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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-10-12
updating descriptions
Arthur Paulino
2020-10-12
Merge pull request #42749 from KoBeWi/quality_pr
Rémi Verschelde
2020-10-12
Bind missing constant in VisualScriptPropertyGet
Tomasz Chabora
2020-10-12
Merge pull request #42744 from qarmin/fix_leaks
Rémi Verschelde
2020-10-12
Fixes leaks with shader and material
Rafał Mikrut
2020-10-12
Show android device name when connected only one device
volzhs
2020-10-12
Merge pull request #42684 from timothyqiu/conn-self-assign
Fabio Alessandrelli
2020-10-12
doc: Sync classref with current source
Rémi Verschelde
2020-10-12
Merge pull request #42733 from madmiraal/fix-41281
Rémi Verschelde
2020-10-12
Merge pull request #42732 from Anutrix/free-shader
Rémi Verschelde
2020-10-12
Free a SortShader and a ParticlesCopyShader
unknown
2020-10-12
Ensure grid index is valid before trying to change value.
Marcel Admiraal
2020-10-10
Merge pull request #42692 from Chaosus/vs_add_metallic
Yuri Roubinsky
2020-10-10
Adds Metallic to spatial light input of visual shaders
Yuri Roubinsky
2020-10-10
Merge pull request #42683 from reduz/implement-call-bind-unbind
Juan Linietsky
2020-10-10
Merge pull request #42568 from DavidSichma/fix-aabb-update
Rémi Verschelde
2020-10-10
Fixes HTTPClient::poll crash after connection is self-assigned
Haoyu Qiu
2020-10-09
Add ability to bind an unbind arguments to Callable.
reduz
2020-10-09
Merge pull request #42660 from Chaosus/remove_get_uv84_normal_bit
Rémi Verschelde
2020-10-09
Merge pull request #42628 from reduz/particle-collisions
Rémi Verschelde
2020-10-09
Implement GPU Particle Collisions
reduz
2020-10-09
Merge pull request #42672 from akien-mga/doc-classref-sync
Rémi Verschelde
2020-10-09
Merge pull request #42670 from timothyqiu/state-machine-pan
Rémi Verschelde
2020-10-09
doc: Sync classref with current source
Rémi Verschelde
2020-10-09
Merge pull request #42548 from pezcode/lights-metallic
Rémi Verschelde
2020-10-09
Merge pull request #42669 from akien-mga/mono-godot-sdk-nuspec-typo
Rémi Verschelde
2020-10-09
Merge pull request #42668 from bruvzg/msvc_utf_8
Rémi Verschelde
2020-10-09
Adds pan gesture to StateMachine editor
Haoyu Qiu
2020-10-09
Mono: Fix typo in Godot.NET.Sdk.nuspec
Rémi Verschelde
2020-10-09
[Windows, MSVC] Correctly set source file encoding.
bruvzg
2020-10-09
Merge pull request #42663 from nekomatata/fix-crash-popup-single-window
Rémi Verschelde
2020-10-09
Fix Popup crash in single window mode
PouleyKetchoupp
2020-10-09
Removed unused method Geometry.get_uv84_normal_bit
Yuri Roubinsky
2020-10-09
Merge pull request #42623 from lolleko/incorrect-macos-platform-name-csharp
Rémi Verschelde
2020-10-08
Merge pull request #41881 from ThakeeNathees/crash-on-builtin-constructor
George Marques
2020-10-08
Merge pull request #42647 from nekomatata/x11-unfocus-crash-fix
Rémi Verschelde
2020-10-08
Reapply -Avoid adding margin twice along capsule Y axis
Marcel Admiraal
2020-10-08
Fix x11 display server crash when deleting popup window when unfocused
PouleyKetchoupp
2020-10-08
Merge pull request #42644 from Anutrix/uwp-duplicate-entry-fix
Rémi Verschelde
2020-10-08
Merge pull request #42622 from darkclif/master
Rémi Verschelde
2020-10-08
Merge pull request #42621 from KoBeWi/into_nothingness_no_more
Rémi Verschelde
2020-10-08
Fixed an issue in UWP export caused by duplicate entry for extensions in cont...
unknown
2020-10-08
Merge pull request #42639 from AndreaCatania/revert_1
Rémi Verschelde
2020-10-08
Adressed Review
Lorenz Junglas
2020-10-08
C# GodotTools: Replace platform Identifier "OSX" with "macOS"
Lorenz Junglas
2020-10-08
Fixed #41040 in an alternative way now that #39726 is reverted
Andrea Catania
2020-10-08
Cancel rename if file does not exist
Tomasz Chabora
2020-10-08
Revert "Optimized physics object spawn time and optimized shape usage when th...
Andrea Catania
2020-10-08
Revert "- Enhanced the flush mechanism by flushing only needed thing."
Andrea Catania
2020-10-08
Merge pull request #42634 from akien-mga/scons-warnings-gcc-Wsuggest-override
Rémi Verschelde
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