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2021-01-18Merge pull request #45270 from Calinou/editor-tweak-font-hinting-hintRémi Verschelde
Tweak the "Auto" editor setting hints to be more indicative
2021-01-18Tweak the "Auto" editor setting hints to be more indicativeHugo Locurcio
This affects the editor scale and font hinting settings which will now display their automatically chosen value in parentheses.
2021-01-18Merge pull request #43906 from Chaosus/vs_sdfRémi Verschelde
Added SDF nodes to visual shader
2021-01-18Added SDF nodes to visual shaderYuri Roubinsky
2021-01-18Merge pull request #45078 from Faless/js/4.x_gamepadsRémi Verschelde
[HTML5] Use internal implementation of the Gamepad API.
2021-01-18Merge pull request #32321 from Calinou/editor-disable-quit-confirmationRémi Verschelde
Remove the editor quit confirmation when there are no unsaved changes
2021-01-18[HTML5] Custom Gamepad library to allow remapping.Fabio Alessandrelli
No longer use emscripten functions for gamepads, implement them as library functions in library_godot_display.js instead. This allows us to do a better job at "guessing" vendorId, productId, OS, etc. thus allowing us to better find the remapping for the controller.
2021-01-18Merge pull request #45265 from KoBeWi/children_editing_2077Rémi Verschelde
Change how editable children data is stored
2021-01-18Better gamepad axis event injection.Fabio Alessandrelli
In the core input handling code we have checks to make sure that if axis rapidly change sign we inject mid-points to release any pending inputmap action. The function though, did not correctly insert the mid-point causing dpads mapped to an axis that behaves like tri-state buttons (-1,0,1) to not be released correctly. This commit fixes that by including in the check the case where the axis swtiches from abs(1) to 0.
2021-01-18Merge pull request #45128 from bruvzg/rtl_wrapped_linesRémi Verschelde
RichTextLabel: Add count and scroll functions for wrapped lines and paragraphs.
2021-01-18RichTextLabel: adds separate `get_total_x_count`, `get_visible_x_count` and ↵bruvzg
`scroll_to_x` functions for wrapped lines and paragraphs (newlines).
2021-01-18Merge pull request #45274 from Calinou/fix-botton-typoRémi Verschelde
Fix typo in theming methods ("botton" -> "bottom")
2021-01-18Merge pull request #45272 from ↵Rémi Verschelde
Calinou/editor-cinematic-preview-hide-rotation-gizmog Hide the rotation gizmo when editor cinematic preview is enabled
2021-01-18Merge pull request #45271 from Calinou/editor-tweak-contextual-ligatures-hintRémi Verschelde
Tweak the Contextual Ligatures editor setting hint for consistency
2021-01-18Merge pull request #45250 from naithar/fix/ios_plugin-4.0Rémi Verschelde
[iOS] '.xcframework' support in plugins
2021-01-18Fix typo in theming methods ("botton" -> "bottom")Hugo Locurcio
2021-01-18Hide the rotation gizmo when editor cinematic preview is enabledHugo Locurcio
Cinematic preview enables the Camera3D preview automatically. When previewing a Camera3D, the rotation gizmo isn't displayed as it can't be used.
2021-01-18Tweak the Contextual Ligatures editor setting hint for consistencyHugo Locurcio
Title Case is used for all enum values in Godot.
