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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-09-20
Set Android minSdkVersion to 18
Ruslan Mustakov
2017-09-20
Merge pull request #11309 from djrm/pr_hack_font
Rémi Verschelde
2017-09-19
Merge pull request #10748 from Cradmon/fixCoreSet
Rémi Verschelde
2017-09-19
Merge pull request #11256 from djrm/pr_visual_improvements
Rémi Verschelde
2017-09-19
Merge pull request #11310 from djrm/pr_mono_font_in_log
Rémi Verschelde
2017-09-19
Merge pull request #11327 from SaracenOne/drag_meshes
Rémi Verschelde
2017-09-19
Merge pull request #11378 from Faless/ipv6_no_linklocal
Rémi Verschelde
2017-09-19
Merge pull request #11396 from djrm/pr_fix_metrics
Rémi Verschelde
2017-09-19
Merge pull request #11208 from kitsune/hex-color-shortcuts
Rémi Verschelde
2017-09-19
Merge pull request #10437 from groud/2d_editor_enhancements
Rémi Verschelde
2017-09-19
Fix mouse button state in HTML5 platform
Leon Krause
2017-09-19
Merge pull request #11388 from hpvb/fix-missing-return-fail
Rémi Verschelde
2017-09-19
Allow booleanization of all types
Hein-Pieter van Braam
2017-09-19
Merge pull request #11405 from karroffel/new-hashmap
Rémi Verschelde
2017-09-19
Merge pull request #11418 from marcelofg55/fix_ch_compilelinux
Rémi Verschelde
2017-09-19
added OAHashMap type
Karroffel
2017-09-19
Fix crash handler not including stdlib.h
Marcelo Fernandez
2017-09-19
Be type-strict checking on equality checks
Hein-Pieter van Braam
2017-09-19
Merge pull request #11402 from hpvb/remove-gdscript-checks-on-release
Rémi Verschelde
2017-09-19
Don't call Variant::reference() unnecessarily
Hein-Pieter van Braam
2017-09-19
Merge pull request #11386 from kosz78/fix-msvc-compile-errors
Rémi Verschelde
2017-09-19
Fix accidental cast to Vector3 for Vector2 iter
Hein-Pieter van Braam
2017-09-19
Merge pull request #11412 from ISylvox/seperate-to-separate
Rémi Verschelde
2017-09-19
Merge pull request #11395 from marcelofg55/fix_crashhandler_win
Hein-Pieter van Braam
2017-09-19
Fixed Typo: 'Seperate' to 'Separate'
Indah Sylvia
2017-09-19
Change structure order for godot nim compatibility
Konstantin Zaitsev
2017-09-19
Fix MSVC compilation errors
Konstantin Zaitsev
2017-09-19
Remove more GDScript runtime checks on release
Hein-Pieter van Braam
2017-09-18
Drag and drop for meshes directly and fix drop restriction for non-Texture ob...
SaracenOne
2017-09-18
Add some options and reorganize the 2D editor menus. Makes available forced s...
Gilles Roudiere
2017-09-18
Fixed a lot of HiDPI metrics.
Daniel J. Ramirez
2017-09-18
Prevent running the crash_handler when a debugger is present on windows
Marcelo Fernandez
2017-09-18
Merge pull request #11375 from FigyTuna/rigid_body_docs
Rémi Verschelde
2017-09-18
Merge pull request #11372 from volzhs/fix-smooth-scroll
Rémi Verschelde
2017-09-18
Modified/Added documentation for RigidBody and RigidBody2D
FigyTuna
2017-09-18
Merge pull request #11367 from hpvb/refactor-variant-op
Rémi Verschelde
2017-09-18
Merge pull request #11376 from RaTi17/gdscript_doc
Rémi Verschelde
2017-09-18
Added code tags and corrected some lines
RaTi17
2017-09-18
Merge pull request #11021 from tuga3d/autocomplete-logic-attempt2
Rémi Verschelde
2017-09-18
Merge pull request #11382 from djrm/pr_fix_metrics
Rémi Verschelde
2017-09-17
Fixed metrics.
Daniel J. Ramirez
2017-09-18
Do not allow link-local addresses to be used by editor debugger
Fabio Alessandrelli
2017-09-17
Implement smart snapping. Fixes a bug with anchors single-axis move (when the...
Gilles Roudiere
2017-09-17
Avoid grid step to go below zero
Gilles Roudiere
2017-09-17
Use shift to move anchors on a single axis
Gilles Roudiere
2017-09-17
Implement shortcuts to multiply/divide the grid step
Gilles Roudiere
2017-09-17
Fusion the lock/unlock and the group/ungroup buttons
Gilles Roudiere
2017-09-17
Adds keyboards shortcuts
Gilles Roudiere
2017-09-17
Implements rulers
Gilles Roudiere
2017-09-17
Merge pull request #11220 from toger5/bottom_panel_debugger_tabs_fix
Rémi Verschelde
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