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2021-11-22Merge pull request #54919 from ↵JFonS
williamd67/GPULightmapper-improve-noise-to-prevent-artifacts GPULightmapper: better algorithm to generate rays for indirect lighting
2021-11-22Merge pull request #55170 from Razoric480/raz/cast-handleRémi Verschelde
2021-11-22Merge pull request #55159 from m4gr3d/add_oculus_openxr_config_masterRémi Verschelde
2021-11-22Merge pull request #55215 from KoBeWi/looooooooooooooong_checkbox.not_anymoreRémi Verschelde
2021-11-22Merge pull request #55180 from madmiraal/fix-42711Rémi Verschelde
2021-11-21Merge pull request #55209 from madmiraal/fix-android-orientationFredia Huya-Kouadio
Fix Android `get_screen_orientation()` not returning valid values
2021-11-21Improved some editor checkboxeskobewi
2021-11-21Fix Android `get_screen_orientation()` not returning valid valuesMarcel Admiraal
2021-11-21Fix merge conflict between #42711 and #42374Marcel Admiraal
2021-11-20Merge pull request #55164 from Calinou/sky-fix-srgb-conversionHugo Locurcio
2021-11-20Change cast of int to num to int static castFrancois Belair
2021-11-20Fix ProceduralSkyMaterial colors due to double sRGB -> linear conversionHugo Locurcio
2021-11-20Add support for OpenXR export configurations.Fredia Huya-Kouadio
2021-11-20Merge pull request #54579 from KoBeWi/your_nameRémi Verschelde
2021-11-20Merge pull request #54932 from briansemrau/expose-main-thread-idRémi Verschelde
2021-11-20Merge pull request #55136 from akien-mga/basisu-646a9f826Rémi Verschelde
2021-11-20Merge pull request #55126 from akien-mga/wslay-45d22583bRémi Verschelde
2021-11-20Merge pull request #55129 from akien-mga/libvorbis-1.3.7Rémi Verschelde
2021-11-20Merge pull request #55127 from akien-mga/libwebp-1.2.1Rémi Verschelde
2021-11-20Merge pull request #55122 from akien-mga/zstd-1.5.0Rémi Verschelde
2021-11-20Merge pull request #55123 from akien-mga/xatlas-ec707faeaRémi Verschelde
2021-11-20Merge pull request #55120 from akien-mga/pcre2-10.39Rémi Verschelde
2021-11-20Merge pull request #55119 from akien-mga/libogg-1.3.5Rémi Verschelde
2021-11-20Merge pull request #55118 from akien-mga/graphite-80c52493eRémi Verschelde
2021-11-20Merge pull request #55115 from akien-mga/tinyexr-1.0.1Rémi Verschelde
2021-11-20Merge pull request #42711 from madmiraal/fix-19290Rémi Verschelde
2021-11-20Add shape data to area overlap data.Marcel Admiraal
2021-11-20Merge pull request #55137 from akien-mga/certs-20211101Rémi Verschelde
certs: Sync with Mozilla bundle as of Nov 1, 2021
2021-11-20Merge pull request #41698 from madmiraal/fix-23484Rémi Verschelde
Fix Area monitorable in 2D and 3D Godot physics.
2021-11-20Add area to moved list when changing monitorable,Marcel Admiraal
and only remove area from query when deleting pair if it was monitorable.
2021-11-19certs: Sync with Mozilla bundle as of Nov 1, 2021Rémi Verschelde
https://github.com/bagder/ca-bundle/commit/edd798d35abc8cc32519b08b3d8485780bb0fd20
2021-11-19basis_universal: Sync with upstream 646a9f826Rémi Verschelde
https://github.com/BinomialLLC/basis_universal/commit/646a9f826131cb0b9e14b5e4740874808315f83a
2021-11-19Merge pull request #54500 from Faless/js/4.x_webglRémi Verschelde
2021-11-19Merge pull request #55130 from fabriceci/fix-2d-horizontal-velocity-on-wallCamille Mohr-Daurat
Scales the horizontal velocity according to the wall slope in 2D
2021-11-19[HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.Fabio Alessandrelli
Note, the editor build requires the mbedtls module to be manually enabled, as it is currently needed as a ResourceUID dependency. This will need to be addressed in a separate PR.
2021-11-19Merge pull request #55132 from TokageItLab/fix-loopmode-when-imortingRémi Verschelde
2021-11-19Added hint about loop_mode to resource importerSilc 'Tokage' Renew
2021-11-19wslay: Sync with upstream 45d22583bRémi Verschelde
https://github.com/tatsuhiro-t/wslay/commit/45d22583b488f79d5a4e598cc7675c191c5ab53f Mostly style changes, a couple new methods and fixes. Tweak file structure a bit.
2021-11-19Merge pull request #55117 from akien-mga/miniupnpc-2.2.3Fabio Alessandrelli
miniupnpc: Update to version 2.2.3
2021-11-19GPULightmapper: better algorithm to generate rays for indirect lightingWilliam Deurwaarder
Previous algorithm used an algorithm to generate rays that was not completely random. This caused artifacts when large lighmap textures were used. The new algorithm creates better rays and by that prevents artifacts.
2021-11-19Scales the horizontal velocity according to the wall slope in 2Dfabriceci
2021-11-19libvorbis: Sync with upstream 1.3.7Rémi Verschelde
Fixes various bugs, including several ones with security relevance. Changes: https://github.com/xiph/vorbis/releases/tag/v1.3.7
2021-11-19libwebp: Sync with upstream 1.2.1Rémi Verschelde
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.1/NEWS
2021-11-19zstd: Update to upstream version 1.5.0Rémi Verschelde
Release notes: https://github.com/facebook/zstd/releases/tag/v1.5.0
2021-11-19xatlas: Sync with upstream ec707faeaRémi Verschelde
https://github.com/jpcy/xatlas/commit/ec707faeac3b95e6b416076a9509718cce105b6a
2021-11-19pcre2: Update to upstream version 10.39Rémi Verschelde
Changelog: https://github.com/PhilipHazel/pcre2/blob/pcre2-10.39/ChangeLog
2021-11-19libogg: Update to upstream 1.3.5Rémi Verschelde
Mostly a cosmetic update, we were already on a commit close to what ended up being tagged as 1.3.5. Adds an extra buffer overflow fix.
2021-11-19graphite: Update to upstream commit 80c52493eRémi Verschelde
https://github.com/silnrsi/graphite/commit/80c52493ef42e6fe605a69dcddd2a691cd8a1380 Includes a fix for inaccurate slice range calculation for bases with diacritics. Also removes unnecessary ChangeLog, and updated unrelated vhacd commit to match currently used one.
2021-11-19Merge pull request #55114 from akien-mga/doc-makerst-theme_itemsRémi Verschelde
2021-11-19Merge pull request #55113 from Chaosus/shader_fix_const_argYuri Roubinsky