Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-27 | Increment index when populating PhysicsShapeQueryParameters exclude array. | Marcel Admiraal | |
2020-09-27 | Merge pull request #42340 from Rubonnek/get-funcref-function | Rémi Verschelde | |
Allow retrieval of FuncRef function string | |||
2020-09-27 | Merge pull request #35924 from doot24/fix_#35863 | Rémi Verschelde | |
Fixed Gradient.remove_point not allowing fewer than two points. | |||
2020-09-27 | Merge pull request #37403 from aaronfranke/basis_equal_approx | Rémi Verschelde | |
Change Basis is_equal_approx to use instance method | |||
2020-09-27 | Merge pull request #41960 from Calinou/doc-sprite3d | Rémi Verschelde | |
Update and complete the Sprite3D and SpriteBase3D class documentations | |||
2020-09-26 | Merge pull request #42016 from HaSa1002/docs-lang-2 | Rémi Verschelde | |
Translate GDScript Code Examples to C# (Classes beginning with C) | |||
2020-09-26 | Merge pull request #42356 from RandomShaper/fix_gdscript_inf_loop | Rémi Verschelde | |
Avoid infinite loop in GDScript at shutdown | |||
2020-09-26 | Avoid infinite loop in GDScript at shutdown | Pedro J. Estébanez | |
2020-09-26 | Merge pull request #40978 from HaSa1002/docs-code-1 | Rémi Verschelde | |
Port code examples to C# of classes beginning with A and B | |||
2020-09-26 | Add C# code examples to the docs | HaSa1002 | |
Only existing GDScript code examples are converted and added to the docs. This is the first batch include classes beginning with A and B. Included classes: * AcceptDialog * AESContext * Animation * AnimationNodeStateMachine * AnimationNodeStateMachinePlayback * AnimationNodeStateMachineTransition * Array * ArrayMesh * AStar * AStar2D * Bool * Button | |||
2020-09-26 | Translate GDScript Code Examples to C# (C) | HaSa1002 | |
Translates Code Examples in classes beginning with `C`. Includes: * Callable * CanvasItem * CharFXTransform * Color * ColorRect * ConfigFile * ConfirmationDialog * Control * Crypto | |||
2020-09-25 | Merge pull request #42338 from ↵ | Rémi Verschelde | |
godotengine/revert-41697-bug/editor-inspector-refresh-fix Revert "Fix editor inspector refresh not working" | |||
2020-09-25 | Allow retrieval of FuncRef function string | Wilson E. Alvarez | |
2020-09-25 | Revert "Fix editor inspector refresh not working" | Rémi Verschelde | |
2020-09-25 | Style: Fix black formatting after #42332 | Rémi Verschelde | |
Somehow it did not run CI checks so we missed that one. Also pin `black` version to latest upstream release. | |||
2020-09-25 | Merge pull request #42332 from Calinou/default-enable-copy-mono-root | Rémi Verschelde | |
Enable the `copy_mono_root` SCons option by default | |||
2020-09-25 | Merge pull request #42310 from Calinou/add-styleboxflat-shadow-property-hint | Rémi Verschelde | |
Add a property hint to StyleBoxFlat `shadow_size` for editor usability | |||
2020-09-25 | Merge pull request #42333 from Calinou/new-autokey-editor-icon | Rémi Verschelde | |
Replace AutoKey icon with a more universally understood "record" button | |||
2020-09-25 | Replace AutoKey icon with a more universally understood "record" button | Hugo Locurcio | |
See discussion in https://github.com/godotengine/godot-proposals/issues/169. | |||
2020-09-25 | Enable the `copy_mono_root` SCons option by default | Hugo Locurcio | |
This closes #41652. | |||
2020-09-24 | Merge pull request #42312 from timothyqiu/false-otherwise | Rémi Verschelde | |
Surrounds boolean false with code tag in doc | |||
2020-09-25 | Surrounds boolean false with code tag | Haoyu Qiu | |
2020-09-24 | Add a property hint to StyleBoxFlat `shadow_size` for editor usability | Hugo Locurcio | |
This adds a visible range to the slider so it can be dragged more easily. This closes #42309. | |||
2020-09-24 | Merge pull request #42308 from akien-mga/i18n-rename-pt_PT | Rémi Verschelde | |
i18n: Rename pt_PT to pt | |||
2020-09-24 | Merge pull request #41683 from skyace65/File | Rémi Verschelde | |
Move note about using ResourceLoader in the File documentation | |||
2020-09-24 | i18n: Rename pt_PT to pt | Rémi Verschelde | |
