, when the project is running and in the editor, as well.
2022-10-04CI: Update target for godot-cpp after ↵Rémi Verschelde
https://github.com/godotengine/godot-cpp/pull/867
2022-10-04Merge pull request #66883 from akien-mga/vulkan-debug_utils-dev-verbose-onlyRémi Verschelde
Vulkan: Initialize VK_EXT_debug_utils only for dev build or verbose mode
2022-10-04Merge pull request #65528 from Mickeon/rename-more-spatial-to-node-3dRémi Verschelde
Rename remaining "Spatial" in Plugins to "Node3D"
2022-10-04Merge pull request #65315 from Mickeon/editor-help-search-multi-termRémi Verschelde
Allow multiple words in Docs Help Search filter
2022-10-04Merge pull request #66734 from jtnicholl/proj_docsRémi Verschelde
Update several ProjectSettings docs
2022-10-04Merge pull request #66449 from Mickeon/stinkyRémi Verschelde
Improve AtlasTexture's Documentation
2022-10-04Merge pull request #66384 from ↵Rémi Verschelde
schme/66165-fix-shader-list-not-marking-shaders-as-saved Fix Shader Editor not marking files saved
2022-10-04Rename remaining "Spatial" in Plugins to "Node3D"Micky
For EditorNode3DGizmo: - `get_spatial_node` -> `get_node_3d` - `set_spatial_node` -> `set_node_3d` For EditorPlugin: - `add_spatial_gizmo_plugin` -> `add_node_3d_gizmo_plugin` - `remove_spatial_gizmo_plugin` -> `remove_node_3d_gizmo_plugin` Also renames some internal methods for consistency (`forward_3d_draw_over_viewport` & `forward_3d_force_draw_over_viewport` ...). Basically, Spatial has been completely eradicated.
2022-10-04Allow multiple words in Docs Help Search filterMicky
This is how most search filters behave. Refactors the search's match_classes phase to reduce code duplication.
2022-10-04Vulkan: Initialize VK_EXT_debug_utils only for dev build or verbose modeRémi Verschelde
End users would get spammed with messages of varying verbosity due to the mess that thirdparty layers/extensions and drivers seem to leave in their wake, making the Windows registry a bottomless pit of broken layer JSON. I'm all for helping end users clean up mess in their registry / system paths for Vulkan ICDs, layers and extensions, but the way this is done by VK_EXT_debug_utils is just horrible - and the way for them to fix it (manual edit of system files) is also not a good thing to recommend. Closes countless issues where users think Godot is broken because it reports weird errors.
2022-10-04update messaging for focus to be less keyboard-specificJosh Anthony
Update doc/classes/Control.xml Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> Update doc/classes/Control.xml Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-10-04Merge pull request #66780 from dsnopek/webxr-emulator-fixRémi Verschelde
Fix rendering in the WebXR emulator
2022-10-04Merge pull request #66869 from Sauermann/fix-transform-det-0-spamRémi Verschelde
Fix Transform2D det == 0 spam for SubViewports
2022-10-04Merge pull request #39072 from dalexeev/cs2d_debug_colorRémi Verschelde
Add debug_color property to CollisionShape2D
2022-10-04Fix Transform2D det == 0 spam for SubViewportsMarkus Sauermann
2022-10-04Merge pull request #66773 from MladoniSzabi/numpad-no-numlock-bug-linuxRémi Verschelde
Remapped the numpad keys on linux when numlock is off
2022-10-04Merge pull request #65822 from BastiaanOlij/more_reorg_20220915Rémi Verschelde
Move cluster builder, sdfgi and gi structures to clustered renderer, and more
2022-10-04Merge pull request #58744 from Sauermann/fix-new-node-recent-listRémi Verschelde
Fix creating Nodes by DoubleClick from Recent list
2022-10-04Merge pull request #66274 from Calinou/engine-rename-max-fpsRémi Verschelde
Rename `Engine.target_fps` and associated project setting to `max_fps`