2021-01-17Change how editable children data is storedkobewi
Co-authored-by: hilfazer <az13337@gmail.com>
2021-01-17[iOS] Added support for '.xcframework' in pluginsSergey Minakov
2021-01-16Merge pull request #45036 from vix597/issue-45025Rémi Verschelde
Fix `AudioServer.get_time_since_last_mix()` returning incorrect value when accessing from another thread
2021-01-16Merge pull request #45232 from Xrayez/doc-gpu-particles-visibilityRémi Verschelde
Document GPU particles visibility rect/aabb behavior
2021-01-16Fixes #45025 - Protects _last_mix_time and _last_frame_time with the ↵Sean LaPlante
AudioDriver lock() and unlock() methods
2021-01-16Document GPU particles visibility rect/aabb behaviorAndrii Doroshenko (Xrayez)
2021-01-16Merge pull request #45221 from arrowinaknee/fix-new-scene-saveRémi Verschelde
Remove unnecessary file existence check when saving scene
2021-01-16Remove unnecessary file existence check when saving sceneArrowInAKnee
2021-01-15Merge pull request #45218 from KoBeWi/new_regression_coming_in_3_2_1Rémi Verschelde
Unify single and multiscene instancing
2021-01-15Merge pull request #45212 from Chaosus/vs_fix_popup_sizeRémi Verschelde
Fix invalid visual shader context menu popup size
2021-01-15Merge pull request #45216 from Chaosus/vs_fix_updatingRémi Verschelde
Fix replaced visual shader nodes updating
2021-01-15Unify single and multiscene instancingkobewi
2021-01-15Fix replaced visual shader nodes updatingYuri Roubinsky
2021-01-15Fix invalid visual shader context menu popup sizeYuri Roubinsky
2021-01-15Merge pull request #44805 from Chaosus/vs_convertRémi Verschelde
Add convert options between constants and uniforms in visual shaders
2021-01-15i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit 7e207cfd48d6077ac6aaa3c45423d3fcf2f90bd7)
2021-01-15Merge pull request #45197 from nekomatata/improved-raycast-node-render-debugRémi Verschelde
Improve Raycast3D render debug
2021-01-15Merge pull request #33685 from Scony/improve-item-lists-add-item-methodsRémi Verschelde
ItemList's add_(icon_)item method returns id of added item
2021-01-15Merge pull request #38562 from Calinou/3d-light-size-property-hintRémi Verschelde
Tweak the 3D light size property to only allow reasonable values
2021-01-15Merge pull request #38578 from Phischermen/transform-notification-doc_updateRémi Verschelde
Mention gotcha about how gizmos affect transform notifications
2021-01-15Merge pull request #45183 from naithar/fix/plugin-config-namesRémi Verschelde
[4.0] Rename 'PluginConfig' struct to fix lto warnings
2021-01-15Merge pull request #45196 from Paulb23/text_edit_draw_behind_gutterRémi Verschelde
Fix TextEdit drawing Caret and icons out of bounds
2021-01-15Merge pull request #45164 from Calinou/texture-region-editor-line-backgroundRémi Verschelde
Draw a "background" line behind the dashed line in TextureRegion editor
2021-01-15[Plugins] Rename 'PluginConfig' struct to platform specific nameSergey Minakov
2021-01-15Merge pull request #45171 from Calinou/doc-enet-udp-onlyFabio Alessandrelli
Mention that NetworkedMultiplayerENet uses UDP only
2021-01-15Merge pull request #42713 from madmiraal/fix-42614Rémi Verschelde
Update area-body_shape_entered-exited signal documentation.
2021-01-15Merge pull request #45149 from pycbouh/ge-disconnect-crashRémi Verschelde
Prevent signal disconnection attempts on invalid references
2021-01-15Merge pull request #35572 from dankan1890/drag_sheetRémi Verschelde
Create spritesheet for SpriteFrames by drag and dropping.
2021-01-15Merge pull request #44870 from ↵Rémi Verschelde
alexpech12/fix-rich-text-label-set-visible-characters Keep RichTextLabel visible character properties in sync
2021-01-14Improve Raycast3D render debugPouleyKetchoupp
Fix Raycast3D node render debug not showing in editor camera preview. Use dynamic mesh update to change the ray on-the-fly without too much extra cost when collision debug is enabled. Fixes #43571
2021-01-14Fix TextEdit drawing Caret and icons out of boundsPaulb23
2021-01-14Merge pull request #43923 from madmiraal/fix-43588Rémi Verschelde
Fix cast_motion sometimes failing