Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-10 | Text resource loader fixes | Juan Linietsky | |
* Moved the order of progress update to after the actual resource loading to give better % numbers. * Fix a bug introduced by #67714, which broke cache ignoring. | |||
2023-01-10 | Merge pull request #70716 from ↵ | Rémi Verschelde | |
Calinou/particles-tweak-animation-offset-property-hint Tweak particles animation offset property hint to allow more precise values | |||
2023-01-10 | Merge pull request #71147 from bruvzg/get_win | Rémi Verschelde | |
Add Node::get_window() method. | |||
2023-01-10 | Merge pull request #71022 from Sauermann/fix-captured-position-doc | Rémi Verschelde | |
Fix doc for position of captured mouse | |||
2023-01-10 | Merge pull request #70726 from heppocogne/Fix-open_compressed-get_path | Rémi Verschelde | |
Fix `get_path()` is not working when files are opend with `open_compressed` | |||
2023-01-10 | Merge pull request #70745 from rcorre/array_dup_doc | Rémi Verschelde | |
Explain that Array.duplicate will not deep-copy Object. | |||
2023-01-10 | Merge pull request #71148 from stmSi/canceling-popupmenu-dont-disconnect | Rémi Verschelde | |
Fix canceling add_node Popup doesn't disconnect previous node. | |||
2023-01-10 | Merge pull request #71143 from bruvzg/ios_xcode_info | Rémi Verschelde | |
[iOS] Move name and version information to the Xcode project. | |||
2023-01-10 | Merge pull request #71056 from marzecdawid/add-tree-deselect-all-to-gdscript | Rémi Verschelde | |
Expose Tree::deselect_all to GDScript | |||
2023-01-10 | Fix doc for position of captured mouse | Markus Sauermann | |
The position is not at the center of the screen but of the window. | |||
2023-01-10 | Add Node::get_window() method. | bruvzg | |
2023-01-10 | Fix canceling add_node Popup doesn't disconnect previous node. | stmSi | |
2023-01-10 | Merge pull request #71139 from TokageItLab/fix-anim-length-edit-undo | Rémi Verschelde | |
Fix undo of editing animation length with spinner by adding flag | |||
2023-01-10 | Merge pull request #71140 from vonagam/fix-const-index-subscript-type | Rémi Verschelde | |
GDScript: Fix type for index subscript on constant | |||
2023-01-10 | [iOS] Move name and version information to the Xcode project. | bruvzg | |
2023-01-10 | Merge pull request #70246 from adamscott/fix-class-lookup-redux | Rémi Verschelde | |
Fix GDScript base and outer classes, signals and functions lookup order | |||
2023-01-10 | GDScript: Fix type for index subscript on constant | Dmitrii Maganov | |
2023-01-10 | Fix undo of editing animation length with spinner by adding flag | Silc Renew | |
2023-01-09 | Fix GDScript base and outer classes, signals and functions lookup order | Adam Scott | |
- Add outer class lookup test - Add signal lookup test Co-authored-by: Dmitrii Maganov <vonagam@gmail.com> | |||
2023-01-09 | Merge pull request #71051 from vonagam/consts-are-deep-start | Rémi Verschelde | |
GDScript: Begin making constants deep, not shallow or flat | |||
2023-01-09 | Merge pull request #69590 from anvilfolk/enums | Rémi Verschelde | |
GDScript enum fixes & refactor | |||
2023-01-09 | Merge pull request #70721 from Faless/mp/4.x_fix_relay_option | Rémi Verschelde | |
[MP] Fix server_relay being unsettable. | |||
2023-01-09 | Merge pull request #71129 from Faless/mp/4.x_spawn_custom_callable | Rémi Verschelde | |
[MP] Convert _spawn_custom to a Callable property. | |||
2023-01-09 | Merge pull request #70863 from bruvzg/win_init_min | Rémi Verschelde | |
Set main window min. size via Window object instead of DisplayServer to preserve it during window updates. | |||
2023-01-09 | Merge pull request #69616 from reduz/change-uuid | Rémi Verschelde | |
Ability to change a resource UID from API | |||
2023-01-10 | Merge pull request #71121 from YuriSizov/canvas-item-long-lost-parent | Yuri Sizov | |
Clarify some parent item checks in `CanvasItem` | |||
2023-01-09 | Merge pull request #70626 from Faless/web/4.x_expose_force_fs_sync | Fabio Alessandrelli | |
[Web] Expose API to force file system sync. | |||
2023-01-09 | [MP] Convert _spawn_custom to a Callable property. | Fabio Alessandrelli | |
Renamed to "spawn_function". Allow both custom spawn and auto spawn list to co-exist. This makes it possible to implement custom spawn without being forced to attach a script to MultiplayerSpawner directly. | |||
