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2022-08-04Merge pull request #58536 from winterpixelgames/feature/virtual-keyboard-typesRémi Verschelde
Add support for multiple virtual keyboard types
2022-08-04Merge pull request #63910 from rburing/fixup_array_inspectorRémi Verschelde
2022-08-04Merge pull request #54792 from EIRTeam/independent_arrowsRémi Verschelde
2022-08-04Add support for multiple virtual keyboard typesBrian Semrau
2022-08-04Fixup array property inspectorRicardo Buring
2022-08-04Merge pull request #57742 from ↵Rémi Verschelde
im-deepfriedwater/im-deepfriedwater/sprite_frames_tests
2022-08-04Merge pull request #63906 from Faless/fix/4.x_warningsRémi Verschelde
2022-08-04Merge pull request #62709 from akien-mga/vector-binding-resize-zeroRémi Verschelde
2022-08-04Independent spinbox arrow step precisionJóhannes Gunnar Þorsteinsson
Rebased by EIREXE This work has been kindly sponsored by IMVU & EIRTeam.
2022-08-04Add unit tests for all public methods in the SpriteFrames classjtorre39
2022-08-04Merge pull request #50907 from codepatzer/quaternion_utRémi Verschelde
2022-08-04[Core] Use std type traits to check operations triviality.Fabio Alessandrelli
2022-08-04Merge pull request #60736 from StrawbDev/audio-stream-sample-unit-testRémi Verschelde
2022-08-04Add tests file for Quaternion unit tests, with initial UTscodepatzer
- Test constructors and quaternion product. - Add test case for Axis-Angle construction about Y-axis. - Add test case for xform of i-, j-, & k-unit vectors. - Add test case for construction from Basis. - Add test case for xform of arbitrary vector. - Add stress test case: many Quaternions xform many vectors. - Make comments consistent with style guide.
2022-08-04Arrays: Zero new items of trivial types on resize() (bindings only)Rémi Verschelde
This is not enabled by default in the core version for performance reasons, as Vector/CowData are used in critical code paths where not zero'ing memory which is going to be set later on can be important. But for bindings / the scripting API, we make zero the new items by default (which already happened for built types like Vector3, etc., but not for trivial types like int, float). Fixes #43033. Co-authored-by: David Hoppenbrouwers <david@salt-inc.org>
2022-08-04Merge pull request #59193 from UltraTimon/inputeventkey-testsRémi Verschelde
2022-08-04Add test cases for AudioStreamWAVStrawbDev
2022-08-04Fix some array size function definition mismatch.Fabio Alessandrelli
2022-08-04Add Unit Tests for InputEventKeyTimon Bestebreur
2022-08-04Merge pull request #54325 from skimmedsquare/test-add-ridRémi Verschelde
2022-08-04Merge pull request #58712 from UltraTimon/shortcut-testsRémi Verschelde
2022-08-04Add unit tests for ShortcutTimon Bestebreur
Next to that, add entry for the test file in test_main.cpp. These test cases test the basic functionality of the shortcut module.
2022-08-04Add unit tests for RID class.Sean Kim
2022-08-04Merge pull request #49947 from ↵Rémi Verschelde
Calinou/standardmaterial3d-tweak-default-height-properties
2022-08-04Merge pull request #63900 from bruvzg/macos_keep_onRémi Verschelde
2022-08-04Merge pull request #63561 from asmaloney/convert-python-type-hintsRémi Verschelde
Convert Python type hints in tools/make_rst.py to be PEP 484/526-compatible
2022-08-04Tweak StandardMaterial3D's default height propertiesHugo Locurcio
- Set the default height scale to 5.0 and multiply it by 0.01 in the shader. - Document heightmap properties in BaseMaterial3D class reference.
2022-08-04Implement `screen_set_keep_on` for macOSbruvzg
2022-08-04Merge pull request #62230 from Calinou/sdfgi-cell-size-remove-linked-propertiesRémi Verschelde
Don't store the values of linked SDFGI properties in Environment
2022-08-04Merge pull request #62572 from Calinou/editor-node-warnings-multiple-iconsRémi Verschelde
Distinguish multiple node configuration warnings in the scene tree dock
2022-08-04Merge pull request #63884 from RedMser/resourceuid-docsRémi Verschelde
Add ResourceUID documentation
2022-08-04Merge pull request #63899 from bruvzg/hb_510Rémi Verschelde
HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag to improve justification.
2022-08-04Merge pull request #63894 from fire-forge/add-metadata-buttonRémi Verschelde
Add spacing above the "Add Metadata" button
2022-08-04HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag ↵bruvzg
to improve justification.
2022-08-04Merge pull request #63890 from Calinou/camera3d-size-allow-precise-adjustmentsRémi Verschelde
Allow more precise adjustments of orthogonal/frustum size in Camera3D
2022-08-04Merge pull request #61918 from KoBeWi/static_bodyRémi Verschelde
Add static methods to create RayQueryParameters
2022-08-04Merge pull request #63848 from aaronfranke/cs-from-scaleRémi Verschelde
Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C#
2022-08-04Merge pull request #58809 from Calinou/vsync-fallback-improve-error-messageRémi Verschelde
Improve error message when the requested V-Sync mode cannot be used
2022-08-04Merge pull request #62254 from Calinou/editor-icons-add-audio-streamRémi Verschelde
Add editor icons for all AudioStream resources
2022-08-04Add editor icons for all AudioStream resourcesHugo Locurcio
2022-08-04Don't store the values of linked SDFGI properties in EnvironmentHugo Locurcio
2022-08-04Distinguish multiple node configuration warnings in the scene tree dockHugo Locurcio
A number of dots is present next to the node configuration icon warning when there is more than 1 warning. Co-authored-by: Hendrik Brucker <hendrik.brucker@mail.de>
2022-08-04Improve error message when the requested V-Sync mode cannot be usedHugo Locurcio
2022-08-03Allow more precise adjustments of orthogonal/frustum size in Camera3DHugo Locurcio
2022-08-03Add ResourceUID documentationRedMser
2022-08-03Convert Python type hints in tools/make_rst.pyAndy Maloney
Since Python 3.5+ is required, we can use proper type hints based on PEP 484. Because we are working on contributor tooling we can assume 3.6+ and use PEP 526 for variable declarations as well.
2022-08-03Merge pull request #63877 from YeldhamDev/check_theme_fixRémi Verschelde
Fix text position when hovering pressed `CheckButton/Box` elements in the editor
2022-08-03Merge pull request #63875 from hakro/fix-segment-intersects-circleRémi Verschelde
Bring back Geometry2D.segment_intersects_circle
2022-08-03Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C#Aaron Franke
2022-08-03Bring back Geometry2D.segment_intersects_circleHakim