We originally used `pt_PT` (i.e. Portuguese (Portugal)) to distinguish with the Brazilian Portuguese variant `pt_BR`, as both are significantly different and need separate translation files. But Portugal's Portuguese (or "European Portuguese") is close to the variant spoken and written in other Portuguese-speaking countries such as Angola and Mozambique, so it makes sense for users of these countries to also have access to the European Portuguese translation (at least until translators decide that adding e.g. `pt_AO` and `pt_MZ` variants would make sense, taking into account the translation effort that this duplication implies). Godot's locale matching checks first for the full locale (e.g. `pt_AO`), and if no translation is found, it checks for the non-regional language code (`pt`), so this change enables translations for Portuguese speakers outside Portugal and Brazil. | |||
2020-09-24 | Move note about using Resource in the File documentation | skyace65 | |
2020-09-24 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 510d87e468d19836c9946830ffd3a6edcfaebf04) | |||
2020-09-24 | Merge pull request #41934 from timothyqiu/parallax-ignore-zoom | Rémi Verschelde | |
Fixes ParallaxLayer offset when camera zoom is ignored | |||
2020-09-24 | Merge pull request #42014 from Leleat/strip-edges-on-node-rename | Rémi Verschelde | |
Strip edges on node rename in SceneTreeDock | |||
2020-09-24 | Merge pull request #42018 from Leleat/create-user-dir-if-nonexistant | Rémi Verschelde | |
Create user-dir, if non-existant, so it can be opened with Godot | |||
2020-09-24 | Merge pull request #42066 from dalexeev/output_copy | Rémi Verschelde | |
Improvement for the Copy button in the Output Log | |||
2020-09-24 | Merge pull request #42283 from Calinou/doc-print-push-error-warning | Rémi Verschelde | |
Improve documentation related to printing error/warning messages | |||
2020-09-24 | Merge pull request #42089 from skyace65/ShelfFilters | Rémi Verschelde | |
Add documentation for shelf filters | |||
2020-09-24 | Merge pull request #42070 from Razoric480/ignore-cancel-request | Rémi Verschelde | |
Make LSP ignore $/cancelRequest msgs | |||
2020-09-24 | Merge pull request #42287 from Calinou/doc-color-constants-cheatsheet | Rémi Verschelde | |
Reference the Color constants cheatsheet in the class reference | |||
2020-09-24 | Merge pull request #42296 from akien-mga/messagequeue-default-size-4096-kb | Rémi Verschelde | |
MessageQueue: Change default queue size to 4096 KB | |||
2020-09-24 | Improve documentation related to printing error/warning messages | Hugo Locurcio | |
2020-09-24 | Merge pull request #42300 from KoBeWi/noline | Rémi Verschelde | |
Remove unnecessary empty line from Dictionaries | |||
2020-09-24 | Remove unnecessary empty line from Dictionaries | Tomasz Chabora | |
2020-09-24 | MessageQueue: Change default queue size to 4096 KB | Rémi Verschelde | |
1024 KB was low enough that many users seem to hit it, which can lead to the editor freezing. The proper fixed as described in #35653 would be to implement a page allocator to prevent this overflow, but as a stop-gap measure, we can increase the default value to a more lenient 4096 KB which should be high enough for the vast majority of use cases. The default size can be brought down again if/when #35653 is properly fixed, and if it's actually relevant from a memory point of view. | |||
2020-09-24 | Merge pull request #42293 from ricardoalcantara/fix_basis_csharp | Rémi Verschelde | |
Basis RotationQuat should be public. | |||
2020-09-24 | Merge pull request #42284 from Calinou/doc-button-basebutton | Rémi Verschelde | |
Reference the BaseButton class explicitly in button class documentations | |||
2020-09-24 | Basis RotationQuat should be public. | Ricardo Alcantara | |
2020-09-23 | Reference the Color constants cheatsheet in the class reference | Hugo Locurcio | |
2020-09-23 | Reference the BaseButton class explicitly in button class documentations | Hugo Locurcio | |
Users are sometimes confused as to the `pressed` property not being visible in the Button class documentation. This is because `pressed` is defined in BaseButton. | |||
2020-09-23 | Merge pull request #42259 from zaevi/fix-mono-IsAbsPath | Rémi Verschelde | |
Fix C# string.IsAbsPath() | |||
2020-09-23 | Merge pull request #42274 from KoBeWi/nullevents | Rémi Verschelde | |
Check for null in InputMap::_find_event | |||
2020-09-23 | Merge pull request #42126 from Calinou/doc-videoplayer-formats | Rémi Verschelde | |
Improve documentation about VideoPlayer video formats | |||
2020-09-23 | Check for null in InputMap::_find_event | Tomasz Chabora | |