2023-01-09 | Ability to change a resource UID from API | Juan Linietsky | |
* Works for text, binary and imported resources * Allows better clean up of duplicate files. TODO (future PRs): * Use this API for assigning new UIDs to copied files. * Use this API for UID conflict on FS scanning (if more than one file has the same UID, the newer one(s) should get assigned a different UID). | |||
2023-01-09 | Clarify some parent item checks in CanvasItem | Yuri Sizov | |
2023-01-09 | Merge pull request #71119 from RandomShaper/shader_rehash | Rémi Verschelde | |
Make inclusion of Godot version in shader hash universal | |||
2023-01-09 | Merge pull request #71118 from RandomShaper/git_worktrees | Rémi Verschelde | |
Support Git worktrees in generation of hash header | |||
2023-01-09 | Make inclusion of Godot version in shader hash universal | Pedro J. Estébanez | |
2023-01-09 | Support Git worktrees in generation of hash header | Pedro J. Estébanez | |
2023-01-09 | Assorted enum and native type fixes | ocean (they/them) | |
2023-01-09 | Merge pull request #71114 from reduz/cleanup-property-hints | Rémi Verschelde | |
Removed unused property hints and `Object::get_translatable_strings()` | |||
2023-01-09 | Merge pull request #71116 from raulsntos/dotnet/core-bitfield-enums | Rémi Verschelde | |
C#: Add `[Flags]` attribute to core bitfield enums | |||
2023-01-09 | Merge pull request #71110 from ↵ | Rémi Verschelde | |
dependabot/dependabot/npm_and_yarn/platform/web/json5-1.0.2 Bump json5 from 1.0.1 to 1.0.2 in /platform/web | |||
2023-01-09 | Removed unused property hints and `Object::get_translatable_strings()` | Juan Linietsky | |
* Remove unused `EditorPropertyMember` and related hints, previouly used by VisualScript. Such logic should be implemented in the VS module itself. * As the above broke compatibility with the VS module, clean up the other hacks that were still in core in support of VisualScript. * `PROPERTY_USAGE_INTERNATIONALIZED` was only used in Object's `get_translatable_strings()`, which is a legacy function not used anywhere. So both are removed. * Reordered some usage flags after the above removal to minimize the diff. * General clean up. Fixes #30203. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2023-01-09 | C#: Add `[Flags]` attribute to core bitfield enums | Raul Santos | |
2023-01-09 | Bump json5 from 1.0.1 to 1.0.2 in /platform/web | dependabot[bot] | |
Bumps [json5](https://github.com/json5/json5) from 1.0.1 to 1.0.2. - [Release notes](https://github.com/json5/json5/releases) - [Changelog](https://github.com/json5/json5/blob/main/CHANGELOG.md) - [Commits](https://github.com/json5/json5/compare/v1.0.1...v1.0.2) --- updated-dependencies: - dependency-name: json5 dependency-type: indirect ... Signed-off-by: dependabot[bot] <support@github.com> | |||
2023-01-09 | Merge pull request #70882 from ↵ | Rémi Verschelde | |
YuriSizov/control-various-inconsistencies-is-my-jam Fix inconsistent state of Controls when editing and running scenes | |||
2023-01-09 | Merge pull request #71107 from vnen/gdscript-fix-nil-address-assign | Rémi Verschelde | |
GDScript: Don't use the NIL address to hold return value of functions | |||
2023-01-09 | Merge pull request #70655 from vonagam/fix-assert-multiline | Rémi Verschelde | |
GDScript: Fix multiline and trailing comma for assert | |||
2023-01-09 | Merge pull request #71082 from AThousandShips/array_find_fix | Rémi Verschelde | |
Fix for comparisons with PackedArrays | |||
2023-01-09 | Merge pull request #64795 from RandomShaper/fix_saferefcount | Rémi Verschelde | |
Prevent misuse of SafeRefCount | |||
2023-01-09 | Merge pull request #70022 from marius-se/fix/ios_model_ids | Rémi Verschelde | |
iOS: Add new model identifiers for DPI metrics | |||
2023-01-09 | GDScript: Allow using await on calls to void functions | George Marques | |
2023-01-09 | Fix inconsistent state of Controls when editing and running scenes | Yuri Sizov | |
2023-01-09 | GDScript: Don't use the NIL address to hold return value of functions | George Marques | |
This prevents that the NIL address is filled with another value, which causes problems for some instructions that read from NIL. |