Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-20 | Merge pull request #53276 from Phischermen/propagate_check | Rémi Verschelde | |
2022-01-20 | Merge pull request #56972 from lawnjelly/warn_unused | Rémi Verschelde | |
2022-01-20 | Merge pull request #56994 from YeldhamDev/less_wacky_menu | Rémi Verschelde | |
2022-01-20 | Add nodiscard to core math classes to catch c++ errors. | lawnjelly | |
A common source of errors is to call functions (such as round()) expecting them to work in place, but them actually being designed only to return the processed value. Not using the return value in this case in indicative of a bug, and can be flagged as a warning by using the [[nodiscard]] attribute. | |||
2022-01-20 | Make Scene dock menu button an actual `MenuButton` | Michael Alexsander | |
2022-01-20 | Merge pull request #56855 from rafallus/gridmap_bake_staticbody | Rémi Verschelde | |
2022-01-20 | Merge pull request #56949 from timothyqiu/has-clipboard | Rémi Verschelde | |
2022-01-20 | Merge pull request #56936 from BastiaanOlij/add_tracking_confidence | Rémi Verschelde | |
2022-01-20 | Merge pull request #56989 from akien-mga/thorvg-vs2017-minmax | Rémi Verschelde | |
2022-01-20 | thorvg: Fix usage of min/max breaking on VS 2017 | Rémi Verschelde | |
Fixes https://github.com/godotengine/godot/issues/56894#issuecomment-1015956706. | |||
2022-01-20 | Merge pull request #56988 from strank/tiny-fixes | Rémi Verschelde | |
Delete orphaned property default for exit_code which is not exposed any more. | |||
2022-01-20 | Merge pull request #56957 from Pineapple/get-node-error-check-optimization | Rémi Verschelde | |
Rework Node::get_node to omit is_absolute() check in best case scenario | |||
2022-01-20 | Merge pull request #56969 from Calinou/web-editor-tweak-theme-color | Rémi Verschelde | |
Tweak theme color to match the Godot editor's background color | |||
2022-01-19 | Delete orphaned property default for exit_code which is not exposed any more. | strank | |
2022-01-20 | Adding a tracking confidence state to XRPose | Bastiaan Olij | |
2022-01-19 | Merge pull request #56967 from pycbouh/assetlib-ux-in-progress | Rémi Verschelde | |
Fix Asset Library UX when an asset is being downloaded | |||
2022-01-19 | Rework Node::get_node to omit is_absolute() check in best case scenario | Bartłomiej T. Listwon | |
2022-01-19 | Merge pull request #54729 from Paulb23/text-edit-callable | Rémi Verschelde | |
2022-01-19 | Merge pull request #51159 from Calinou/improve-default-project-theme | Rémi Verschelde | |
2022-01-19 | Merge pull request #56964 from Calinou/scons-web-editor-force-threads | Rémi Verschelde | |
2022-01-19 | Tweak theme color to match the Godot editor's background color | Hugo Locurcio | |
This makes for a more seamless-looking address bar/status bar when using the web editor on a mobile device, either directly in the brower or installed as a progressive web app. This also specifies a theme color for the web editor's offline fallback. | |||
2022-01-19 | Convert TextEdit callbacks to Callable | Paulb23 | |
2022-01-19 | Fix Asset Library UX when an asset is being downloaded | Yuri Sizov | |
2022-01-19 | Force threads when compiling web editor instead of erroring out | Hugo Locurcio | |
This makes the build process more seamless. A similar option is already forced for initial memorywhen needed. | |||
2022-01-19 | Improve the default project theme | Hugo Locurcio | |
The new default project theme uses StyleBoxFlat extensively for a more modern design and better scalability to multiple resolutions. SVG icons are now used in place of PNG icons. While this does not allow for true vector-based icon drawing (icons are still rasterized at load-time), this makes the design work easier for contributors and opens the door to vector drawing in the future (e.g. with polygons or SDFs). Like for editor icons, the SVG header file is now built automatically when a SVG file is changed. This removing the need for running `make_header.py` manually (TODO). The "Use Hidpi" project setting has been removed in favor of a "Default Theme Scale" project setting, which allows creating the default theme at a higher/lower scale than the default. This can be used when designing GUIs with a high base resolution to ensure crisp visuals. Co-authored-by: Yuri Sizov <yuris@humnom.net> | |||
2022-01-19 | Merge pull request #56951 from bruvzg/fix_locale | Rémi Verschelde | |
2022-01-19 | Add `DisplayServer.clipboard_has()` to check clipboard content | Haoyu Qiu | |
2022-01-19 | Merge pull request #56954 from pycbouh/control-dont-resize-outside-tree | Rémi Verschelde | |
2022-01-19 | Revert "Add new scaling modes for splash screen" | Rémi Verschelde | |
This reverts commit fcc9f5ce396ff921ed8253f657a8c9c38e7a878d. The feature is good but the implementation still needs more work. A new PR will be made with a rework of this commit. | |||
2022-01-19 | Ignore layout and translation changes in Controls outside of tree | Yuri Sizov | |
2022-01-19 | Fix locale always selecting translation instead of "en", when no match found. | bruvzg | |
2022-01-19 | Merge pull request #53923 from KoBeWi/RichBugLabel | Rémi Verschelde | |
2022-01-19 | Merge pull request #56930 from skyace65/Stringify | Max Hilbrunner | |
Better explain JSON stringify indent parameter (4.0) | |||
2022-01-19 | Better explain JSON stringify indent parameter (4.0) | skyace65 | |
2022-01-19 | Merge pull request #56914 from Chaosus/shader_error_translation | Yuri Roubinsky | |
2022-01-19 | Fix bottom line in editor log | kobewi | |
2022-01-19 | Merge pull request #56924 from KoBeWi/_or_null | Rémi Verschelde | |
2022-01-19 | Merge pull request #56926 from V-Sekai/show_in_file_manager | Rémi Verschelde | |
2022-01-19 | Merge pull request #56907 from rburing/convert_to_meshlibrary_apply_transforms | Rémi Verschelde | |
2022-01-19 | Merge pull request #56935 from V-Sekai/window_theme_changed_signal | Rémi Verschelde | |
2022-01-19 | Add translation links to shader errors | Yuri Roubinsky | |
2022-01-19 | Merge pull request #56940 from Faless/editor/4.x_keying_refactor | Rémi Verschelde | |
2022-01-19 | [Editor] Move some animation specific keying logic out of inspector. | Fabio Alessandrelli | |
Most of the custom logic to handle special keying cases is now inside the AnimationPlayerEditorPlugin. The EditorInspector now emits a signal when inspecting a new object. | |||
2022-01-19 | Merge pull request #54489 from briansemrau/texture-delete-update | Rémi Verschelde | |
2022-01-19 | Merge pull request #56825 from bruvzg/macos_fix_fullscr_multiwindow | Rémi Verschelde | |
2022-01-19 | Add missing 'theme_changed' signal to Window class | SaracenOne | |
2022-01-19 | Merge pull request #56929 from pycbouh/editor-dont-err-just-install | Rémi Verschelde | |
Make assets in progress open the next step instead of erring | |||
2022-01-18 | Addded methods to propagate checks & refactored classes to use new methods. | Kevin Fischer | |
2022-01-19 | Make assets in progress open the next step instead of erring | Yuri Sizov | |
2022-01-19 | Allow selection of option 'Open in File Manager' even when a file/folder is ↵ | SaracenOne | |
not explicitly selected. |